Wesnoth 2

General feedback and discussion of the game.

Moderator: Forum Moderators

Locked
WarolKojtyla
Posts: 42
Joined: February 22nd, 2024, 8:41 pm

Wesnoth 2

Post by WarolKojtyla »

Can you make wesnoth 2 but:
1. Fix the code...
2. Make it real time instead of turn based so the game is not absurdly slow, this way we could have like 5 matches in the time 1 takes now, meaning games could be longer and more strategical and people wouldn't leave the game because of it being so slow and time wasting and boring
Troll-responses from Ravana the troll telling me to "make a mod" are unwelcome.
User avatar
Saizo-Luz
Posts: 83
Joined: June 14th, 2024, 12:50 pm
Location: High Heavens

Re: Wesnoth 2

Post by Saizo-Luz »

I don't see why many people play this game online (PvP); Wesnoth is meant to be a calm game that you play when you have NOTHING TO DO and want to SPEND TIME relaxing. Pay attention to this part: when you want to SPEND TIME! Online games are stressful; I spent a lot of time playing online games just to get stressed and lose my patience. Now I only play offline games when I have nothing to do - my peace is worth much more than mere entertainment.
WarolKojtyla wrote: February 1st, 2025, 7:39 pm 2. Make it real time instead of turn based so the game is not absurdly slow, this way we could have like 5 matches in the time 1 takes now, meaning games could be longer and more strategical and people wouldn't leave the game because of it being so slow and time wasting and boring
Your words are unnecessary, insensitive and your idea is unfeasible. The game is what it is! Changing that would make it a completely different game! It's like you're saying to change Chess! Like...

Oh! Everyone taking turns to play doesn't make sense and is too boring! :augh: :augh: :augh: :augh:

Wesnoth is meant to be this way! Now... playing it online... it doesn't make sense for me! It’s much better to play campaigns or create content - that's what many people do around here.
Locked