Swedish military faction

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Speedbrain
Posts: 137
Joined: August 10th, 2009, 9:51 pm
Location: Utah, USA

Re: Swedish military faction

Post by Speedbrain »

Zerovirus wrote:This will be the best faction in terms of art for a long time to come.
Indeed. If the art is this awesome, I can't wait to see the campaign. :D
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Captain_Wrathbow
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Joined: June 30th, 2009, 2:03 pm
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Re: Swedish military faction

Post by Captain_Wrathbow »

Are you going to... animate these too? :o
That would be just... amazing. You're such a great artist, I can't imagine what kind of magnificent animations you could come up with.

I'm running out of good adjectives to describe your art... :P
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artisticdude
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Re: Swedish military faction

Post by artisticdude »

:shock: Those attack icons are AAA, really awesome. I also urge you to do some work for mainline, Wesnoth needs awesome artists like you (plus you can become an art contributor if you get any of your work committed to mainline :wink: ).
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
Captain_Rage
Posts: 15
Joined: November 27th, 2007, 7:20 pm

Re: Swedish military faction

Post by Captain_Rage »

Steelish wrote:Heres some new fresh eye-candy for yall.

As you can see, ive added a new scout-line. Its an old man from the Swedish voluntary Home Guard, riding his classic old bicycle fast across the landscape. Eventually he find a little polar bear cub, for witch he builds a little war chariot, and eventually raises to a full grown battle-bear. All very natural.
Haha, those are really awesome! Somehow I imagened that a Swedish fjälljägare dressed in white on skies would turn up as a scout unit, but those polar bears are even better.

Keep up the good work and "bra jobbat"! :wink:
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Zerovirus
Art Contributor
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Joined: July 8th, 2009, 4:51 pm

Re: Swedish military faction

Post by Zerovirus »

I think this applies to your bear rider.
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bear_cavalry.jpg
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Captain_Wrathbow
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Re: Swedish military faction

Post by Captain_Wrathbow »

:roll:
(although I gotta admit that's pretty funny)
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Mefisto
Art Contributor
Posts: 422
Joined: January 8th, 2009, 3:53 pm

Re: Swedish military faction

Post by Mefisto »

This art is really wonderful. Every unit is distinguishable from the others and at the same time you can easily say which path of advancement it belongs to. And the characters are really funny.
Sriram
Posts: 7
Joined: March 15th, 2010, 12:53 pm
Location: India

Re: Swedish military faction

Post by Sriram »

Gambit wrote:With the level 3 "Maverick" being the only unit in his tree to be alone, is that a reference to Goose dying?
I am really curious. What happens to the partner of Maverick?
Does he get killed in battle or does the remaining guy trade him off for those Antlers.
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em3
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Joined: April 1st, 2009, 8:59 pm
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Re: Swedish military faction

Post by em3 »

Sriram wrote:
Gambit wrote:With the level 3 "Maverick" being the only unit in his tree to be alone, is that a reference to Goose dying?
I am really curious. What happens to the partner of Maverick?
Does he get killed in battle or does the remaining guy trade him off for those Antlers.
Spoiler:
This, or he eats the other guy.
ride on shooting star
Sriram
Posts: 7
Joined: March 15th, 2010, 12:53 pm
Location: India

Re: Swedish military faction

Post by Sriram »

I think you can now make available the units individually(or in a zip) so that we may be able to see the units in Wesnothian background and in colours other than magenta.

An advise(no need to follow it, still it came to my mind so I want to say it.)
I think you can ad something in the flag of the standars bearer line that has team colours.
Mine's just a suggestion you can try anything else also
Attachments
A prototype Flag. I couldn't fold it like Steelish did.
A prototype Flag. I couldn't fold it like Steelish did.
flag.PNG (7.25 KiB) Viewed 3417 times
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NurlorVoronwe
Posts: 26
Joined: January 7th, 2009, 5:45 pm
Location: Colombia

Re: Swedish military faction

Post by NurlorVoronwe »

firstly, good artwork!!
Sriram wrote:I think you can now make available the units individually(or in a zip) so that we may be able to see the units in Wesnothian background and in colours other than magenta.

An advise(no need to follow it, still it came to my mind so I want to say it.)
I think you can ad something in the flag of the standars bearer line that has team colours.
Mine's just a suggestion you can try anything else also
i think it's better to put the swedish flags in the villages, but i think someone had already thought that, isnt it?
Nûrlor Voronwë

--II Punic War for Battle for Wesnoth! *Coming soon*
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Sriram
Posts: 7
Joined: March 15th, 2010, 12:53 pm
Location: India

Re: Swedish military faction

Post by Sriram »

NurlorVoronwe wrote:firstly, good artwork!!
Sriram wrote:I think you can now make available the units individually(or in a zip) so that we may be able to see the units in Wesnothian background and in colours other than magenta.

An advise(no need to follow it, still it came to my mind so I want to say it.)
I think you can ad something in the flag of the standars bearer line that has team colours.
Mine's just a suggestion you can try anything else also
i think it's better to put the swedish flags in the villages, but i think someone had already thought that, isnt it?
This seems to be the first time ( at least among the campaigns i've seen) that a side truly has a flag.
I think it would be great if we can make the team colours the Swedish flag through some WML( if it is possible).
Wow Polar bears in Wesnoth? I think the other campaigns don't tell much about the flora and fauna in Wesnoth(an idea for a new topic in writer's forum, but i think this won't be much useful).
Hariram: i've thought of an ability for the druid "Teleport". Since they got teleported here, they would definately be looking for a way to get out of here in a similar manner.
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Vladcara
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Joined: March 15th, 2010, 11:16 pm
Location: Farnborough, England

Re: Swedish military faction

Post by Vladcara »

Those sprites are awesome. I agree with the others-you should go for mainline. :D
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Steelish
Posts: 6
Joined: February 21st, 2010, 6:06 pm

Re: Swedish military faction

Post by Steelish »

Hello again. I want you all to know that even though i dont get a lot of constructiv critisism here, i very mutch appriciate your supportive comments. I shall now present to you the last two recruitable units, and their respective lines:
Tech tree2.png
Tech tree2.png (28.09 KiB) Viewed 3285 times
The frogman is, needless to say, the teams water-figher. He fires his ak5d (a shorter version of ak5c) and fights with his scuba knife. I fought very long with this unit, and had a very difficult time coming up with the lv2. I tried insted to first do the lv3, witch i had a fairly good idea for, and just painted the lv2 as a middle-man between the two.
Some teamcolour may be added to the sinker.

Even though the entire team is very heavy in range-attacks, the sniper is the ultimate range-specialist. His melee attack, troughout the entire line, is to hit the enemy with the stock of his PSG90. Also here i had a hard time deciding how he should develop. Im quite dissapointed that he has the same pose in all his levels, something i worked a long time trying to change. But since its very important that his rifle is allways in full display, i culdnt find any other good poses.
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Issyl
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Joined: January 23rd, 2010, 9:48 pm
Location: Orlando, Florida, USA

Re: Swedish military faction

Post by Issyl »

It's difficult to find critique in your work when it's so high-quality.

That being said, the feet of the Sharpshooter and Marksman look a pixel or two too small.
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