i have some ideas that might make the game better.
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i have some ideas that might make the game better.
hello i have been playing wesnoth since 0.7, and i would like to give something back, ok i mean no disrespect in my ideas, if u dont like them thats fine i just want to help out a lil.
ok here are my ideas
1. for team games their should be an option to donate money and give units, like say say ur friend is under attack and your on the other side of the map, you could give him some gold to help combat, may make gameplay more fun.
2. more multiplayer maps please
, like i see how u add a campain download server, wish this could be done with maps in general.
3. maybe a saurian race, or a mage race that would be cool.
4. more units with maybe up to a level 5 evolution.
5. more abilities like a lancer unit that can jump on opponets that would be cool.
6. i would like to choose my AI difficulty level or a choosing where i can choose if the AI is gonna play defensivly or offensivly.
7.some more magic like lightning, and ice 2, fire 2, ect ect.
8. maybe a handicap setting for new ppl.
9. make the game less hackable,hard to do i know, this may be asking to much.
10. maybe some blood or somthing like if a unit is low on life u see a diff animation like he is weaker and looks like crap meaning like hes bite marks or sword marks on him that would be cool.
11. well im not trying to be mean, i think the drawings of the ppl look fine but a couple of my friends say the drawing of the ppl (not the units in game im talking about the campain of the picture of the ppl speaking) look a little poor again i i think they are fine i just know a couple of my friends wont play it because of this...im still trying to spread the wor dthough
12. i would like to see some type of fighter units that have a special abitlity kinda like DBZ how they shoot things out thier hands, or something, basically more attacks in general, more choices equals less boring again this is just an idea.
13. more races, more terrain.
14. maybe a type of multiplayer game where they share gold or share units that would be a diff but fun game.
Well thats all i can think of right now, i will add more later if u like what u see feel free to to tell me, or anyone that feels free add to my list i will add later as soon as i think of more ideas, again i dont want to offend anyone i just want to give my 2 cents to the game, im looking forward to new versions and i would like to say thank you on the behalf of the linux/wesnoth community for makeing this great game. I plan to teach myself some python and C, C++, so i can contribute more and help out. Also if u guys need any help with the game (finding sprites, some research ect ect.) i will be glad to help my aim screen name is Shirtinacan00a feel free to IM me
, have a good day and again i say great game and good luck. 
ok here are my ideas
1. for team games their should be an option to donate money and give units, like say say ur friend is under attack and your on the other side of the map, you could give him some gold to help combat, may make gameplay more fun.
2. more multiplayer maps please

3. maybe a saurian race, or a mage race that would be cool.
4. more units with maybe up to a level 5 evolution.
5. more abilities like a lancer unit that can jump on opponets that would be cool.
6. i would like to choose my AI difficulty level or a choosing where i can choose if the AI is gonna play defensivly or offensivly.
7.some more magic like lightning, and ice 2, fire 2, ect ect.
8. maybe a handicap setting for new ppl.
9. make the game less hackable,hard to do i know, this may be asking to much.
10. maybe some blood or somthing like if a unit is low on life u see a diff animation like he is weaker and looks like crap meaning like hes bite marks or sword marks on him that would be cool.
11. well im not trying to be mean, i think the drawings of the ppl look fine but a couple of my friends say the drawing of the ppl (not the units in game im talking about the campain of the picture of the ppl speaking) look a little poor again i i think they are fine i just know a couple of my friends wont play it because of this...im still trying to spread the wor dthough

12. i would like to see some type of fighter units that have a special abitlity kinda like DBZ how they shoot things out thier hands, or something, basically more attacks in general, more choices equals less boring again this is just an idea.
13. more races, more terrain.
14. maybe a type of multiplayer game where they share gold or share units that would be a diff but fun game.
