Legend of the Invincibles
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- lhybrideur
- Posts: 462
- Joined: July 9th, 2019, 1:46 pm
Re: Legend of the Invincibles
It could be that there is a lot going on that you cannot see.
Re: Legend of the Invincibles
Re: Legend of the Invincibles
Will be afably evil and beautifull child posted in to add ons?
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- Posts: 33
- Joined: June 30th, 2021, 5:49 pm
Re: Legend of the Invincibles
I've been testing the undead after the recent changes and I want to say that phantoms are absolutely overpowered, hopefully the savefile I will attach gives an idea of why that's the case.
However, I have also come across a very peculiar bug: if a phantom with the combat recall ability advances during the enemy's turn, it loses the ability to teleport to leaders (the ability still shows but doesn't work). Teleporting to lich kings is unaffected.
In the following save kill the machine vector on 40,1 with the phantom about to level up and end your turn, it should kill an oculus on the enemy's turn and trigger the bug. This happens no matter what advancement is made (I tried giving it a book).
However, I have also come across a very peculiar bug: if a phantom with the combat recall ability advances during the enemy's turn, it loses the ability to teleport to leaders (the ability still shows but doesn't work). Teleporting to lich kings is unaffected.
In the following save kill the machine vector on 40,1 with the phantom about to level up and end your turn, it should kill an oculus on the enemy's turn and trigger the bug. This happens no matter what advancement is made (I tried giving it a book).
Re: Legend of the Invincibles
Agree that the Phantoms are the big winner from the Undead update, they're a frailer, stronger version of the Scythemaster but with their insane mobility their frailty feels like it doesn't matter as they can just flee combat. I combine mine with Lilith's Charge and Stormgrip, and because of the teleport they can use strong items that drop Movement really well.
I also noticed my Phantoms losing the teleport ability but couldn't figure out why, guess that explains how it occurred as well.
I also noticed my Phantoms losing the teleport ability but couldn't figure out why, guess that explains how it occurred as well.
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- Posts: 33
- Joined: June 30th, 2021, 5:49 pm
Re: Legend of the Invincibles
Another two bugs I noticed:
"Pierce" weapon special does not actually reduce damage at all
Mario from part 1 can no longer advance into a seargent
"Pierce" weapon special does not actually reduce damage at all
Mario from part 1 can no longer advance into a seargent