What features would you like to see in a huge Wesnoth RPG?
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Re: What features would you like to see in a huge Wesnoth RPG?
and a man eating race called Man devours by men
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Re: What features would you like to see in a huge Wesnoth RPG?
I'm not really sure if this campaign is still being made (which is sad, because it sounded good). Also, how would a gorgon work in Wesnoth? It turns a person to stone if they see it.
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Re: What features would you like to see in a huge Wesnoth RPG?
Perhaps I am wrong, but the way I saw it, the flavor of this RPG was still holding somewhat true to Wesnoth, sticking with medieval weapons, and magic.
Also, five posts in a row? Seriously, just edit your original.
EDIT: (see, it's not that hard) six posts, my mistake. i didn't see the last one.
Also, five posts in a row? Seriously, just edit your original.
EDIT: (see, it's not that hard) six posts, my mistake. i didn't see the last one.
Last edited by Maramros on May 2nd, 2010, 1:33 pm, edited 1 time in total.
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Re: What features would you like to see in a huge Wesnoth RPG?
I just want to let everyone know I'm still working on this as much as I can (finals... ugh).
Last edited by artisticdude on May 2nd, 2010, 7:30 pm, edited 1 time in total.
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Re: What features would you like to see in a huge Wesnoth RPG?
I think this pretty well sums up the thread.zaladore wrote:and a man eating race called Man devours by men
Re: What features would you like to see in a huge Wesnoth RPG?
Wesnoths gomeplay experience is never ending.
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Re: What features would you like to see in a huge Wesnoth RPG?
That doesn't even make any sense...zaladore wrote:and a man eating race called Man devours by men
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Re: What features would you like to see in a huge Wesnoth RPG?
Sorry, but 'garden (g?)nomes' just doesn't have a very threatening ring to it, even demonic garden (g?)nomes; it makes things seem all happy and G rated (I want at least a PG rating. PG doesn't mean Parental Guidance, it means Pretty Goodzaladore wrote:and harpies praying on poor nomes, and humans garden nomes are brought back to life by a evil mage, and attack humans for revenge,and serve the evil mage


On the Isle of Man?zaladore wrote:and a man eating race called Man devours by men

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Re: What features would you like to see in a huge Wesnoth RPG?
zaladore wrote:A Centaur, or Satyr race, just one of my ideas.
zaladore wrote:a gun or any other advanced weapon.
zaladore wrote:A Gorgon Race
zaladore wrote:Like Medusa
zaladore wrote:How about harpies,nomes, garden nomes, and leprechauns,and grim reaper races becoming new races in your rpg. humans have guns,and theres gorgons turning people to stone and harpies praying on poor nomes, and humans garden nomes are brought back to life by a evil mage, and attack humans for revenge,and serve the evil mage, and the grim reaper race fights with the undead race because they are not suppose to be alive,and leprechauns fight with fairies and criminals over there gold.
[sarcasm]zaladore wrote:and a man eating race called Man devours by men
Congratulations, you have received my award for the first sextuple posting I have ever witnessed in my life.
[/sarcasm]
Re: What features would you like to see in a huge Wesnoth RPG?
denomic gnomes are pretty scary.
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Re: What features would you like to see in a huge Wesnoth RPG?
Tell you what, when I get some free time I'll come up with a demonic gnome sprite. If it's good enough, I'll try adding it into the campaign somewhere. 

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Re: What features would you like to see in a huge Wesnoth RPG?
If I'm not mistaken, they have to stare into their eyes to turn to stone. Reminds me of that justice league episode where Batman talks to Medusa and wears a blindfold. It could be an attack that makes them look into their eyes or something.The Great Rings wrote:I'm not really sure if this campaign is still being made (which is sad, because it sounded good). Also, how would a gorgon work in Wesnoth? It turns a person to stone if they see it.
This has been said many times before, but zaladore, YOU NEED TO EDIT POSTS! Don't post small tiny short posts or something. We didn't need "like Medusa" because most people know what a gorgon is. If you really felt it necessary, you could've just edited. I REALLY hope this isn't to get a high post count or something..
Also I think you mean "devourers" not "devours"
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The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
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Re: What features would you like to see in a huge Wesnoth RPG?
This campaign is still being made (if nothing else, I'm not a quitter), but I've been focusing more on art than coding recently, and studying for my upcoming finals takes up a lot of my time now. This summer I'll have much more free time. As Gambit knows well, summer is great, because you can just sit and type (draw, play Wesnoth, whatever) for hours.The Great Rings wrote:I'm not really sure if this campaign is still being made (which is sad, because it sounded good).
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Re: What features would you like to see in a huge Wesnoth RPG?
Except we have summer reading...
F:tGJ, Saurian Campaign
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
Re: What features would you like to see in a huge Wesnoth RPG?
Demonic garden gnomes are from hell!


