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if
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Post by if »

Ankka wrote:
turin wrote:Again;
Or without any facts tells that random hitting is unbalanced. How is it unbalanced? I want to see where and how.
i have Spearman (HP-20) Standing on Mountain and Elves Fighter (5-4) attack and killed him (hit all)... how i am suppose to believe that Spearman have 60% defense on Mountains
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turin
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Post by turin »

Its called luck. He has 60% defence because what you described very rarely happens; maybe 5% of the time, although I don't know the numbers.

Just because bad things can sometimes happen doesn't make a game unbalanced. The whole point of the game is you have to be ready for bad stuff to happen.

---

Or are you saying you think the RNG is messed up? Its not. It generates random numbers between 1 and 100, and calculates whether you hit based on that. It isn't biased in favor of anyone.
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And I hate stupid people.
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Elvish_Pillager
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Post by Elvish_Pillager »

if wrote:
Ankka wrote:
Or without any facts tells that random hitting is unbalanced. How is it unbalanced? I want to see where and how.
i have Spearman (HP-20) Standing on Mountain and Elves Fighter (5-4) attack and killed him (hit all)... how i am suppose to believe that Spearman have 60% defense on Mountains
It's a 2.5% chance. That means that once in 40 attacks, something like this should happen. I'll assume you've attacked/been attacked at least 40 times...
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
if
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Post by if »

turin wrote:Its called luck. He has 60% defence because what you described very rarely happens; maybe 5% of the time, although I don't know the numbers.
5%.... r u sure

turin wrote: Just because bad things can sometimes happen doesn't make a game unbalanced.
Dave wrote:I guess once as many people go around saying they hate Wesnoth
David
it's Developers opinion... and my opinion is unbalance... and other u can find at Slashdot (say hate WESNOTH)... lol
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turin
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Post by turin »

if wrote:
turin wrote:Its called luck. He has 60% defence because what you described very rarely happens; maybe 5% of the time, although I don't know the numbers.
5%.... r u sure
No, it was a rough guess. It is probably, as EP said, ~2.5%.
if wrote:it's Developers opinion... and my opinion is unbalance... and other u can find at Slashdot (say hate WESNOTH)... lol
Again, I don't mind it if people who believe "u" is a word and use "lol" in every other sentence dislike wesnoth. They're the kind of people I avoid in real life, and I'd like to avoid them in cyberspace too. :P
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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Post by Dave »

if wrote:
turin wrote:Its called luck. He has 60% defence because what you described very rarely happens; maybe 5% of the time, although I don't know the numbers.
5%.... r u sure
Yeah.... 2.5%, like EP said.

He has 0.4 chance to hit with each hit. Since there are 4 attacks, the chance to hit with all of them is 0.4*0.4*0.4*0.4, which is 0.0256 -- i.e. 2.56%.

If you roll a pair of dice, the chance of getting double-sixes is only a little higher: around 2.8%. Have you ever seen a dice-based game where double-sixes were rolled? I've seen it plenty of times. Does this make dice-games 'unbalanced' too?

When Wesnoth says there is a 40% chance to hit with each attack, it means it. Much of the strategy is in analyzing such numbers and deciding what gives you the best chance. I can understand that many people don't like games of chance where they have to analyze numbers, and that's fine, don't play Wesnoth then. :)

I have always known that some people wouldn't like Wesnoth. My point is that the more popular Wesnoth becomes, the more people will start being vocal about their dislike for it, rather than simply ignoring it.

David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
if
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Post by if »

Dave wrote: If you roll a pair of dice, the chance of getting double-sixes is only a little higher: around 2.8%. Have you ever seen a dice-based game where double-sixes were rolled? I've seen it plenty of times. Does this make dice-games 'unbalanced' too?
David
it's smell like casino or betting... :(

i don't seen u playing Multiplay... but i tell u... that one day i play straight 5 games... and my units have better defense but they are die like hell...

my question is in 5 games is this 2.8% or 2.5%. This is called unbalanced not 2.5% or 2.8% whatever Developer saying.

Dave wrote: He has 0.4 chance to hit with each hit. Since there are 4 attacks, the chance to hit with all of them is 0.4*0.4*0.4*0.4, which is 0.0256 -- i.e. 2.56%.
0.4 chance to hit each and he hit all of them... it's clear unbalance...
Dave wrote: I can understand that many people don't like games of chance where they have to analyze numbers, and that's fine, don't play Wesnoth then. Smile
When u ppl know, why don't u make it more balance... okay u ppl don't want to make it balance... then OKAY, then WHY u ppl bothered about Slashdot (u initiated this topic)... :lol: :lol: :lol:

I never try to involve in this type of topic... but when i see u ppl concern by initiating this TOPIC... then i told u the TRUTH and FACTs if u ppl don't want hear those facts nor face the facts... it's u ppl problem not our... then don't complain that why ppl HATING u'r WESNOTH... u who make ppl hate... otherwise ppl don't never want not hate WESNOTH without any reasoning...

One night u (developers) sleep on bed and get an stupid idea like to overpowered DRAWF... next day u do it... who to blame??? only u ppl

odds on the tables... u want to understand those... well and good... if u don't... choice is u'r



Note: don't take it personal... we just discussing the points...
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turin
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Post by turin »

You seem to be complaining that the RNG is bugged. And then you rant on and on about how having anything at all random is unbalanced. Both of which are absurd.

