Extended Era revived - version 36

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zharmad
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Post by zharmad »

I'll put this in as a minor issue - but I think it belongs more in the windsong faction thread. lvl0 sky shards have a proper zoc ellipse when it shouldn't. I've already fixed it for myself by adding the ellipse line in the unit files after unit-image location line:
ellipse="misc/ellipse-nozoc"
ellipse="misc/ellipse"
(Taking the example from the goblin codes:)

=====
Also, are balancing issues addressed in this thread too?
Shadow
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Post by Shadow »

Yep.
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
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DDR
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Post by DDR »

Using the -pre23 release, I notice that the Steppe Orcs seem to have 100000 movement cost over all terrain, and only around 5 mp.

Can I fix that?
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Noyga
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Post by Noyga »

Everything works well here (linux with either -pre23 or the SVN version).
You may have a broken addon that also provide those unit.
"Ooh, man, my mage had a 30% chance to miss, but he still managed to hit! Awesome!" ;) -- xtifr
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DDR
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Post by DDR »

I use the code

Code: Select all

	[+units]
		{@campaigns/Extended_Era/units/standard/}
	[/units]
to get the units to my campaign. I re-added the pre-23 add on, so that should be fine. I do not have any code that would affect the MP of my units in my campaign. Is there any way that I can ensure that no other add on is messing up my campaign?
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Noyga
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Post by Noyga »

That's normal ... You're not doing the things right.
You imported the units, but not the movetypes.
As the movetype aren't found the units have the default movetype = immobile.

The movetypes (and some additional macro as well) are in the races/ directory of the Extended Era.
"Ooh, man, my mage had a 30% chance to miss, but he still managed to hit! Awesome!" ;) -- xtifr
Shadow
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Post by Shadow »

Btw Noyga you might have already discovered it. I messed up the naming of The new spearman files big time. I can upload a fixed version with the right names of the frames if you haven't fixed them already.
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
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Noyga
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Post by Noyga »

Well i already fixed it... Thanks btw.
There was also one old frame that i deleted.
"Ooh, man, my mage had a 30% chance to miss, but he still managed to hit! Awesome!" ;) -- xtifr
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JW
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Post by JW »

Temuchin Khan wrote:Actually, this image looks like a candidate for the more-or-less defunct Era of Myths; specifically, the probably never-to-be-finished Abominations.
Harsh words.
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DDR
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Post by DDR »

OK... I removed all my other add-ons, so they couldn't interfere. Then, I started my campaign. Again, the steppe orcs recruited units with ~6 mp and 100000 movement cost over all terrains.
Weeksy
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Post by Weeksy »

did you restart wesnoth after the removal?
If enough people bang their heads against a brick wall, The brick wall will fall down
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Noyga
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Post by Noyga »

As i already said, you probably forgot to import the movetypes. Those are in the races/ directory.
If the movetype isn't defined it is normal that you can't move your units.
"Ooh, man, my mage had a 30% chance to miss, but he still managed to hit! Awesome!" ;) -- xtifr
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DDR
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Post by DDR »

How the heck do I import the movetypes? (That would make sense. Yes, the movetype is lacking...) I am using a standard [+units] tag now. I think, I am looking in the wrong place in the wiki? Thanks, Noyga.
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Temuchin Khan
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Post by Temuchin Khan »

JW wrote:
Temuchin Khan wrote:Actually, this image looks like a candidate for the more-or-less defunct Era of Myths; specifically, the probably never-to-be-finished Abominations.
Harsh words.
Sorry. I didn't think you'd be back. By all means, I would be happy to be proven wrong!

But doesn't the art upon which I commented look like a good fit for the Abominations?
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Iris
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Post by Iris »

JW wrote:
Temuchin Khan wrote:Actually, this image looks like a candidate for the more-or-less defunct Era of Myths; specifically, the probably never-to-be-finished Abominations.
Harsh words.
L... o... L...
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
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