Silver Tree 0.1

Discuss the development of other free/open-source games, as well as other games in general.

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Weeksy
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Post by Weeksy »

I've talked to a small (3) number of blender artists ranging from nearly professional to amateur, and they all like it better than most 3d packages (only thing that can do more is 3ds Max) but say it takes a lot of working with it to really get somewhat good at it... Then again, none of them are creature artists, so that might be a bit of a different thing.
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turin
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Post by turin »

Stupid question... how do you get out of the character designing page you get into when you hit "s"? I can't seem to return to the main game.

[edit]
OK, it turns out you hit "enter". Um, may I ask why? That seems like very unintuitive behavior... I would have thought you would either click a button, or hit "q", or "esc", or something like that...
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Post by Dave »

turin wrote:[/code]Stupid question... how do you get out of the character designing page you get into when you hit "s"? I can't seem to return to the main game.
There should also be a close button in the lower right corner.
turin wrote: [edit]
OK, it turns out you hit "enter". Um, may I ask why? That seems like very unintuitive behavior... I would have thought you would either click a button, or hit "q", or "esc", or something like that...
Often when early in development, software has a poor interface. Escape was a problem because the way escape is detected in the main screen it would cause the game to exit.
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turin
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Post by turin »

Dave wrote:There should also be a close button in the lower right corner.
Huh, there isn't for me. Maybe it's trying to run at a higher resolution than it actually has to work with... there is some stuff cut off at the bottom of the screen.
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Post by Dave »

turin wrote:
Dave wrote:There should also be a close button in the lower right corner.
Huh, there isn't for me. Maybe it's trying to run at a higher resolution than it actually has to work with... there is some stuff cut off at the bottom of the screen.
It always run at 1024x768. Yes, if there's stuff cut off that'd be why you don't see the button.
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Post by Dave »

Silver Tree now has its own forums at http://www.silvertreerpg.org/phpbb/ which people can visit to discuss it.
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Post by konsnos »

Dave wrote:Silver Tree now has its own forums at http://www.silvertreerpg.org/phpbb/ which people can visit to discuss it.
The main page still refers to google groups.
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Post by Velensk »

I tried this (yet again), as a mac user and had the following results.
After messing around in terminal I got the directery working so that it followed right to the game folder. After this I typed in ./silvertree and it told me no command was found. I tried again this time adding the command to the end of the directory, and it told me no such directory or file was found. I then tried typing in just '/silver tree' instead of './silvertree' and it told me that it could not run a binary file. If you can tell me how to fix this difficulty I might be able to help test your game.
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Post by Jetrel »

Dave wrote:
Jetryl wrote: There are no good, free programs* for creating 3d art, like there are for creating wesnoth's 2d art
There is Google Sketchup. (http://sketchup.google.com/) which we already have support for.
Ah, yeah, I'd forgot about that one. I've really got to hand it to them, as well - they're doing some very good things in terms of improving the usually asinine interface of most 3d programs.
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Sgt. Groovy
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Post by Sgt. Groovy »

Has anyone any experience on K-3D?
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Post by Tux2B »

Sgt. Groovy wrote:Has anyone any experience on K-3D?
It looks good, even though not as complete as Blender. (but that's only the opinion of someone who hasn't really tested any of them - I only toyed a little with Blender a few years ago and quickly dropped it, since my brain isn't able to think in 3D anyway)

I was surprised, though, that a program that's name begins with a "K" is Gtk based :P
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Post by Iris »

Tux2B wrote:I was surprised, though, that a program that's name begins with a "K" is Gtk based :P
I was made for a 2D world. Can't figure out yet why a world must have more than one plane. It simply doesn't make sense.
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Eleazar
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Post by Eleazar »

Velensk wrote:I tried this (yet again), as a mac user and had the following results.
After messing around in terminal I got the directery working so that it followed right to the game folder. After this I typed in ./silvertree and it told me no command was found. I tried again this time adding the command to the end of the directory, and it told me no such directory or file was found. I then tried typing in just '/silver tree' instead of './silvertree' and it told me that it could not run a binary file. If you can tell me how to fix this difficulty I might be able to help test your game.
If you've compiled or downloaded it you need to type "./game" to run.
Do we have instructions somewhere that say to type "./silvertree"?
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
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Post by Velensk »

Silver Tree Project

Mac Installation Help


I don't know much about the Mac environment (don't worry, I am from a Linux background, not a Windows one, so you don't have to try and 'convert' me! ;) so the Silver Tree 0.1 package for Mac is not packaged near as nicely as most Mac programs are.

To get the game working, download it from here. Unzip it to a directory of your choice.

Next, open a terminal from Applications/Utilities and cd to the directory you unzipped to (for instance, I would type 'cd /Users/david/Desktop/silvertree' followed by enter if I unzipped it on my desktop.

Next, type './silvertree' and enter. The game should start.

For users with PPC machines, type './silvertree-ppc' instead of './silvertree'.

To run the editor type './silvertree-editor data/scenario.cfg'.

Unfortunately the editor is not available for PPC users for this release.

Have fun!

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EDIT
I tired ./game and that did not work either infact I would not even get it to reconise it as a command, it kept telling me that there was no file or directery.
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Eleazar
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Post by Eleazar »

Velensk wrote:For users with PPC machines, type './silvertree-ppc' instead of './silvertree'.
Did you try this? I just DLed the mac version, and it ran fine on my PPC mac. In other words, a G3,4 or 5--- not an intel mac.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
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