New and Old Comparison

General feedback and discussion of the game.

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beetlenaut
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New and Old Comparison

Post by beetlenaut »

I found some old images. This is what Wesnoth looked like when I started playing.
BfW old.jpg
Those were the large sized portraits, by the way.

It has come a long way.
BfW current.jpg
This isn't even showing the full story because maps are animated now, too.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
shevegen
Posts: 536
Joined: June 3rd, 2004, 4:35 pm

Re: New and Old Comparison

Post by shevegen »

It definitely improved.

I wonder if we could have "multiple" game engines, that is, where people could cherry-pick this or that rendering machine. I suppose it may be too much work, but it would be kind of cool if we could fine-tune various things, including a nostalgia-setting to play-it-like-the-cave-men-used-to-play-Wesnoth-once-upon-a-time.

Edit: One thing that is bugging me slightly is the bottom-right widget layout. I know people in general don't like change, but it would be great if there could be some various mock-ups, from which to choose and then change towards that, at the least as an option. I'd like to have more information there and also links that either open an URL in the browser for units, or, even better, in-game browser help for various things (and that could be fetched from the internet; or pre-fetched and stored locally, and then made available).
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