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- thespaceinvader
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Re: Anyone want to give me a try?
There should be perspective on the blade - it is angled to the southwest, striking downwards, but we see it from precisely side-on. It should be foreshortened both horizontally and vertically, slightly.
HOwever, as has been previously suggested, you would be better making a block of the animation first, rather than working frame by frame. It is most annoying to perfect each frame, then realise that the animation as a whole simply doesn't work properly.
HOwever, as has been previously suggested, you would be better making a block of the animation first, rather than working frame by frame. It is most annoying to perfect each frame, then realise that the animation as a whole simply doesn't work properly.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Re: Anyone want to give me a try?
I agree with cloud: more of the back should be visible and the step should be bigger. (Though if you show the back of the shield and put the sword higher, this could also work as an intermediate frame to the big step and swing frame.)
One thing that might help with making the motion look bigger (along with showing more of the back) is giving the impression of space between his legs - by moving his right leg forward, moving his left leg back, or swiveling his right foot to go along the axis. Right now the sprite looks a bit cramped... He needs to commit to the movement.
Here's an attempt to show what I mean.
Oh, and a motion blur should be added.
Keep up the good work!
One thing that might help with making the motion look bigger (along with showing more of the back) is giving the impression of space between his legs - by moving his right leg forward, moving his left leg back, or swiveling his right foot to go along the axis. Right now the sprite looks a bit cramped... He needs to commit to the movement.
Here's an attempt to show what I mean.
Oh, and a motion blur should be added.
Keep up the good work!
- artisticdude
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Re: Anyone want to give me a try?
Thanks for all your critique. Here's a rough version of the improved frame (I don't want to carry through to completion until the form and shape is acceptable). No shadow or motion blur yet, I'll add those in later. Any comments on the form and posture?
Edit: Ah, what the heck, I gave him a rough shadow and motion blur and a reworked the shading a bit (the reworked one is named reworked
).
Edit: Ah, what the heck, I gave him a rough shadow and motion blur and a reworked the shading a bit (the reworked one is named reworked

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- reworked.png (5 KiB) Viewed 3051 times
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- new attack.png (4.64 KiB) Viewed 3065 times
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- artisticdude
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Re: Anyone want to give me a try?
Argh, double posting again!
I just couldn't help myself, I just made a 100% freehand unit and wanted to see if anyone has any comments. I'm also working on the last frame for the master swordsman's attack, but that's still a WIP.

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- monster.png (6.06 KiB) Viewed 3027 times
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Re: Anyone want to give me a try?
@artisticdude: if you edit a post, try deleting it and then reposting the edited version - that way, people will notice that you added something. 
In terms of the animation: I feel like his body could be moved left a pixel or two, and/or twisted so more of his back is visible. Also, the right arm is kinda getting lost in the rest of his armor. Other than that, nice work! esp. nice motion blur. You'll need another frame with the motion blur fading out.
Monster: looks decent. I feel like the highlights could be sharper and the feet could be a bit better defined.

In terms of the animation: I feel like his body could be moved left a pixel or two, and/or twisted so more of his back is visible. Also, the right arm is kinda getting lost in the rest of his armor. Other than that, nice work! esp. nice motion blur. You'll need another frame with the motion blur fading out.
Monster: looks decent. I feel like the highlights could be sharper and the feet could be a bit better defined.
- artisticdude
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Re: Anyone want to give me a try?
Ahh, I knew that.melinath wrote:if you edit a post, try deleting it and then reposting the edited version - that way, people will notice that you added something.

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- Who wants to kiss the bride?
- a beauty and a beast.png (6.25 KiB) Viewed 2984 times
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- Stronger highlights added, tried to define the feet/legs some more, gave it claws.
- an ugly and a beast.png (6.17 KiB) Viewed 2984 times
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Re: Anyone want to give me a try?
There's something very unbalanced about the way his tail and legs are. Methinks that his feet should be flat on the ground instead of at a 45° angle with it, no? And wouldn't the tail also come to rest on the ground? It looks a little strange sticking out almost straight.
Re: Anyone want to give me a try?
More highlights. Go take a look at the mainline trolls.
- artisticdude
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Re: Anyone want to give me a try?
OK, took a shot at that, and I erased the old tail and am in the process of creating another (it has a funny shape right now, and I have to get those outlines going, but fear not, for all shall be rectified soonZerovirus wrote:More highlights. Go take a look at the mainline trolls.

@melinath:almost done revision of sword master's attack frame, will post it (yawn) tomorrow.
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- oooh shiny.png (6.13 KiB) Viewed 2945 times
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- Captain_Wrathbow
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Re: Anyone want to give me a try?
Well, since you have time to mess around with monsters, does that mean you might have time to join another project?
If not that's perfectly fine, I was just wondering. I know I'm also new to this thread (even though I've been watching it for a bit) so sorry for the sudden butting in as well.
By the way, the monster thing has progressed pretty well, and I think the highlights look fine. (but don't listen to me, I'm no artist- the best sprite I ever did was a recolored Elder Mage.
) Those feet still look funny, but I know you already know that though.

If not that's perfectly fine, I was just wondering. I know I'm also new to this thread (even though I've been watching it for a bit) so sorry for the sudden butting in as well.
By the way, the monster thing has progressed pretty well, and I think the highlights look fine. (but don't listen to me, I'm no artist- the best sprite I ever did was a recolored Elder Mage.

Re: Anyone want to give me a try?
Niiiiiiiiiiiiiiiiiiiice. Really good. I would like to hear more info about it. Also once its finished will it be up for UMC? I'm taking interest.
My spritework can be seen here.
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- artisticdude
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Re: Anyone want to give me a try?
Definitely. I did a monster just to take a break from the sword master for a while so I could come back with a fresh perspective.Captain_Wrathbow wrote:Well, since you have time to mess around with monsters, does that mean you might have time to join another project?
Yeah, that's still an issue. I'm studying carnivorous dinosaur feet for reference, so we'll see how that goes...Captain_Wrathbow wrote:Those feet still look funny, but I know you already know that though
Sure. Whatever you feel like doing with it.Frogger5 wrote:I would like to hear more info about it. Also once its finished will it be up for UMC? I'm taking interest.
EDIT: After several unsuccessful attempts, I think I've got something going with the master swordman's attack frame. There's something off about this frame, but I'm not really sure what.
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- 71st frame.png (5.02 KiB) Viewed 2885 times
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Re: Anyone want to give me a try?
Looks pretty good. I tweaked the frame a bit to add some volume to the body. Also, flipped his right leg around and darkened it - the light was making it look odd. Shortened the sword a bit. Tried to add some definition to the hanging thingies. Could probably still use some work. Is this helpful? 

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- sword-master-attack-3.png (2.31 KiB) Viewed 2877 times
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- swordsman_anim.gif (4.52 KiB) Viewed 2877 times
- artisticdude
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Re: Anyone want to give me a try?
Very helpful. Thanks.
I feel he needs stronger highlights on his sword arm, and something about his back still bugs me, though I can't figure out what. I like the animation you posted (I've never actually seen played out before- I hate making GIFs). I forgot to darken that back leg, thanks a million for doing that.

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- JackBarber
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Re: Anyone want to give me a try?
For some reason melinath, that looks like it's turning a bit so much... like it would cause the guy great pain to do it.
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