[Complete] The Grand Tag! 2v2 Tournament - 4th edition

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Ondrew
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by Ondrew »

Hello everybody!

I would like to fix a little mistake - both me and Naovy are currently in zone GMT +2 (I forgot to take summer time into consideration). My apologies...
anoel
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by anoel »

we (slackers on line) offer our spot and offer move down to substitute list instead!
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alpha1
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by alpha1 »

@Ondrew and anoel: roger, Dunno will update the team list when he is back.

And I also see that the turn bonus is still listed as 315 seconds, while it should be 300 *hint, hint, Dunno* ;)

Meanwhile QeaPaco & TheBlackThunderX9 as your team is first on the reserve list, do you want any particular unit to represent your team during the opening ceremony? (you can also go with slackers' elvish archer)

->List with units already being used
If you have any wishes or suggestions concerning the TGT or just want to drop me a message, pls pm me at: alpha1_pm
I won't be able to see any messages that are sent to alpha1.
TheBlackThunderX9
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by TheBlackThunderX9 »

alpha1 wrote:

Meanwhile QeaPaco & TheBlackThunderX9 as your team is first on the reserve list, do you want any particular unit to represent your team during the opening ceremony? (you can also go with slackers' elvish archer)

->List with units already being used


*Uses a magical trick that manifests particles into a physical form* BEHOLD, our unit, the DARK ADEPT! :twisted:
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alpha1
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by alpha1 »

haha good choice, it would be funny if you face daunt and neki in the tournament
.
.
.
.
.
and win :mrgreen:
If you have any wishes or suggestions concerning the TGT or just want to drop me a message, pls pm me at: alpha1_pm
I won't be able to see any messages that are sent to alpha1.
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alpha1
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by alpha1 »

Btw. there are three teams left, that didn't specify their avatars yet:

1.Pffffff F.C. (NanRage & Danniel_BR)
2.Team Name Pending (bumbadadabum & AI0867)
3.Bounce and Bubbens (Ninety_Eyes & Orbeat)

hurry up guys, or the wise and terrible TGT-crew (well tekelili^^) will make the choice for you :twisted:
If you have any wishes or suggestions concerning the TGT or just want to drop me a message, pls pm me at: alpha1_pm
I won't be able to see any messages that are sent to alpha1.
AI
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by AI »

Team Name Pending's unit is a fog clearer with overlays="misc/missing-image.png~FL(horiz)". If that's not possible then just the fog clearer is fine.
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tekelili
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by tekelili »

AI wrote:Team Name Pending's unit is a fog clearer with overlays="misc/missing-image.png~FL(horiz)". If that's not possible then just the fog clearer is fine.
Lol, are you sure you dont want use also ~GS()?

edit:... and I thought I was a clever guy changing schedule of scenario just in case someone could chose a shadow as avatar :roll:

Issue is scneraio has post opening stuff that crash with units with no attacks... could you chose other unit please? :augh:

edit2: I realized i coold modify your unit to give a 0-1 nothing attack, and also change level=null, and xp=1... but really I would prefer not have to code that :doh:
Be aware English is not my first language and I could have explained bad myself using wrong or just invented words.
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AI
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by AI »

This works okay for me:

Code: Select all

[unit]
    x,y=10,7
    type="Fog Clearer"
    [modifications]
        [object]
            [effect]
                apply_to=max_experience
                increase=100
            [/effect]
            [effect]
                apply_to=hitpoints
                increase_total=100
            [/effect]
            [effect]
                apply_to=movement
                increase=10
            [/effect]
            [effect]
                apply_to=image_mod
                add="BLIT(misc/missing-image.png~FL(horiz))"
            [/effect]
            [effect]
                apply_to=new_attack
                name=nothing
                description="nothing"
                icon="misc/blank-hex.png"
                type=arcane
                range=melee
                damage=0
                number=1
            [/effect]
        [/object]
    [/modifications]
[/unit]
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tekelili
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by tekelili »