Basically, either make a valid point, or shut up. :P


PS: How many times must I say:
turin wrote:Again, I don't mind it if people who believe "u" is a word and use "lol" in every other sentence dislike wesnoth. They're the kind of people I avoid in real life, and I'd like to avoid them in cyberspace too. :P
Use actual words!
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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Attila
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Post by Attila »

if wrote:
Dave wrote: He has 0.4 chance to hit with each hit. Since there are 4 attacks, the chance to hit with all of them is 0.4*0.4*0.4*0.4, which is 0.0256 -- i.e. 2.56%.
0.4 chance to hit each and he hit all of them... it's clear unbalance...
That's a 40% chance of getting hit, how is that at all unbalanced?
Turin wrote: Again, I don't mind it if people who believe "u" is a word and use "lol" in every other sentence dislike wesnoth. They're the kind of people I avoid in real life, and I'd like to avoid them in cyberspace too. Razz
my left shift key is broken (i have this weird way of typing that only uses the right shift key), maybe his 'y and o' keys are broken...
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Post by Dave »

if wrote:then don't complain that why ppl HATING u'r WESNOTH
Perhaps you should re-read the posts. No-one ever complained about people disliking Wesnoth. Certainly not me: I'm fine with people disliking Wesnoth -- it's likely that I dislike the games that they like.

I simply presented the topic because I find it 'interesting' that rather than being ignored, Wesnoth not attracts criticism.

EDIT: I would also like to point out that while we stand by our random number system, we do generally welcome intelligent and productive discussion from all members of the community on improving unit stats and so forth.

We are trying to improve the balance of all units, and we are attempting to include players of both multiplayer and single player in the discussions.

Of course, if you feel you can do a better job than the Wesnoth developers in balancing the game, you can simply fork the game and make your own version which does things however you prefer.

David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
if
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Post by if »

Dave wrote: Perhaps you should re-read the posts. No-one ever complained about people disliking Wesnoth. Certainly not me:
Dave First Post which begin this Discussion wrote: I found this thread about Wesnoth on Slashdot: http://games.slashdot.org/comments.pl?s ... d=12267698

I've gotta say, I think the responses are some of the most hostility toward Wesnoth I've seen. I guess once as many people go around saying they hate Wesnoth as say they like it, we'll know we have a truly good game. Smile

David
when u said (first post) "may people go around saying they hate Wesnoth as say they like it"

it smells like complaining
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Post by aelius »

Out of curiosity, if, what school district in what state do you attend?

Part of me wants to hijack this thread and turn it into a discussion of the modern American education system. Any takers?

- b.
La perfection est atteinte non quand il ne reste rien à ajouter, mais quand il ne reste rien à enlever. - Antoine de Saint Exupery (of course)
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turin
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Post by turin »

@aelius: OK, lets do that. :)
if wrote:when u said (first post) "may people go around saying they hate Wesnoth as say they like it"

it smells like complaining
:?

Sounds like a simple observation to me. How exactly are you defining complaining?

PS: really. stop using "u"!
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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aelius
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Post by aelius »

It seems to me that the gaping holes in if's education are in reading and writing. Beyond the immaturity of abbreviations like "u" and "ppl", he also evidences a lack of understanding of how complex sentences are structured. His writing also betrays a lack of understanding of the concept of agreement between subject and verb. Now, it may be the case that if can write proper English, and is simply too lazy to do so on an online forum. It is, however, also possible that he is not capable of writing well formed proper English.

You Turin, despite you young age, demonstrate a clear grasp of written English. A credit both to you and to your teachers.

My school has rejected the modern compositional approach to teaching reading and writing and returned to the classical model, where students read the classics and are taught to imitate their styles. Additionall, all students are required to take two years of Latin (which I teach) and one year of Logic (which I also teach). The aim is to teach students not only to write in a technically proficient manner, but to teache them to enjoy writing and to view it as art. The results are most impressive.

How has your writing education gone, Turin?
- b.
La perfection est atteinte non quand il ne reste rien à ajouter, mais quand il ne reste rien à enlever. - Antoine de Saint Exupery (of course)
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Gafgarion
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Post by Gafgarion »

Irrelevant to the topic, I find it very difficult to take someone seriously when they don't make an attempt to use proper English. This is a forum, not an IM conversation, an attempt at writing in proper and coherent English is a must, especially considering we have many users that are not native English speakers.

if, please take a statistics class. Random number tables/generation have been used for centuries and you're essentially argueing that the last few thousand years of mathematical theory and research is moot (medical, scientific, sociological, and other disciplines all rely on statistical analysis and, often, random number generation in some form or another). Some Sociologists have argued against Random number generation well, and if you're looking at this from their point of view then it would be wise to specify that... Of course many many games use RNG these days, so you'd be arguing against the entire game industry.

Barring that, Wesnoth is an open-source game and you are welcomed to look at the code and point out what parts of the RNG are flawed. In fact, it's totally within your power to make a Wesnoth fork with an improved RNG.
So please, provide statistical proof of a flawed RNG or point out coding errors to back up your arguement.
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