[resolution] problems
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Re: [resolution] problems
Oh, is this the campaign where you are messing with (experimental) global variables, screwing with save/load, etc? If so, it seems obvious enough, my code works because I don't do that stuff. You've probably done something that breaks gamemap_size or whatever between S1 or turn 1 or whatever, and something happens after [start] that fixes it. Still sounds like a bug, you probably shouldn't be able to break that, but you're probably the only one who can reproduce it. I'd start removing "funny stuff" until it works and then you'll know what breaks it.
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- ZombieKnight
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Re: [resolution] problems
Yeah, it is but none of that code is loaded (it's in s03 file).white_haired_uncle wrote: ↑May 19th, 2024, 4:43 pm Oh, is this the campaign where you are messing with (experimental) global variables, screwing with save/load, etc? If so, it seems obvious enough, my code works because I don't do that stuff. You've probably done something that breaks gamemap_size or whatever between S1 or turn 1 or whatever, and something happens after [start] that fixes it. Still sounds like a bug, you probably shouldn't be able to break that, but you're probably the only one who can reproduce it. I'd start removing "funny stuff" until it works and then you'll know what breaks it.