Well thats all i can think of right now, i will add more later if u like what u see feel free to to tell me, or anyone that feels free add to my list i will add later as soon as i think of more ideas, again i dont want to offend anyone i just want to give my 2 cents to the game, im looking forward to new versions and i would like to say thank you on the behalf of the linux/wesnoth community for makeing this great game. I plan to teach myself some python and C, C++, so i can contribute more and help out. Also if u guys need any help with the game (finding sprites, some research ect ect.) i will be glad to help my aim screen name is Shirtinacan00a feel free to IM me


1 - have been discused early
2 - it's a work in progress
3 - saurian race have been discused. Mage race? uhh
4 - each aditional level requires huge art work
5 - new abilities? people don't like adding more abilities right now (1.0 stable in progress)
6 - there is support for multiple AI's, just code them
7 - what do you mean with "ice 2"?
8 - cheating? there are already difficult level options
9 - yeah, a work in progress (solving bugs)
10 - it means huge art work again
11 - no comments on "your friends"
12 - attacks are nice like they are, there is diversity already
13 - a work in progress
14 - it's nice for starcraft, but no usable in wesnoth
2 - it's a work in progress
3 - saurian race have been discused. Mage race? uhh
4 - each aditional level requires huge art work
5 - new abilities? people don't like adding more abilities right now (1.0 stable in progress)
6 - there is support for multiple AI's, just code them
7 - what do you mean with "ice 2"?
8 - cheating? there are already difficult level options
9 - yeah, a work in progress (solving bugs)
10 - it means huge art work again
11 - no comments on "your friends"
12 - attacks are nice like they are, there is diversity already
13 - a work in progress
14 - it's nice for starcraft, but no usable in wesnoth
I'll only respond to some. (I agree with most of what tigrenzo said).
4- See thread about 4th level units. this will NOT be done.
6- I don't like it because it adds more user options, and wouldn't be used much. If you want it, just edit the AI...
7- Read the Wesnoth FAQ, please
9- Wesnoth should be hackable and will remain hackable. Its not its hard to do, its it is not desired.
11- I completely agree. Pickslide made great portraits a while ago, but for some reason they are not used. but this should be discussed in art.
12,13 - No.
please, no.
4- See thread about 4th level units. this will NOT be done.
6- I don't like it because it adds more user options, and wouldn't be used much. If you want it, just edit the AI...
7- Read the Wesnoth FAQ, please
9- Wesnoth should be hackable and will remain hackable. Its not its hard to do, its it is not desired.
11- I completely agree. Pickslide made great portraits a while ago, but for some reason they are not used. but this should be discussed in art.
12,13 - No.
please, no.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Re: i have some ideas that might make the game better.
I know some people are going to misread this, so I'll take the opportunity to clarify. He does not mean the Wesnoth Lancer unit, he's referring to the Final Fantasy Dragoon/Lancer whose trademark attack is a jumping spear stab.MagusXI wrote:5. more abilities like a lancer unit that can jump on opponets that would be cool.
I think tigrezno summed up my opinions on the subject well.
-Gafgarion
"Language is the source of misunderstandings." -Antoine de Saint-ExupéryElvish Pillager wrote:Normal Trolls use clubs, not ostriches.
thank you for your responses, the only reason imention these is because a couple if not all my friends mentioned some of these, im glad to see their are changes being made. please dont post that it cant be done, please dont post, to tell me to look at the FAQ, cause im not going to. please post to add to these ideas. well if everyone's ideas are going to be shot down or are going to be looked down upon then their is no point to having an idea section to the forum, yes i believe the sharing of gold and units would work for wesnoth. I am not a coder and i dont plan to edit my AI, plus i should have to. yes i mean by ice 2 and 3, if u want more information play some rpgs like shining force, and FF2-3, LOL one of my friends say this is a rip-off the board game dragon-strike and some others that i cant recall what he exactly said. If u post to me "it cant be done or wont be done" then i will not believe you (unless u are one of the creators) i believe anything can be done in this game just depends on how hard the programmers want to work, btw they work harder the more popular the game will become obviously i was reading in a different topic, about the game rateings on other sites, there is probably a reason why its getting bumped down the charts, the main problem with the game as i can see it gets boring quick. these were my ideas, this is my last post on the forum, i think wesnoth needs more substance in it just to plain right now, but im sure it will get better in other versions...i can only hope, someone said that one of my points should go in the art forum WRONG it is an idea so it will go in the IDEA section. my favorite out of them all is my 1 point, dont tell me it cant be done. i only ask one thing and when this game IF this game ever becomes popular, dont charge money for it,. well the best of luck to all of you good people, also i have a complaint, i read in another topic about the unbalanceness of the game (not going to mention topic, plus if u creaters dont care about what us players think or should be done then dont make an IDEA forum and dont let your game get rated by other sites ), the guy is getting bashed....i dont think this should be if someone is voiceing their opinion in hopes of makeing it better, then they should be treated alot better cause they took the time to input what they think. that is one of the most least favorable things about this community. well the best of luck, and again thank you for your response.
