Help me modders!

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kriegblitz
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Joined: March 31st, 2008, 6:30 pm
Location: Little Rock, Arkansas

Help me modders!

Post by kriegblitz »

:augh: I need someone to explain to me how to make my own scenarios. The wiki on this site doesn't make any since to me! Please help, I'm new at this!
I'm not paralyzed, but I seem to be struck by you
I wanna make you move, because you stand and stare!
And if your body matches what your eyes can do
You'll prob'ly move right through me on my way to you!
-Paralyzed, by Finger 11
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turin
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Re: Help me modders!

Post by turin »

Posting in large green text won't make people any more likely to help you. :roll:
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Velensk
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Re: Help me modders!

Post by Velensk »

The large green text was not part of his post, just his signiutre.

EDIT: Aye, I see.
Last edited by Velensk on March 31st, 2008, 11:31 pm, edited 1 time in total.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
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Mist
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Re: Help me modders!

Post by Mist »

I hate abuse of large and/or green/blue/red/underlined font [with a lot of excalmation marks] and nuke such things on sight without warning or explanation. There was A large green font there.
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kriegblitz
Posts: 9
Joined: March 31st, 2008, 6:30 pm
Location: Little Rock, Arkansas

Re: Help me modders!

Post by kriegblitz »

:cry: I'm sorry, ok! I admit I'm a newbie at this, but please have pity. I have some great ideas but don't know how to put them in action.
I'm not paralyzed, but I seem to be struck by you
I wanna make you move, because you stand and stare!
And if your body matches what your eyes can do
You'll prob'ly move right through me on my way to you!
-Paralyzed, by Finger 11
Velensk
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Re: Help me modders!

Post by Velensk »

Basicaly you just have to code them. If you know the basics of coding WML is a easy language to learn. If not you can try to figure it out by looking at code for other senarios to try to figure out what everything does/means.

I don't know what help you excect us to give, it's not like we can or would do it for you, and trying to explain to you all of how everything works would probably not be very effective, and would waste allot of time as the wiki explains most of it.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
kriegblitz
Posts: 9
Joined: March 31st, 2008, 6:30 pm
Location: Little Rock, Arkansas

Re: Help me modders!

Post by kriegblitz »

Velensk wrote:I don't know what help you excect us to give, it's not like we can or would do it for you, and trying to explain to you all of how everything works would probably not be very effective, and would waste allot of time as the wiki explains most of it.
:eng:
Do you know a good website that could explain how? I don't want to waste your time or anything.
I'm not paralyzed, but I seem to be struck by you
I wanna make you move, because you stand and stare!
And if your body matches what your eyes can do
You'll prob'ly move right through me on my way to you!
-Paralyzed, by Finger 11
kriegblitz
Posts: 9
Joined: March 31st, 2008, 6:30 pm
Location: Little Rock, Arkansas

Re: Help me modders!

Post by kriegblitz »

Mist wrote:I hate abuse of large and/or green/blue/red/underlined font [with a lot of excalmation marks] and nuke such things on sight without warning or explanation. There was A large green font there.
Are you kidding or not, Mist? :x
I'm not paralyzed, but I seem to be struck by you
I wanna make you move, because you stand and stare!
And if your body matches what your eyes can do
You'll prob'ly move right through me on my way to you!
-Paralyzed, by Finger 11
Velensk
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Re: Help me modders!

Post by Velensk »

The absolutly best (and olny as far as I know) is the one you've already tried and claimed not to understand (the wiki). This indicates a lack of the basic skills needed to do any coding. Those skills you can learn from any number of books, and probably a number of web-sites as well.

I learned them by looking at code and figuring out how everything worked from how it was set up. You may be able to do the same.

No Mist is not kidding. If there is no reason to assume that someone is kidding then don't ask them.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
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Unnheulu
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Re: Help me modders!

Post by Unnheulu »

kriegblitz wrote:
Velensk wrote:I don't know what help you excect us to give, it's not like we can or would do it for you, and trying to explain to you all of how everything works would probably not be very effective, and would waste allot of time as the wiki explains most of it.
:eng:
Do you know a good website that could explain how? I don't want to waste your time or anything.
Although, the ReferenceWML is a much better place to check instead of the tutorial, as is checking mainline campaigns for aid.
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zookeeper
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Re: Help me modders!

