Level 0 Units and Zone of Control
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Level 0 Units and Zone of Control
I wanted to have a debate about ZoC for level 0 units.
I was thinking that level 0 units should have ZoC ability over other level 0 units only.
For example, a 2 goblin spearmen would be able to trap a bat if they could surround it.
Any thoughts?
I was thinking that level 0 units should have ZoC ability over other level 0 units only.
For example, a 2 goblin spearmen would be able to trap a bat if they could surround it.
Any thoughts?
Re: Level 0 Units and Zone of Control
This smacks of revolution for the lower classes. What next? Voting rights? Upkeep allowance?jb wrote:I wanted to have a debate about ZoC for level 0 units.

Maybe you can make a post-apocalyptic campaign that explains how those rights were given to level 0's, and make it a fluffy setting without battle (you could have lots of bureacracy and debate and lawyers, instead).

Try some Multiplayer Scenarios / Campaigns
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