Blueblaze's Mysterious Thread [Final Exams Are COMING!!!!]
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Re: Blueblaze's Mysterious Thread [Remotivificationry]
Tweaks to the heavy line's shields for lvl 1 and 2
- Attachments
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- Using the old lvl2's shield
- dark-soldier-heavy-dude.png (2.12 KiB) Viewed 5666 times
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- using a new shield halfway between the old lvl2 shield and the lvl3 shield.
- dark-soldier-heavier-dude.png (2.55 KiB) Viewed 5667 times
Last edited by Neoskel on April 5th, 2008, 11:47 pm, edited 1 time in total.
Re: Blueblaze's Mysterious Thread [Remotivificationry]
Lvl2 Swordsman lines
Bsword/Greatsword caps at lvl 2.
Bsword/Greatsword caps at lvl 2.
- Attachments
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- Sometimes you just need a bigger sword and shield.
- dark-longsword-soldier-dude.png (2.03 KiB) Viewed 5687 times
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- Hey look, it's Xena. No, wait...
- dark-soldier-chakram-dude.png (2.01 KiB) Viewed 5645 times
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- Don't tell this guy to do anything 'chop chop', cuz he will.
- dark-soldier-bsword-dude.png (2.17 KiB) Viewed 5645 times
Last edited by Neoskel on April 5th, 2008, 11:45 pm, edited 1 time in total.
Re: Blueblaze's Mysterious Thread [Remotivificationry]
Lvl 3 Swordsmen.
Swordies are done.
Swordies are done.
- Attachments
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- Royal Guard's evil twin.
- dark-longersword-soldier-dude.png (2.08 KiB) Viewed 5680 times
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- How the heck does he hold that thing?
- dark-soldier-razorchakram-dude.png (2.06 KiB) Viewed 5645 times
Re: Blueblaze's Mysterious Thread [Remotivificationry]
And with a final massing of posts, the Dark Army sends forth its last troops.
Crossbow is a mixed axe/crossbow fighter
Crossbow is a mixed axe/crossbow fighter
- Attachments
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- Lvl 1 updated
- dark-soldier-bow-dude.png (2.42 KiB) Viewed 5595 times
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- L2
- dark-soldier-morebow-dude.png (2.55 KiB) Viewed 5595 times
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- Lvl 2
- dark-soldier-crossbow-dude.png (2.43 KiB) Viewed 5594 times
Re: Blueblaze's Mysterious Thread [Remotivificationry]
Lvl 3s of the bowman.
Edit: + Unit Tree
Yay, done!
I seriously didn't expect to make a quadruple post, i didn't upload all of them at once, just put them up as i finished them over the span of two days.
Edit: + Unit Tree
Yay, done!

I seriously didn't expect to make a quadruple post, i didn't upload all of them at once, just put them up as i finished them over the span of two days.
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Re: Blueblaze's Mysterious Thread [Remotivificationry]
Great work =)
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Blueblaze's Mysterious Thread [Remotivificationry]
Those units are very well done, but looking at the unit tree,they seem very similar.
Compare for example:

to

or

There are sizeable differences in position, ornamentation and colour between levels that enable you to tell at a glance which unit you're looking at.
With the exception of the horns on the L3 dark soldier, the differences (eg. the shield and L1->L2 helmet change) are unfortunately too subtle to be easily noticeable on a crowded battlefield, IMO.
Compare for example:
to



or



There are sizeable differences in position, ornamentation and colour between levels that enable you to tell at a glance which unit you're looking at.
With the exception of the horns on the L3 dark soldier, the differences (eg. the shield and L1->L2 helmet change) are unfortunately too subtle to be easily noticeable on a crowded battlefield, IMO.
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Re: Blueblaze's Mysterious Thread [Remotivificationry]
I know, but this is a non-issue for this particular project. Blueblaze told me he 'wasn't going for the typical leveling system' or something along those lines.irrevenant wrote:Those units are very well done, but looking at the unit tree,they seem very similar.
With the exception of the horns on the L3 dark soldier, the differences (eg. the shield and L1->L2 helmet change) are unfortunately too subtle to be easily noticeable on a crowded battlefield, IMO.
Re: Blueblaze's Mysterious Thread [Remotivificationry]
this is not a leveling issue, this is a usability issue...
units should be different enough to be recognized immediatly...
units should be different enough to be recognized immediatly...
Fight key loggers: write some perl using vim
Re: Blueblaze's Mysterious Thread [Remotivificationry]
Those units are very nice Neoskel. I cant wait to see what they are gonna be used for. To tell the truth i would love to see them in some MP era too as they really have the feeling of darkness i miss in the dark elven faction of EE for example.
Re: Blueblaze's Mysterious Thread [Remotivificationry]
You are right, but it looks like its only a real problem with that one line (and maybe the archer line too). I'll do something about it eventually.Boucman wrote:this is not a leveling issue, this is a usability issue...
units should be different enough to be recognized immediatly...
Re: Blueblaze's Mysterious Thread [Remotivificationry]
Heh, well you did a good job Neoskel! You might want to change the poses as mentioned before, but no rush into doing that as I can use them quite well as they are currently. Thanks and good job 

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Re: Blueblaze's Mysterious Thread [Remotivificationry]
That are some well done sprites.
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Hidin’ behind bottles in dark cafes
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
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Re: Blueblaze's Mysterious Thread [Remotivificationry]
Also the horseman line, IMO. The others should be fine.Neoskel wrote:You are right, but it looks like its only a real problem with that one line (and maybe the archer line too). I'll do something about it eventually.
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Re: Blueblaze's Mysterious Thread [Final Exams Are COMING!!!!]
agree on the horseline. while the shield gets bigger it looks like the spear gets smaller.