Outlaw poacher level 3 - Ranger or Huntsman ??

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LoneWolf
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Outlaw poacher level 3 - Ranger or Huntsman ??

Post by LoneWolf »

I prefer ranger (to huntsman), definitely. They have balanced melee/ranged strikes, higher HP are very effective in woodland (more than Huntsmen). And so on....

Higher ranged damage of Huntsman doesn't matter to me.

Note: I am bored. That's why I opened this topic.
commanderkeen
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Post by commanderkeen »

I agree, plus the rangers get marksman and (in my L3 outlaws which is probably out of date) huntsmen don't. So really, the mere fact that rangers will hit more often is , IMHO, better than the huntsmen dealing more damage when they hit.
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Noyga
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Post by Noyga »

I've looked at the stats of those units i have (L3_Outlaws v2.2 IIRC) and i've found that the Ranger & Huntsman's stats i have are kinda bogus (especially the Huntsman) :
- Trapper : 45 HP, 4-4 melee, 6-4 ranged
- Huntsman : 56 HP, 4-4 melee, 6-4 ranged, gains +10% defense in swamp
- Ranger : 60 HP, 7-4 melee, 7-4 ranged (no marksman !!! But i remind it had marksman in previous versions), gains +10% defense on hills
What stats do you have ?

In those conditions, the Ranger is obviously better in almost all cases.

I think i will make those changes for the Extended Era :
-> Huntsman 5-4 or 6-4 melee, 10-4 or 11-4 ranged
-> give the marksman back to the Ranger
"Ooh, man, my mage had a 30% chance to miss, but he still managed to hit! Awesome!" ;) -- xtifr
LoneWolf
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Post by LoneWolf »

Marksmanship......very good ability :wink: . Perfect against thieves (or assassins....).

P.S.: Merry Christmas from Czech Republic :D
traverser
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Post by traverser »

Both the huntsman and the ranger are usermade and not included in mainline as far as I know so the fact that they are not perfectly balanced does not mean that it is terrible, but they definitely need updating. I like the Huntsmen graphics better than the Ranger graphics though :twisted: .

P.S. Merry Christmas from the U.S. back to the old country. I miss it :cry: .
commanderkeen
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Post by commanderkeen »

Here is the unit files without the image parts. This was for Wesnoth 1.0.2 under L3_Outlaws. I don't have L3_Outlaws for 1.1.13 because it messes up MP apparently.
id=Human Ranger
name= _ "Ranger"
hitpoints=60
movement_type=woodland
movement=6
experience=100
level=3
alignment=chaotic

{AMLA_TOUGH 3}
cost=60
usage=mixed fighter

#Rangers are almost like human elves
[defense]
swamp_water=50
forest=40
hills=40
[/defense]
[movement_costs]
hills=1
cave=2
[/movement_costs]
[attack]
name=sword
type=blade
range=short
damage=9
number=4
[/attack]

[attack]
name=bow
type=pierce
range=long
special=marksman
damage=7
number=4
[/attack]
id=Huntsman
name= _ "Huntsman"
hitpoints=54
movement_type=smallfoot
movement=5
experience=100
level=3
alignment=chaotic
{AMLA_TOUGH 3}
cost=60
usage=archer
#Poachers, etc. are better than normal units at woods and swamps
[defense]
forest=40
swamp_water=40
[/defense]
[movement_costs]
shallow water=2
swamp_water=2
[/movement_costs]
[attack]
name=dagger
type=blade
range=short
damage=5
number=4
[/attack]

[attack]
name=bow
type=pierce
range=long
damage=10
number=4
[/attack]
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Noyga
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Post by Noyga »

Great thanks ! :)
"Ooh, man, my mage had a 30% chance to miss, but he still managed to hit! Awesome!" ;) -- xtifr
nightcrawler
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Post by nightcrawler »

So to sum up... (correct me if I'm wrong)

Ranger:
9-4 melee
7-4 ranged
marksman
fast on land

Huntsman:
5-4 melee
10-4 ranged
good in swamps

Is this how it is across the different eras that use it?
Maybe the huntsman should get marksman. The ranger is awesome for his movement cost and +1 moves, and marksman seems to fit his personality better. However, it would just as easily fit the huntsman and make it the outlaws' definitive ranged unit.
"Then I'd prefer you refer to it as 'The Midlands'"

If I'm supposed to fight creeping biggerism, then why is it a game feature?
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