You've been playing Wesnoth too long when...
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Re: You've been playing Wesnoth too long when...
675: You call every house a village.
676: You always stay at home.
677: You are shocked when you are sick at home.
678: You wonder why there's other units in your house? For as far as I know multiple hex villages don't exist yet...
676: You always stay at home.
677: You are shocked when you are sick at home.
678: You wonder why there's other units in your house? For as far as I know multiple hex villages don't exist yet...
Re: You've been playing Wesnoth too long when...
679. When you think up new wose-related jokes.
680. When you think of the poor wose that was sacrificed to make your chair and your desk.
680. When you think of the poor wose that was sacrificed to make your chair and your desk.
Mica says one who cheats, cheats himself.
You are an Elvish Shyde - Beautiful, natural, and helpful, though sometimes under-appreciated.
You are an Elvish Shyde - Beautiful, natural, and helpful, though sometimes under-appreciated.
Re: You've been playing Wesnoth too long when...
681: when you knew said Wose by name (err... is there a file that has specific names for wose?)
682: You wonder why no humans you know have the names Addraecyn, Addraenvan, Addraer, Addraercyn, Addraryn, Addreddry, Addredry, Addregwyn, Addrenyc, Addreoddry, Addreoddyn, Addreonyc, Addreorcyn, Addreran, Addribryn, Addriddyn, Addrocyn, Addroryn, Addrunvan, Addrurcyn, Addryllyn, Addrynvan, Aethacyn, etc.
683: likewise for your elvish and dwarvish friends.
684: you have Elvish and dwarvish friends.
685: You believe playing wesnoth is tax deductable.
686: your name is Patrick Parker, (
)
687: You dont know what school is.
688: you always stand 1 hex distance away from other people. (stacking is not supported)
689: you know how to code in WML, but do not know how to fill out a tax return.
690: extra credit to anyone who can tell me the percentages of successful hit of an elvish outrider standing on a desert hex against an ogre on a cave hex (misleading ain't it?)
691: If you can decode a liches spell book
692: if you have a liches spellbook
693: if you have been playing so long you died.
694: If you then became a lich
695: If you, now a lich, are still playing now.
696: If you know what things are wrong with this sentence: "I just did 7 holy damage against that undead ghoul."
697: If you just defeated a fly with "touch" and it came back from the dead as a WC.
698: if it made you level up.
699: if you pause after swatting a fly normally, glow, then look completely different and nobody notices.
700: If you trained your dog to play
701: if you trained your cat to play (wait? you trained a cat to do something?!)
702: if your cat or dog needs to win a game against you in order for you to feed it.
703: If you rigged up a mechanism to feed them whenever they win so you don't have to get up.
704: if you can keep writing these reasons and playing wesnoth all the while.
682: You wonder why no humans you know have the names Addraecyn, Addraenvan, Addraer, Addraercyn, Addraryn, Addreddry, Addredry, Addregwyn, Addrenyc, Addreoddry, Addreoddyn, Addreonyc, Addreorcyn, Addreran, Addribryn, Addriddyn, Addrocyn, Addroryn, Addrunvan, Addrurcyn, Addryllyn, Addrynvan, Aethacyn, etc.
683: likewise for your elvish and dwarvish friends.
684: you have Elvish and dwarvish friends.
685: You believe playing wesnoth is tax deductable.
686: your name is Patrick Parker, (

687: You dont know what school is.
688: you always stand 1 hex distance away from other people. (stacking is not supported)
689: you know how to code in WML, but do not know how to fill out a tax return.
690: extra credit to anyone who can tell me the percentages of successful hit of an elvish outrider standing on a desert hex against an ogre on a cave hex (misleading ain't it?)
691: If you can decode a liches spell book
692: if you have a liches spellbook
693: if you have been playing so long you died.
694: If you then became a lich
695: If you, now a lich, are still playing now.
696: If you know what things are wrong with this sentence: "I just did 7 holy damage against that undead ghoul."
697: If you just defeated a fly with "touch" and it came back from the dead as a WC.
698: if it made you level up.
699: if you pause after swatting a fly normally, glow, then look completely different and nobody notices.
700: If you trained your dog to play
701: if you trained your cat to play (wait? you trained a cat to do something?!)
702: if your cat or dog needs to win a game against you in order for you to feed it.
703: If you rigged up a mechanism to feed them whenever they win so you don't have to get up.
704: if you can keep writing these reasons and playing wesnoth all the while.
Current Projects:
Biomancy and Necromancy
Experimental Unit types
Expire mental Unit types
Willful Undead
Expanding upon the following races:
Ogres
Bats
Wose
Monsters
In short:too much
Biomancy and Necromancy
Experimental Unit types
Expire mental Unit types
Willful Undead
Expanding upon the following races:
Ogres
Bats
Wose
Monsters
In short:too much
Re: You've been playing Wesnoth too long when...
705: You're capable of writing all those Wesnoth-related facts in a single post.MaxRip wrote:681: when you knew said Wose by name (err... is there a file that has specific names for wose?)
682: You wonder why no humans you know have the names Addraecyn, Addraenvan, Addraer, Addraercyn, Addraryn, Addreddry, Addredry, Addregwyn, Addrenyc, Addreoddry, Addreoddyn, Addreonyc, Addreorcyn, Addreran, Addribryn, Addriddyn, Addrocyn, Addroryn, Addrunvan, Addrurcyn, Addryllyn, Addrynvan, Aethacyn, etc.
683: likewise for your elvish and dwarvish friends.
684: you have Elvish and dwarvish friends.
685: You believe playing wesnoth is tax deductable.
686: your name is Patrick Parker, ()
687: You dont know what school is.
688: you always stand 1 hex distance away from other people. (stacking is not supported)
689: you know how to code in WML, but do not know how to fill out a tax return.
690: extra credit to anyone who can tell me the percentages of successful hit of an elvish outrider standing on a desert hex against an ogre on a cave hex (misleading ain't it?)
691: If you can decode a liches spell book
692: if you have a liches spellbook
693: if you have been playing so long you died.
694: If you then became a lich
695: If you, now a lich, are still playing now.
696: If you know what things are wrong with this sentence: "I just did 7 holy damage against that undead ghoul."
697: If you just defeated a fly with "touch" and it came back from the dead as a WC.
698: if it made you level up.
699: if you pause after swatting a fly normally, glow, then look completely different and nobody notices.
700: If you trained your dog to play
701: if you trained your cat to play (wait? you trained a cat to do something?!)
702: if your cat or dog needs to win a game against you in order for you to feed it.
703: If you rigged up a mechanism to feed them whenever they win so you don't have to get up.
704: if you can keep writing these reasons and playing wesnoth all the while.

