Standing and idle animations?

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mog
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Post by mog »

Redeth wrote:Direwolf Rider & Lieutenant .zips, and new Elvish Shaman animation...

I believe this one could very well be broken down into 2 or 3 different, shorter idle animations.
I think the part before the jumping could be used as a "normal" standig animation (i.e. looping the whole time) if you add longer pauses to some parts:
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Redeth
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Post by Redeth »

Jetryl wrote:Too little "dance", too much "boing boing" (especially when combined with the healing animation)
Thought so.. :roll: I might revisit it later, for now I'll dump the jumping and keep the turning/looking forward.
mog wrote:I think the part before the jumping could be used as a "normal" standig animation (i.e. looping the whole time) if you add longer pauses to some parts
I'm not sure about it being a standing animation, but that part alone could definitely be a simple but effective idle animation on its own, which could be set to be played quite often.

Enough with the shaman, an outlaw animation now... if you get rid of the twirl you have a nice attack animation for free :wink:
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outlaw-idle-animation-1.gif
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halleck
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Post by halleck »

Wow. That looks pretty thorough except that the front of his left leg moves forward but the back part (behind the knee) does not. It is as if his leg is melting or being stretched.
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Redeth
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Post by Redeth »

halleck wrote:Wow. That looks pretty thorough except that the front of his left leg moves forward but the back part (behind the knee) does not. It is as if his leg is melting or being stretched.
True. My stupid monitor is way too old and 'burned' so it's hard for me to discern the darker colours. Fixed that and other mistakes, and reversed the twirl so it looks more 'casual movement' and less 'attack sequence'... Thanks halleck.

Oh, and here's the 'useful' part of the shaman animation, too.
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elf-shaman-idle-animation-2.gif
elf-shaman-idle-animation-2.gif (4.86 KiB) Viewed 5157 times
outlaw-idle-animation-2.gif
outlaw-idle-animation-2.gif (10.48 KiB) Viewed 5148 times
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ascendant
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Post by ascendant »

Redeth: pretty nice, I like especially the wink of the shaman.

I've got an idea for a idle animation of the lich. Please leave it open until I have tried to do it. Thanks.
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Redeth
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Post by Redeth »

ascendant wrote:I've got an idea for a idle animation of the lich. Please leave it open until I have tried to do it. Thanks.
Sure, it's all yours. :P You don't have to worry, though, because there can be several idle animations per unit.
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Post by Dragon Master »

The shaman appears to grow a few pixels when she turns (I realize that she would expand slightly because you can see more of her face, but it looks like too much). Other than that nice work.
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Post by halleck »

Dragon Master wrote:The shaman appears to grow a few pixels when she turns (I realize that she would expand slightly because you can see more of her face, but it looks like too much). Other than that nice work.
I saw that too. Immediatly after that happens it seems that all of the farmost pixels on the left side (her right side) double. It looks like a scaling error but i cant imagine why you would need to scale the unit on an animation. :?
It also may be my eyes playing tricks.
Very good though. Your like the neorice of animations. :D

EDIT: I have looked at it more and I am definitely not seeing things. On her right arm the pixels double towards the end.
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kbaskins
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Post by kbaskins »

Rather than post yet another list of completed idling animations in this thread, I've made a sticky here.

It's a pretty darned impressive list. :D

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Post by Jetrel »

Dragon Master wrote:The shaman appears to grow a few pixels when she turns (I realize that she would expand slightly because you can see more of her face, but it looks like too much). Other than that nice work.
Agreed, this is bugging me too.
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Post by Glowing Fish »

So far, all of the Elvish Shaman animations have made me really, really regret that I can't find a nice Elvish Shaman to settle down with...or at least to get to know better.
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Jetrel
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Post by Jetrel »

Glowing Fish wrote:So far, all of the Elvish Shaman animations have made me really, really regret that I can't find a nice Elvish Shaman to settle down with...or at least to get to know better.
Image I feel strangely gratified by that.
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JW
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Post by JW »

The Outlaw's head totally freaks out on his animation.

What I mean by "totally freaks out" is that his eyes jump all over his head and the tuft of hood behind his head simply reappears so quickly at the end of the animation that is looks unrealistic. Actually, that problem stems from the fact that his head seems to *SNAP!!* back into place at the end.

Also, I didn't think he was holding a cudgel in his right hand, I thought that was part of his cape/robe thingy. -Am I wrong Jet? (I could be wrong.)
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Zhukov
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Post by Zhukov »

JW wrote:Also, I didn't think he was holding a cudgel in his right hand, I thought that was part of his cape/robe thingy.
Cudgel? Surely that's his sling.
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Post by JW »

Zhukov wrote:
JW wrote:Also, I didn't think he was holding a cudgel in his right hand, I thought that was part of his cape/robe thingy.
Cudgel? Surely that's his sling.
Oho- and hence my confusion, foolishly thinking of only melee attacks...
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