Petrify Ability
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Petrify Ability
Right now "stone" is just an ability that can't be used in standard MP games, since there's no cure...
what if we have a variation of stone called petrify? where the unit is petrified for one turn, i suggest that this ability be given to the orc shamans, since orcs are such a dull and boring race
what if we have a variation of stone called petrify? where the unit is petrified for one turn, i suggest that this ability be given to the orc shamans, since orcs are such a dull and boring race
"Quantity has a quality of its own" Joesph Stalin

I've said this before, I'll say it again: Default is probably not going to get any more units, abilities, etc. BUT, that does not mean we have no need for new specialties - they can be used in UMCs!
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
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JW's being a bit disingenous here; the last step is just this side of impossible for the reasons given by Turin.JW wrote:Great. Code up the WML, create the unit concept and art, submit it to the MP devs and then all you need is for them to approve and you're set!
However, (as Turin also said) it could make a decent custom unit.
1. Look at other people's work (I believe some of the user-made factions have WMLed special abilities).CuddleFish wrote:I havent touched WML yet, but i've seen the work of others (ex. DOTM, Survival)
Where do i start?
2. http://www.wesnoth.org/wiki/BuildingUnits
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