Ok, if you want it so much, I will do it. But code modifications was not the real work, it is code some [if] [then] tags and become unreadable some macros, check that the "dummy" issue (wich I have no clue about) dont crash anything throught whole scenario... and all to have as reward observers dont see where is your avatar and missing wesnoth so cool animations :cry:

edit: I feel I could explained bad my self: It is an small amount of work, and as I want everybody be happy with their avatar I will be pleased of do it. I just felt was a counterproductive work for invisibility issue in case you would be happy with other avatar.
Be aware English is not my first language and I could have explained bad myself using wrong or just invented words.
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alpha1
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by alpha1 »

Ok guys, i think there is a little misunderstanding here, as our beloved leader in exile said:
Dunno wrote: Rules on avatars: In my opinion it would be good to have different level units for different level teams. Just to spice up the competition a bit. So anyway:
Newcomers can choose any unit with levels 0 or 1.
Veterans can choose any units with levels 0, 1 or 2.
And finally, champions and vice-champions can choose any unit they want.
Just a reminder: champions' avatar will be immortalised as a statue!
We have some animated sequences in the opening ceremony that look better with real units and also, in case you win the tournament, we will place a lvl3 statue of your avatar in the hall of fame, which will not work very well with an "empty space"-unit.

I guess, if you want to have a blank-avatar for fluff reasons, you could also go with soulless or any other "no individuality"-ud unit, but for the sake of consistency lets stick to the actual units, pls ;)
If you have any wishes or suggestions concerning the TGT or just want to drop me a message, pls pm me at: alpha1_pm
I won't be able to see any messages that are sent to alpha1.
AI
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by AI »

Technically, the fog clearer is level 1. ;)
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alpha1
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by alpha1 »

Think of it this way: storywise your avatar is a gladiator in the arena, fighting it out for the title of a champion. Now a gladiator without a physical body won't put much of a fight and won't be able to please the crowd either. So, bearing this in mind, please pick a mainline lvl0/1 unit that you could possibly imagine in a role of a gladiator.

inb4: mind-body problem, and an agent without a physical body wouldn't be able to interact with fog, so technically a fog clearer has some kind of a body etc... :P
If you have any wishes or suggestions concerning the TGT or just want to drop me a message, pls pm me at: alpha1_pm
I won't be able to see any messages that are sent to alpha1.
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neki
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by neki »

I think there is more to learn from AI's message. We need to learn that Wesnoth is a game made by developers for developers. It is like a nice extra-curricular(or extra-work) laboratory where you can enhance your skills, learn new tools maybe, socialize with other developers and build up your CV. This is great, but I think we are missing the point of a "game" here. The community is the game and players are the most important part of the community. I have been playing ladder for 5 years or more and as far as I and other members of the Wesnoth gaming community have been concerned, things have been pretty much stagnating.

Therefore, it is my recommendation as a TGT referee to deny AI's request and to kindly tell him to follow the rules that other players and participants in this tournament follow and to choose a "normal" unit from the list Tekelili has provided or intended to provide. Of course, this is my recommendation, the final decision belongs to Dunno.

neki out
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tekelili
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Re: The Grand Tag! 2v2 Tournament - 4th edition (Reserve lis

Post by tekelili »

AI wrote:Technically, the fog clearer is level 1. ;)
You are right, and I coded an exception as a punishment for dont use as rule "any non-fake mainlain unit", giving it a 1-1 blow impact melee attack... but really, after check it throught whole scenario, the action is unintelligible for observes with an invisible avatar (and no profile). Or you free me from my mistake and chose a non-fake unit, or you could suggest/provide any kind of image for your Fog Clearer. Would be very kind from you :wink:

edit:Anyway I am here just an artist trying to complace everybody... if TGT crew decides you cant use Fog Clearer, then you cant.
Be aware English is not my first language and I could have explained bad myself using wrong or just invented words.
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