I'm just not good at it
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I'm just not good at it



Does it happen to you too?
Every time I play a campaign I'm sure I'm going to lose, they've just got much more units...
They're closing from all directions.. heelp!!

Any tips for better self-confidence?
- Thrawn
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Re: I'm just not good at it
what campaign? the Heir to the Throne? Because that one really does have a hard first scenario...I'd just try another campaign or try the tutorial. Browsing through the strategy/tips forum will also get you alot of advise.caligula wrote:![]()
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Does it happen to you too?
Every time I play a campaign I'm sure I'm going to lose, they've just got much more units...
They're closing from all directions.. heelp!!
:(
Any tips for better self-confidence?
nice name, by the way...
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
If you mean the first scenario:
I had this problem too (1 and a half years ago),because I never saw the signpost, since it was in the corner.
So I tried to defeat all enemies again and again...I did not manage it untils I found out what to do.
But I finally found a way to beat the leaders all:
But that´s not good for the beginning, better just flee.
I had this problem too (1 and a half years ago),because I never saw the signpost, since it was in the corner.
So I tried to defeat all enemies again and again...I did not manage it untils I found out what to do.
But I finally found a way to beat the leaders all:
Code: Select all
The elves will kill the northwest leader alone.
Delfador has to go towards the northeast orc, trying not to get hurt before the leader is unprotected and then he can blow him(should be daytime).
Konrad runs away.
Only recruit Archers and walk around with them to the south leader, again trying to avoid all of his recruits. Then, if they are all near him, they attack at the same time and kill him with the second salve.(other units should be far enough away)
First read, then think. Read again, think again. And then post!
- Thrawn
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Re: Thanks...
In th Rise of Wesnoth, there is only one enemy in the first scenario, and the units she recruits are weaker on average than hers. recruit on or two horsemen, a mage, a few spearmen, and then go and attack her--make sure that when you actually attack the other units, you have the Warrior King adjacent to the unit you are attacking with, because they will do 50% more damage.caligula wrote:it's in all campaign, all scenarios...
Just some feeling that they have much more units than me...
And the idea of limited turns doesn't help much either...
In HttThrone, toms gave good advice--you don't have to kill anyone, just move the hero to the signpost.
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
Re: Thanks...
Hello, I'm a beginner too but, if I can help :
First, focalize on the winning objectives and only that. In the first scenario of th Httt campaign, the only thing to do is to go with your leader to the sign post in the upper left corner... Take it and run while your elf allies attack the orc, easy, the only thing to do is running. After you can take fun, if you see that you can easily reach objectives and have time to spent, you can recruit few elf unit and go help your allies.
Ohterwise :
If opposent have more armies, especially if you play versus CPU, you must "control" the fight. Don't go right ahead like a bull, but move in the way to place you in a good position (example in the forest with elves) and your opponent in a wrong position (example versus the undead if it is night run away away but not too far then on the day go back and kill'em all)
They are many tactics, you can keep a good position where your ennemy loose his forces again and again while some scouts take control of all the villages until the gold became rare for your opponent (you will see lesser new units each turn) then you give the "coup de grâce".
It's not the number of your units but your ability to "control" the field, the battle, to place you in good situation... My main point of view in all strategic games : hit the weak points of your enemy with your key points.
If you are in a difficult situation, attack your ennemy where it's unacceptable (like threaten the queen in a chess party), So he is going to disrupt his units and his strategy to protect itself and in this way you take the control of the battle even if you are weaker. Then you can push him to the error while you strengthens you. It is sometimes a long-term job but it is effective.
It doesn't matter.Just some feeling that they have much more units than me...
And the idea of limited turns doesn't help much either...
First, focalize on the winning objectives and only that. In the first scenario of th Httt campaign, the only thing to do is to go with your leader to the sign post in the upper left corner... Take it and run while your elf allies attack the orc, easy, the only thing to do is running. After you can take fun, if you see that you can easily reach objectives and have time to spent, you can recruit few elf unit and go help your allies.
Ohterwise :
If opposent have more armies, especially if you play versus CPU, you must "control" the fight. Don't go right ahead like a bull, but move in the way to place you in a good position (example in the forest with elves) and your opponent in a wrong position (example versus the undead if it is night run away away but not too far then on the day go back and kill'em all)
They are many tactics, you can keep a good position where your ennemy loose his forces again and again while some scouts take control of all the villages until the gold became rare for your opponent (you will see lesser new units each turn) then you give the "coup de grâce".
It's not the number of your units but your ability to "control" the field, the battle, to place you in good situation... My main point of view in all strategic games : hit the weak points of your enemy with your key points.
If you are in a difficult situation, attack your ennemy where it's unacceptable (like threaten the queen in a chess party), So he is going to disrupt his units and his strategy to protect itself and in this way you take the control of the battle even if you are weaker. Then you can push him to the error while you strengthens you. It is sometimes a long-term job but it is effective.
- irrevenant
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Re: I'm just not good at it
Remember that the campaign enemy needs that many units to even stand a chance against you, because it just isn't that bright.caligula wrote:Every time I play a campaign I'm sure I'm going to lose, they've just got much more units...
They're closing from all directions.. heelp!!
Samael pretty much covered it all, but remember that formation is key. If you keep up your defensive line, and rotate troops as they become weakened, the enemy's superior numbers will break against the barrier.
Also, don't be afraid to lose a unit or two. The levels are designed with the expectation that you'll lose a few units on the way through (try to make them your lesser units with little XP if possible, though).
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