Trust yourself first, then trust others.
Current activity/ies: what...!?
Current activity/ies: what...!?
- Federalist marshal
- Art Contributor
- Posts: 382
- Joined: December 17th, 2007, 12:02 am
Re: You've been playing Wesnoth too long when...
706. You think it's normal to have Elvish and dwarvish friends and don't understand how that means you've been playing Wesnoth too long.MaxRip wrote:684: you have Elvish and dwarvish friends.
707. You're not afraid of taking risks because if anything goes wrong you just need to reload the last autosave.
Re: You've been playing Wesnoth too long when...
60%, The ogre has 70% to hit690: extra credit to anyone who can tell me the percentages of successful hit of an elvish outrider standing on a desert hex against an ogre on a cave hex (misleading ain't it?)
Its Arcane...696: If you know what things are wrong with this sentence: "I just did 7 holy damage against that undead ghoul."
708: You answer these questions
Last edited by idanwin on August 25th, 2008, 9:45 am, edited 1 time in total.
Re: You've been playing Wesnoth too long when...
709.When you figure that you must've had nosaves on when you can't go back a few turns in life.Federalist marshal wrote:706. You think it's normal to have Elvish and dwarvish friends and don't understand how that means you've been playing Wesnoth too long.MaxRip wrote:684: you have Elvish and dwarvish friends.
707. You're not afraid of taking risks because if anything goes wrong you just need to reload the last autosave.
710.When you wonder why the game doesn't lag so much at the mall when it's your turn to move because you're sure you didn't have nosaves on.
711.You try to create a shop in real life using WML-you stick a piece of paper on the floor that has all the WML you'll need to have it work correctly.
I'm just... a guy...
I'm back for now, I might get started on some work again.
I'm back for now, I might get started on some work again.
Re: You've been playing Wesnoth too long when...
711-bis. ...and you think that it's perfectly normal, while your neighborhood is watching every move you do with a "wtf" air.A Guy wrote:711.You try to create a shop in real life using WML-you stick a piece of paper on the floor that has all the WML you'll need to have it work correctly.
Trust yourself first, then trust others.
Current activity/ies: what...!?
Current activity/ies: what...!?
Re: You've been playing Wesnoth too long when...
Off-topic, but I should really try these things. 

Mica says one who cheats, cheats himself.
You are an Elvish Shyde - Beautiful, natural, and helpful, though sometimes under-appreciated.
You are an Elvish Shyde - Beautiful, natural, and helpful, though sometimes under-appreciated.
Re: You've been playing Wesnoth too long when...
Good luckMica wrote:Off-topic, but I should really try these things.

Trust yourself first, then trust others.
Current activity/ies: what...!?
Current activity/ies: what...!?
Re: You've been playing Wesnoth too long when...
Unless you already havedontano wrote:Good luckMica wrote:Off-topic, but I should really try these things.

Current Projects:
Biomancy and Necromancy
Experimental Unit types
Expire mental Unit types
Willful Undead
Expanding upon the following races:
Ogres
Bats
Wose
Monsters
In short:too much
Biomancy and Necromancy
Experimental Unit types
Expire mental Unit types
Willful Undead
Expanding upon the following races:
Ogres
Bats
Wose
Monsters
In short:too much
Re: You've been playing Wesnoth too long when...
Most of what I posted was stuff I actually did.
ANYWAYS.
712. You relate EVERYTHING to Wesnoth in some way - whether it be subtle, or major!

712. You relate EVERYTHING to Wesnoth in some way - whether it be subtle, or major!
Mica says one who cheats, cheats himself.
You are an Elvish Shyde - Beautiful, natural, and helpful, though sometimes under-appreciated.
You are an Elvish Shyde - Beautiful, natural, and helpful, though sometimes under-appreciated.
Re:
i also do this. and i will press u if i make a mistake.tsr wrote:I do this, not in speech, but too often in writingtaro wrote:.. you start all sentences with "m".
/tsr
"You have enemies? Good. That means you've stood up for something, sometime in your life."
Winston Churchill
Winston Churchill
Re: You've been playing Wesnoth too long when...
713:When you have trouble finding something on the add-ons server that you did NOT download.
I'm just... a guy...
I'm back for now, I might get started on some work again.
I'm back for now, I might get started on some work again.
- Thrawn
- Moderator Emeritus
- Posts: 2047
- Joined: June 2nd, 2005, 11:37 am
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Re: You've been playing Wesnoth too long when...
714. You wonder which server crashFederalist marshal wrote:606. Half your posts are in this thread before the server crash.
607. Half your posts after the server crash are in this thread.
715. You remember Turin from when he was a kid....0_o
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well