who said that? We're saying it shouldn't be doneMagusXI wrote:If u post to me "it cant be done or wont be done"
MagusXI wrote:they work harder the more popular the game will become
Dave wrote:we are not willing to go to great efforts to develop features we do not want for some users who do want those features. It is Free software, and the users who want the features are welcome to implement them and submit patches.
Wesnoth is too complex as it is, IMO.MagusXI wrote:i think wesnoth needs more substance in it
um... it doesn't even seem to be an idea. If you mean that people should make better portraits, than that does go in Art Development:MagusXI wrote:someone said that one of my points should go in the art forum WRONG it is an idea so it will go in the IDEA section.
Dave wrote:To me, telling the Wesnoth development team that we need to make the graphics better is a little like telling a basketball team that they need to score more points...
um... why not? (I don't see why there is an Ideas forum, though.)MagusXI wrote:plus if u creaters dont care about what us players think or should be done then dont make an IDEA forum and dont let your game get rated by other sites
er... what is wrong with the replies?MagusXI wrote:i dont think this should be if someone is voiceing their opinion in hopes of makeing it better, then they should be treated alot better
Quotes would be nice. And paragraphing...
Re: i have some ideas that might make the game better.
Psychic attack for instance? That may be out of scope for the Wesnoth setting though. The idea is that units attacked with psychic attack can only counterattack if they also have a psychic attack ability.MagusXI wrote:basically more attacks in general, more choices equals less boring again this is just an idea.
However, some units like a new Banshee could have that type of attack and be appropriate for the Wesnoth setting.
does no one else see a problem here?MagusXI wrote:, to tell me to look at the FAQ, cause im not going to.
you have to accept that not all ideas are good ones. I agreed with some of your points, i disagreed with some. you cannot expect all of your ideas to be implemented.MagusXI wrote:please post to add to these ideas. well if everyone's ideas are going to be shot down or are going to be looked down upon then their is no point to having an idea section to the forum, yes i believe the sharing of gold and units would work for wesnoth.
I was telling you a way to do it until/if your feature gets implemented.MagusXI wrote: I am not a coder and i dont plan to edit my AI, plus i should have to.
OR you can tell me what you mean. Your ideas will not gain support unless you explain them. I don't really have time to look at those RPGs AND they're not free software...MagusXI wrote: yes i mean by ice 2 and 3, if u want more information play some rpgs like shining force, and FF2-3,
So?MagusXI wrote: LOL one of my friends say this is a rip-off the board game dragon-strike and some others that i cant recall what he exactly said.
1) I am a dev, so i do have some say in what happens.MagusXI wrote:If u post to me "it cant be done or wont be done" then i will not believe you (unless u are one of the creators) i believe anything can be done in this game just depends on how hard the programmers want to work,
2) Yes, much can be done, but that doesn't mean bad ideas should be implemented! You should explain how your ideas are good, not just suggest them and expect them to get in!
The devs don't exactly want the game popular, they want it good. they will not make the game bad to make it popular.MagusXI wrote: btw they work harder the more popular the game will become obviously i was reading in a different topic, about the game rateings on other sites, there is probably a reason why its getting bumped down the charts, the main problem with the game as i can see it gets boring quick.
