Loyalist Portrait Series

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DUHH
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Re: Loyalist Portrait Series

Post by DUHH »

LordBob wrote:Thanks for the advice, I'm often struggling with the search for valid reference. :)
As far as lines are concerned, I do a bit of everything. Vector for armour parts that have to be regular and nicely curved, brush with line-weight variation for hair, hands and the like, without for clothing...I don't have a definite rule, I work mostly on gut feeling.
Ah, so it´s vector on the armor. I just thought you had an incredibly steady hand, and then I felt really bad about myself. :(

;)

Which program do you use. Do you switch programs for the vector? If you do it all in photoshop, which tools?
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LordBob
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Re: Loyalist Portrait Series

Post by LordBob »

Oh, but I do have an incredibly steady hand :mrgreen: :lol2:

I work mostly with photoshop. My only step out is when cleaning the lineart : once it's finished, I vectorize it with Inkscape for better lines (the lines I draw tend to get blurry after multiple erasing and countless strokes), before switching back to photoshop . I've considered doing the entire lineart with Inkscape, but it's a lot of learning since I've been using photoshop for years now.

Finished horseman linework
EDIT: and a quick sketch of the lancer for a check of his pose
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Sgt. Groovy
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Re: Loyalist Portrait Series

Post by Sgt. Groovy »

The room for the horseman's cranium is a bit small, considering there must be some space between the helmet and the head. That, or the face is too large for the head.
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DUHH
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Re: Loyalist Portrait Series

Post by DUHH »

LordBob wrote:Oh, but I do have an incredibly steady hand :mrgreen: :lol2:
OK, now I just feel bad about myself. :cry:

And you´re officially on my people-I-hate-because-they-have-steady-hands-list! :evil:

New sketch looks great. Lot´s of motion.

On the horsesman-sketch the head of the horse works better now, but you can still shave off about a centimeter from the front of the horse neck. It´s really quite incredibly thick in your version. Made a quickie paintover.

And... damn.... Sgt.Groovy has X-ray vision or something. He notices what´s hidden behind shield and helmets and armor all the time. It aints natural, I tell ye... :hmm:
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LordBob
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Re: Loyalist Portrait Series

Post by LordBob »

Groovy: point taken. I think this kind of helm can be closer to the skull thanks to its crest, but nevertheless I'll toy with the helm in the final linework.

Duhh : was joking :P My hand is steady enough on paper, but drawing on the tablet with eyes fixed on the screen is a quite different tale (not that I can't do it, but it takes a lot longer) :annoyed:
As to the thickness of horses' necks, this picture suggests otherwise. Altogether I'll stick to a possibly overlarge neck because it gives off a feeling of strength, which is always good for a battle mount. :wink:

In the meantime I drew another sketch, this time the paladin
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thespaceinvader
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Re: Loyalist Portrait Series

Post by thespaceinvader »

Me likey muchly =)

I know you were thinking about runes for the Paladin. How would you feel about the Ugaritic alphabet? It would tie nicely with what Kitty's used on some of the mages =) and we could put in some hidden messages. I'd prefer you not to use futhark-type runes if possible, i'd like to keep those as dwarf territory.
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DUHH
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Re: Loyalist Portrait Series

Post by DUHH »

LordBob wrote:As to the thickness of horses' necks, this picture suggests otherwise. Altogether I'll stick to a possibly overlarge neck because it gives off a feeling of strength, which is always good for a battle mount. :wink:
Well, first... from the back of the neck to the front is of course much wider than from side to side, and at your angle it still shouldn´t be quite as thick even on a muscle-horse. As far as I can tell.

And second... If you wanna do a muscle-horse... Do a muscle horse. Look at the head on the one you linked. It´s a massive head with, probably with lot´s of rugged features(If we could see them in the picture). Your horse-head on the other hand... That´s the head of a horse that listens to Celine Dion and cries during made for TV movies. :wink:

Now what you need to do is find some reference of a horse with a great muscular body and head, and start exaggerating that ever so little. Just like realistic fantasy-art warriors have muscles like movie-stars or wrestlers and not of real warriors, realistic fantasy-horses need to have muscles that are built on steroids and with personal trainers to tone and define and give them that special Brad Pitt tummy. Or whatever horsies get. :hmm:

So on intention I give you an A+.

But as is it doesn´t look like you intended.

Or that´s at least my two cents. :?
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JW
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Re: Loyalist Portrait Series

Post by JW »

Paladin. Hot. Drool.
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West
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Re: Loyalist Portrait Series

Post by West »

DUHH wrote:Now what you need to do is find some reference of a horse with a great muscular body and head, and start exaggerating that ever so little. Just like realistic fantasy-art warriors have muscles like movie-stars or wrestlers and not of real warriors, realistic fantasy-horses need to have muscles that are built on steroids and with personal trainers to tone and define and give them that special Brad Pitt tummy. Or whatever horsies get. :hmm:
Not a very good photo, but a beautiful animal.

(I can understand Ian Anderson's love for these beasts :))
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Re: Loyalist Portrait Series

Post by Boucman »

indeed, that's a good war horse reference...
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Lord.Bedham
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Re: Loyalist Portrait Series

Post by Lord.Bedham »

Wow great scetches, for the Paladin i wish me a Great Helm, something like this. :mrgreen:
Its a Typical knight helm, for the High Middleage. Image
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Re: Loyalist Portrait Series

Post by cretin »

thats probably better suited to the grand knight than the paladin. i love all these new portraits being made, just makes the game so much better.
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LordBob
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Re: Loyalist Portrait Series

Post by LordBob »

Unfortunately, the great helm isn't a design I like very much, mostly because it is very simple compared to the armour suits of the loyalist. The lancer will get the crown thingy, but the resemblance stops there.

As a break from the sketches, flats for the cavalryman. I gave him heavier armour (plus a piece of mail for the horse) and removed the crossbow altogether : he will be the lvl.1 portrait while lvl.2/3 get a signle portrait.
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kitty
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Re: Loyalist Portrait Series

Post by kitty »

DUHH
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Re: Loyalist Portrait Series

Post by DUHH »

I was definetly way off with my criticism of the horses neck. :oops:

But... The head needs to get bigger.
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