Ageless Era - Current Version: 4.37
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- mnewton1
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Re: Ageless Era - Released Version 3.2
Hopefully. I just need to make sure I have internet 

Creator of Ageless Era
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Re: Ageless Era - Released Version 3.2
I think the desert elves need a swimmer and an anti-undead unit: as is they suck against undead and will be outmatched on water maps. The cactose, a cactus wose (there's a post about it in the art thread) could work as an anti undead unit, and a merman hunter could be the swimmer.
Ukians also need an anti undead unit at lvl 1- maybe the torchbearer could have an alternate lvl 1 form? They also need a swimmer/flyer.
the high elves just need the movetype to be changed so they don't have 50% def in flat.
Ukians also need an anti undead unit at lvl 1- maybe the torchbearer could have an alternate lvl 1 form? They also need a swimmer/flyer.
the high elves just need the movetype to be changed so they don't have 50% def in flat.
Re: Ageless Era - Released Version 3.2
I don't know if someone has mentioned this before, but:
For god's love, take out this terrible Air God animation! I have refused to recruit air elementals just because the animation is so terrible it gives me epilepsy. Please replace it with the level 2, or even better, the level 1 animation(the level 1 version actually looks good, too). Thank you.
For god's love, take out this terrible Air God animation! I have refused to recruit air elementals just because the animation is so terrible it gives me epilepsy. Please replace it with the level 2, or even better, the level 1 animation(the level 1 version actually looks good, too). Thank you.
Re: Ageless Era - Released Version 3.2
missing attack pictures by the Wind Herder, Razorbird, Brazier Creation
Earth God: a little bit overpowered and oversized (picture) with 80HP, 60% defense on nearly every terrain, very good resistances, steadfast and regeneration.
the Ceresian Halberdier unit description is buggy
Sidhe Thunderblade: one wrong image in the ranged defense
no amla for the Thraex Paratus
Earth God: a little bit overpowered and oversized (picture) with 80HP, 60% defense on nearly every terrain, very good resistances, steadfast and regeneration.
the Ceresian Halberdier unit description is buggy
Sidhe Thunderblade: one wrong image in the ranged defense
no amla for the Thraex Paratus
- Temuchin Khan
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Re: Ageless Era - Released Version 3.2
A swimmer or a flyer? It seems to me that a flying unit would make more sense for a desert faction.wesfreak wrote:I think the desert elves need a swimmer and an anti-undead unit: as is they suck against undead and will be outmatched on water maps. The cactose, a cactus wose (there's a post about it in the art thread) could work as an anti undead unit, and a merman hunter could be the swimmer.
Do they? If I remember rightly, they were originally intended to be better in the flatlands than average factions.the high elves just need the movetype to be changed so they don't have 50% def in flat.
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Re: Ageless Era - Released Version 3.2
really? i didn't know that. Still, I don't think it's even possible for a faction to have 50% def on flat and not be overpowered. There will probably need to be changes to weaken them to make up for it, after some more testing.
EDIT: the raging hydra and chaos hydra (Warlocks faction, Era of magic) has a special that lets it do damage to adjacent enemy unit when it attacks. The special works, but it does damage to friendly units (and once i even saw a hydra attack itself)
EDIT: the raging hydra and chaos hydra (Warlocks faction, Era of magic) has a special that lets it do damage to adjacent enemy unit when it attacks. The special works, but it does damage to friendly units (and once i even saw a hydra attack itself)
Re: Ageless Era - Released Version 3.2
A fliying unit is more right for the desert elves, for an example a Falcon, or something like it.
Well, the Falcon is the perfect pet for the desert elves because it can survive on deserts too.
And maybe a desert golem should be a nice unit for the desert, Or a desert wose if you dont like the golems lol
Well, the Falcon is the perfect pet for the desert elves because it can survive on deserts too.
And maybe a desert golem should be a nice unit for the desert, Or a desert wose if you dont like the golems lol
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Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
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- Pentarctagon
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Re: Ageless Era - Released Version 3.2
by desert wose, you mean cactus right
? i also agree with wesfreak about the 50% dodge on flat, it can be insanely OPed (not saying much given the balancedness of the other factions, but still) on most maps.

99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
- Thrawn
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Re: Ageless Era - Released Version 3.2
cactiwose would be awesome XD
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
Re: Ageless Era - Released Version 3.2
A Cactwose!!!
Favourite Eras: Ageless Era; Eastern Europe at War.
Favourite MP Map: Creep War.
Favourite MP Map: Creep War.
Re: Ageless Era - Released Version 3.2
no amla for the Eltirean Siren, Thraex Paratus
the images of Wind Rider and Wind Strider do not fit to the unit
the Saurian Champion has no image
the images of Wind Rider and Wind Strider do not fit to the unit
the Saurian Champion has no image
Re: Ageless Era - Released Version 3.2
No. It's Cactose. There is no W.MattDakka wrote:A Cactwose!!!
I found a bug with the Ageless Era . Dark Blood alliance is not included in Heros, and in the non-Heros the giant toad (Dark Blood Alliance) is unable to move. is this just my version or is it the era?
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Re: Ageless Era - Released Version 3.2
And also, if it is possible (or even feasible) could a Ageless Era guide be made? i know that Era of myths has one, and you cold probably ask permission to use the Default Classes guide.
I was thinking some format like
(Race)
(faction) alphabetical or order of your preference
(background info)
(unit tree)
(strategy)
repeat
You would list the race (human, Elf, Orc)
then the factions within that race (for multiple race factions, list in what the faction has the most of)
and then the rest (unit trees can be found on the site)
I was thinking some format like
(Race)
(faction) alphabetical or order of your preference
(background info)
(unit tree)
(strategy)
repeat
You would list the race (human, Elf, Orc)
then the factions within that race (for multiple race factions, list in what the faction has the most of)
and then the rest (unit trees can be found on the site)
Download $0, CD $.50, The knowledge that nothing on my computer is running Windows = priceless
"Very funny Scotty, now beam me down my clothes."
Press any key to continue, or any other key to cancel.
(\ /)
(^_^)
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Got Bunny?
"Very funny Scotty, now beam me down my clothes."
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Re: Ageless Era - Released Version 3.2
Other Strange Bug.
In ageless rpg era appears the Sun Follower, its a LV2 unit lol and that is strange.
CactiWose?
That sounds amazing too, but I perfear the sand freak or a Sand Golem, but CatiWose is more original 
And with the same Falcon than the Kalifas should be a great adition for water zones and for scouting.
In ageless rpg era appears the Sun Follower, its a LV2 unit lol and that is strange.
CactiWose?


And with the same Falcon than the Kalifas should be a great adition for water zones and for scouting.
Creator of: Deathmatch new in 1.12 server.
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
Co-creator of: Era of Magic in 1.16 server
Developer of: Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)
Try My winning Orocia Guide
Re: Ageless Era - Released Version 3.2
Another Another bug, when playing on a survival map with (once again) dark blood alliance all units except for main act as if all terrain around them takes all move points +1 to move 1 space.
Download $0, CD $.50, The knowledge that nothing on my computer is running Windows = priceless
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