New shadow and nightaunt

Contribute art for mainline Wesnoth.

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tigrezno
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New shadow and nightaunt

Post by tigrezno »

Neorice have done this artwork (some of them edited by me), do you think they are good enough to change current shadow and nightaunt?

I think we need also another a new ghost to fit those graphics.

(png format, with transp.)
Fortify
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Post by Fortify »

I like them.

The 3rd/attack image in both look like he just sneezed! :wink: Just Kidding I get it, he just grabbed at you.

Very nice.
The shovel saves more lives than the sword.
tigrezno
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Post by tigrezno »

Are you saying defend pose? it's not an attack
Plasticgod
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Post by Plasticgod »

The new nightaunt is really oustanding, pretty cool indeed, but looks like... less ethereal than the original idea (IMHO).

The shadow... Mmh... I dont know... Maybe its the grin on his face, it seems a bully from the otherworld O_o
Fortify
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Post by Fortify »

tigrezno wrote:Are you saying defend pose? it's not an attack
Whoops, :oops: correct I meant that the defend pose looks like he is clutching at you or sneezing. Cool art though. 8)
The shovel saves more lives than the sword.
tigrezno
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Post by tigrezno »

mmm a darker version may be?
Last edited by tigrezno on September 22nd, 2004, 3:33 pm, edited 2 times in total.
Plasticgod
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Post by Plasticgod »

tigrezno wrote:mmm a darker version may be?
I dont know, it's pretty good, but it looks like he is wearing a dress.
In any way it's better than the original, because that looks too similar to the Faceless spirit from the Sen to Chihiro No Kamikakushi anime.

Image

I just made up two version for the Nightgaunt, with "ethereal" body, and "consistent" mask.
Let me know if you like them.
It took me up 5 minutes, so it's only a basic idea.

It need some refinement, but so you can see what i'm intending.
Darth Fool
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Post by Darth Fool »

I think all these differences in coloring/etherealness are going to be hard to judge without seeing them on a variety of terrains. As for the defense frames, perhaps both (or all four) arms should move into a defensive pose.
Plasticgod
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Post by Plasticgod »

Here's some screen.

I only placed the graphic of the second one over the one of the Drake Slave, just to test.
They are really big in game O_o
Last edited by Plasticgod on September 22nd, 2004, 6:21 pm, edited 1 time in total.
tigrezno
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Post by tigrezno »

Here is a composite with 3 versions, one of them at 70% transparency.
I like specially 2nd version (darker) with no transperency.
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Jetrel
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Post by Jetrel »

Yup. I rest my case: Transparency can't make them less hulking. They are good, but not for the unit they were intended for.


Heck, besides the point, francisco had kinda meant to make a unit that looked like "Faceless". It's the only plug from another work that I liked, mostly because it wasn't from final fantasy.
Darth Fool
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Post by Darth Fool »

I agree. The darker opaque one is better. If we had to have transparency, I would say the mask should be opaque.
Plasticgod
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Post by Plasticgod »

Darth Fool wrote:I agree. The darker opaque one is better. If we had to have transparency, I would say the mask should be opaque.
That was what I intended about that.
So I leave the mask with 100% opacity, and the rest of the body with 65%.

The only thing I dont understand is why they looks larger than trigezno's nightgaunts :?
lilepo2023
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Post by lilepo2023 »

they're amazing, infact they are easily the best thing that happened to the undead artwork wise...
im sinning but im winning at the same time/took a couple shots from a coward tryin ta take mine/back in the hood wit a chopper an a tech nine... im doin 100 on the hi way/u doin the speed limit then get the f*ck outta my way...
Drake Pillager
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Post by Drake Pillager »

Hi.

Plasticgod you probably entered values smaller than 72x72 for the image wich would have caused it to stretch out to 72x72 size; mistakes can happen =)
I am the king.
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