*resists the urge to rejoice*MagusXI wrote: these were my ideas, this is my last post on the forum,

I and most devs disagree. If you don't like the game, you don't have to play it, but you shouldn't try to change the game to be something you like.MagusXI wrote: i think wesnoth needs more substance in it just to plain right now, but im sure it will get better in other versions...i can only hope,
It was NOT an idea, it was a GRAPHICS request.MagusXI wrote: someone said that one of my points should go in the art forum WRONG it is an idea so it will go in the IDEA section.
Its not it can't be done, its it shouldn't and hopefully won't be done. You have given no good reasons why it should be done, only expressed your wish that it is, and basically that is not a good way of gaining support.MagusXI wrote:my favorite out of them all is my 1 point, dont tell me it cant be done.
Wesnoth is Free. We could charge money, but you could get it anyway. (for more info read the GNU GPL)MagusXI wrote: i only ask one thing and when this game IF this game ever becomes popular, dont charge money for it,. well the best of luck to all of you good people,
This is illogical... we have an ideas forum to get ideas. If we don't like ideas, we don't use them. Just because users want them doesn't mean they get them; heck, just because DEVS want them doesn't mean they get them.MagusXI wrote: also i have a complaint, i read in another topic about the unbalanceness of the game (not going to mention topic, plus if u creaters dont care about what us players think or should be done then dont make an IDEA forum and dont let your game get rated by other sites )
I could respond better if you pointed to the thread.MagusXI wrote: , the guy is getting bashed....i dont think this should be if someone is voiceing their opinion in hopes of makeing it better, then they should be treated alot better cause they took the time to input what they think. that is one of the most least favorable things about this community. well the best of luck, and again thank you for your response.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
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I and most devs disagree. If you don't like the game, you don't have to play it, but you shouldn't try to change the game to be something you like.[/quote]MagusXI wrote: i think wesnoth needs more substance in it just to plain right now, but im sure it will get better in other versions...i can only hope,
Wesnoth's source is available and he can change the code if he wants.
Seriously MagusXI, you can't expect anyone to take you seriously if you refuse read the FPI and won't link to the threads that you're referring to. People only get frustrated with you when you act intentionally ignorant.
The initial responses were not "bashing" at all. They were looking critically at your ideas. Constructive criticism != bashing. My first experience with the Wesnoth community was proposing an idea (a bad one, in retrospect) and having it soundly rejected. It wasn't bashing, but I also understand the developers' need to reject ideas.
Turin's last post might be considered "bashing", but you brought that upon yourself.
-Gafgarion
"Language is the source of misunderstandings." -Antoine de Saint-ExupéryElvish Pillager wrote:Normal Trolls use clubs, not ostriches.
[censored] man - it's called a return key. my god
wesnoth is made by people who don't care what others think of the game. If you seem smart, and willing to input though, people are waay more likely to acquiesce to your requests.
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Anyhow, I personally would like to see additional damage types included.
Namely, an "electrical" or "lightning" or "shock" damage would be very useful for watery opponents, and a "shadow" damage will be needed when I get more spirit units in the game.
Still, some of this, especially the electrical bit, adds the obvious element of it only being right when the unit is in water.
Which, uh, would call for some major reworking of things. Might be nice though.
Baaasicaly, fire would be rather ineffective against units in water, as the units would be shielded by the enormous specific heat capacity of water. Really, it takes a ton more heat to heat the water and then damage the enemy, rather than simply directly heating the enemy.
Electrical damage would penetrate anything with insulation that would aid it against thermal damage. But it would also be *very* effective against watery opponents. "Hasta la otra vida, mermen."
cold might be less effective in the desert, since it already is warm, although this one is a bit of a stretch.
wesnoth is made by people who don't care what others think of the game. If you seem smart, and willing to input though, people are waay more likely to acquiesce to your requests.
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Anyhow, I personally would like to see additional damage types included.