Post by zookeeper »

Download some add-on campaign, let's say Attack of the Undead (because it's small and simple). Copy it, and start changing and experimenting with things. Don't change anything without looking at the WML reference to check what your change actually does. Repeat until you understand how things work.
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cool evil
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Re: Help me modders!

Post by cool evil »

Don't listen to the others, they're already good with WML and can't remember how hard it is for them to learn it at first. It'll be easier if you had previous coding experience. If not, that's okay. I wouldn't recommend you looking at the wiki or the codes, because its like reading a textbook with complex theories and equations but very little explanation and examples.

Here are two options for you, one is easy, one isn't, figure out for yourself:

1.Using the very basic examples given in the WML, try to make an extremely simple scenario with just a few dialogues and a few minutes of gameplay, 50 to 100 lines of WML should do. After a few tries, add in some more complex codes, but only after you had a more clear understanding of WML, otherwise you'll be giving yourself a serious headache. Beyond all that, you should be ready to fully experimenting with WML, its just a matter of adding in codes and playing around with them a bit, asking the people in the WML workshop is also a good way to gain knowledge. Oh gosh, i sound like my boring science teacher now! :shock:

2.Get someone to write a book called: "WML for dummies", especially targeted at WML starters. The only problem is to get a decent author who is capable of this*, hiring someone could be very costly, but begging is always an option :wink:

*I know you are in this forum, so stop hiding!
Have no fear, Vlad is here!
Dveman115
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Re: Help me modders!

Post by Dveman115 »

cool evil wrote: 1.Using the very basic examples given in the WML, try to make an extremely simple scenario with just a few dialogues and a few minutes of gameplay, 50 to 100 lines of WML should do. After a few tries, add in some more complex codes, but only after you had a more clear understanding of WML, otherwise you'll be giving yourself a serious headache. Beyond all that, you should be ready to fully experimenting with WML, its just a matter of adding in codes and playing around with them a bit, asking the people in the WML workshop is also a good way to gain knowledge. Oh gosh, i sound like my boring science teacher now! :shock:
And how is he supposed to do that without reading the wiki?
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zookeeper
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Re: Help me modders!

Post by zookeeper »

cool evil wrote:1.Using the very basic examples given in the WML, try to make an extremely simple scenario with just a few dialogues and a few minutes of gameplay, 50 to 100 lines of WML should do. After a few tries, add in some more complex codes, but only after you had a more clear understanding of WML, otherwise you'll be giving yourself a serious headache. Beyond all that, you should be ready to fully experimenting with WML, its just a matter of adding in codes and playing around with them a bit, asking the people in the WML workshop is also a good way to gain knowledge. Oh gosh, i sound like my boring science teacher now! :shock:
Yeah except that you shouldn't try writing a scenario from scratch but instead copy an existing one and modify it. Again, Attack of the Undead is a really simple mini-campaign which seems like the perfect place to start.
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Unnheulu
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Re: Help me modders!

Post by Unnheulu »

zookeeper wrote:
cool evil wrote:1.Using the very basic examples given in the WML, try to make an extremely simple scenario with just a few dialogues and a few minutes of gameplay, 50 to 100 lines of WML should do. After a few tries, add in some more complex codes, but only after you had a more clear understanding of WML, otherwise you'll be giving yourself a serious headache. Beyond all that, you should be ready to fully experimenting with WML, its just a matter of adding in codes and playing around with them a bit, asking the people in the WML workshop is also a good way to gain knowledge. Oh gosh, i sound like my boring science teacher now! :shock:
Yeah except that you shouldn't try writing a scenario from scratch but instead copy an existing one and modify it. Again, Attack of the Undead is a really simple mini-campaign which seems like the perfect place to start.
:eng: Oops, I've just been copy+pasting from other campaigns, no wonder I'm having trouble...

@Cool Evil, I've only been learning WML since last Friday, I'm no expert...
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