Extended Era revived - version 36
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Dude, for chrissake...the era is fun, Noyga is balancing it to his liking, so let the man be. I like the era.turin wrote:Yet another reason the EE is a bad idea...
I'm going to try to refrain from posting in this thread, but that was bugging me. The answer did manage to make me laugh, though.
I see "turin" is back and "<X> Pillager" is gone, btw.

I forgot to mention : v0.11 is released and is incompatible with v0.10.x
In particlular i changed the IDs of the Sidhe Spirits, to avoid collision with the Imperial Era.
So if you play with someone that don't have at least v0.11 (currently the lastest version), you will have the errors you have with the Sidhe Spirits, since the ID were changed.
Also the era has been submited to wescamp, so it can be translated now
In particlular i changed the IDs of the Sidhe Spirits, to avoid collision with the Imperial Era.
So if you play with someone that don't have at least v0.11 (currently the lastest version), you will have the errors you have with the Sidhe Spirits, since the ID were changed.
Also the era has been submited to wescamp, so it can be translated now

Unfortunately i can't reproduce it here, it's probably a WIndows issue 
It looks that you have a problem with the chaos mage's missile frames.
I have no idea how to fix it.
The pictures are here (inside the Extended_Era/images/ directory) :
Base frame of the missile :
- projectiles/chaosmissile-n.png & projectiles/chaosmissile-ne.png
Halo :
- halo/chaos-halo1.png to halo/chaos-halo9.png
If someone find a way to fix that i'll glad to include the fix.

It looks that you have a problem with the chaos mage's missile frames.
I have no idea how to fix it.
The pictures are here (inside the Extended_Era/images/ directory) :
Base frame of the missile :
- projectiles/chaosmissile-n.png & projectiles/chaosmissile-ne.png
Halo :
- halo/chaos-halo1.png to halo/chaos-halo9.png
If someone find a way to fix that i'll glad to include the fix.
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- Posts: 68
- Joined: November 16th, 2005, 10:11 am
- Location: Ukraine
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- Posts: 68
- Joined: November 16th, 2005, 10:11 am
- Location: Ukraine
Some people suggested that i could limit the regeneration of the sidhe spirit to forest, and i might do this.
Btw i need a name for the "regenerate in forest" ability (which would only be used the sidhe spirits).
I Thought about "soul of the forest" but i think we could find a better name.
About the amount of hp regenerated, i thought 6 hp might be enough, what do you think ?
Btw i need a name for the "regenerate in forest" ability (which would only be used the sidhe spirits).
I Thought about "soul of the forest" but i think we could find a better name.
About the amount of hp regenerated, i thought 6 hp might be enough, what do you think ?
I call it "foresthome" in the EOM, but I only give the unit that has it 2hp a turn. The reason is because he's already quite good with 70% defense in forests, and it was really added on as a personality feature more than a balancing issue. I actually ended up increasing the units price as it was already slightly overpowered, and the new ability more than justified it's price increase.Noyga wrote:Some people suggested that i could limit the regeneration of the sidhe spirit to forest, and i might do this.
Btw i need a name for the "regenerate in forest" ability (which would only be used the sidhe spirits).
I Thought about "soul of the forest" but i think we could find a better name.
About the amount of hp regenerated, i thought 6 hp might be enough, what do you think ?
(ps, the ability is broken in EOMa10, the current release on the server)
WML changes has taught us the importance of number-using abilities to have a "+/- x" to more accurately represent their power and moddability.
Cuyo Quiz,where madness meets me 
Turn on, tune in, fall out.
"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004

Turn on, tune in, fall out.
"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004