Namely, an "electrical" or "lightning" or "shock" damage would be very useful for watery opponents, and a "shadow" damage will be needed when I get more spirit units in the game.
Still, some of this, especially the electrical bit, adds the obvious element of it only being right when the unit is in water.
Which, uh, would call for some major reworking of things. Might be nice though.
Baaasicaly, fire would be rather ineffective against units in water, as the units would be shielded by the enormous specific heat capacity of water. Really, it takes a ton more heat to heat the water and then damage the enemy, rather than simply directly heating the enemy.
Electrical damage would penetrate anything with insulation that would aid it against thermal damage. But it would also be *very* effective against watery opponents. "Hasta la otra vida, mermen."
cold might be less effective in the desert, since it already is warm, although this one is a bit of a stretch.
MagusXI, I think most of your proposal are based on the idea that Wesnoth is a RPG.
Wesnoth is not a RPG, it's a TBS, as such it doesn't need things as ice2 or fire3. these are not really usefull and only change gameplay. In wesnoth you can simply increase the power of an ice attack and get the same result
I think by substance you mean "story" a little bit like in the FF line of games. Unfortunately FF is a RPG, and wesnoth isn't. wesnoth couldn't havet taht sort of story, and don't want to
Wesnoth is not a RPG, it's a TBS, as such it doesn't need things as ice2 or fire3. these are not really usefull and only change gameplay. In wesnoth you can simply increase the power of an ice attack and get the same result
I think by substance you mean "story" a little bit like in the FF line of games. Unfortunately FF is a RPG, and wesnoth isn't. wesnoth couldn't havet taht sort of story, and don't want to
Fight key loggers: write some perl using vim
Re: i have some ideas that might make the game better.
Basically I agree with the other devs. And:MagusXI wrote:ok here are my ideas
1. for team games their should be an option to donate money and give units, like say say ur friend is under attack and your on the other side of the map, you could give him some gold to help combat, may make gameplay more fun.
2. more multiplayer maps please, like i see how u add a campain download server, wish this could be done with maps in general.
3. maybe a saurian race, or a mage race that would be cool.
4. more units with maybe up to a level 5 evolution.
5. more abilities like a lancer unit that can jump on opponets that would be cool.
6. i would like to choose my AI difficulty level or a choosing where i can choose if the AI is gonna play defensivly or offensivly.
7.some more magic like lightning, and ice 2, fire 2, ect ect.
8. maybe a handicap setting for new ppl.
9. make the game less hackable,hard to do i know, this may be asking to much.
10. maybe some blood or somthing like if a unit is low on life u see a diff animation like he is weaker and looks like crap meaning like hes bite marks or sword marks on him that would be cool.
11. well im not trying to be mean, i think the drawings of the ppl look fine but a couple of my friends say the drawing of the ppl (not the units in game im talking about the campain of the picture of the ppl speaking) look a little poor again i i think they are fine i just know a couple of my friends wont play it because of this...im still trying to spread the wor dthough
12. i would like to see some type of fighter units that have a special abitlity kinda like DBZ how they shoot things out thier hands, or something, basically more attacks in general, more choices equals less boring again this is just an idea.
13. more races, more terrain.
14. maybe a type of multiplayer game where they share gold or share units that would be a diff but fun game.
1. discussed already
2. make them yourself, bugging people for maps is just barely more useful than bugging MS to release next OS
3. We have saurians, and mages, and you can make a new age in multiplayer if you want them for yoruself, Wesnoth is easy to code.
4. NO.
5. Blah.
6. It's called a difficulty level.
7. We have a lightning (Delfador), Ice 2 is just Ice 1 with more damage, totally redundant
8. Make it yourself
9. No way.
10. Draw it yourself
11. We're working on it
12. NO!!! WESNOTH IS NOT DBZ!
13. Make them yourself
14. See 1.
Re: i have some ideas that might make the game better.
Circon wrote: NO!!! WESNOTH IS NOT DBZ!
I love you so much, that you can't comprehend it.