Multiplayer Scenario: Clonkinator's RPG (Version 1.3)

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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devil_lord
Posts: 36
Joined: August 18th, 2007, 2:24 pm

Post by devil_lord »

I defeated those three uber death nights with an arcanister doing 30-4 impacts and draug with life shift doing 24-5 holy. The one i had trouble with was the elf that hit 10 times!
Is there any word more meaningless than hope?
Besides blarfinsigle of course.
Darth Jordius
Posts: 399
Joined: September 17th, 2007, 4:53 pm
Location: 2 miles southeast of the Middle of Nowhere

Post by Darth Jordius »

Any plans for CRPG in the future, or is it dead? I haven't seen it on the MP server lately.
Quiz wrote:You are a Dwarvish Fighter. You're surly and handy with an axe. Go chop some trees.
Check out Quietus's Minotaurs!
Clonkinator
Posts: 676
Joined: July 20th, 2006, 4:45 pm
Location: Germany

Post by Clonkinator »

Darth Jordius wrote:Any plans for CRPG in the future, or is it dead? I haven't seen it on the MP server lately.
Hmmm, I didn't plan to port it to 1.3; I would have to redo much of the code myself. Maybe I'll make another, new RPG for 1.3 - but not now, I'm currently not interested in Wesnoth very much.
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