New wesnoth icon

Contribute art for mainline Wesnoth.

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highhole
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Post by highhole »

I dont know how to make a raster icon file (sorry :( ).
But I like the idea. :)

I made the icon with two crossed staffs.
The idea with the swords is nice, too, but what sworsd I should took.
The swords from the new icons are good, but to small...
Could someone draw a bigger version, please?
Attachments
I add the two staffs and the halos.
I add the two staffs and the halos.
staffedshield.png (10.9 KiB) Viewed 4107 times
toms
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Post by toms »

The ultimate Battle for Wesnoth-Where lollipops cross!
:P

Sorry, but that´s what it looks like to me.
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Kestenvarn
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Post by Kestenvarn »

Yeah, that's... that's pretty bad.

Good effort, but neon colors?
highhole
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Post by highhole »

Ok, OK here is a version without the halos:
Attachments
The version without halos
The version without halos
shieldwithouthalos.png (8.69 KiB) Viewed 4073 times
toms
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Post by toms »

Much better. Could you improve the mage staff (nonevil) in any way?
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turin
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Post by turin »

I would advise using the up-to-date weapon icons.
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highhole
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Post by highhole »

Is thisone good?
Attachments
A shield with axes and spears.
A shield with axes and spears.
Shield2.png (8.8 KiB) Viewed 3951 times
sparr
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Post by sparr »

* OSX can use SVG icons, I think.
* If you think textured looks cannot be achieved in SVG then you're a few years behind.
* 128x128 is a respectable size. At least not as bad as scaling up horrible 32x32 icons from windows apps to fit a 96x96 grid
jacobolus
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Post by jacobolus »

sparr wrote:* OSX can use SVG icons, I think.
Huh?

They're 128x128 bitmaps. Though 10.4 has support for 256x256 icons, and it's possible that the Finder will support showing these in 10.5. Icons should probably be made as SVG, but then need to be rasterized.
highhole
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Post by highhole »

Which pogramm I should use to creat a .svg file???
I've try to do that with gimp, but there I can't save .svg files. :(

Here's a version without the white background:
Attachments
Shield2.png
Shield2.png (8.72 KiB) Viewed 3724 times
Last edited by highhole on April 1st, 2006, 8:39 am, edited 1 time in total.
scott
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Post by scott »

highhole wrote:Which pogramm I should use to creat a .svg file???
I've try to do that with gimp, but there I can't save .svg files. :(

Here's a version without the white background:
Inkscape is a nice program for creating .svg vector art.
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Jetrel
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Post by Jetrel »

Of the following two icons, which do you guys think would be better for the OS X version? (The windows version isn't really a choice; the text wouldn't work at that size). I'm leaning slightly in favor of having the text overlay, but I'd like to know what you guys think.

I'll be committing the windows icon, and an update to the general logo (just the inclusion of the swords) in just a bit.


(PS - I'm aware of, and will be removing the "waviness" in some of the shadows on the mac icons - that's the result of using that ^$%# Lanzcos interpolation instead of Bicubic - Lanzcos often looks better, but occasionally has certain undesirable side effects.)
Attachments
Icon1.png
Icon1.png (31.14 KiB) Viewed 3663 times
Icon2.png
Icon2.png (33.85 KiB) Viewed 3663 times
Wesnoth-windowsIcon.png
Wesnoth-windowsIcon.png (4.51 KiB) Viewed 3673 times
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Jetrel
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Post by Jetrel »

:| Hmm. I'm not quite sure what the "Wesnoth-Icon" in the images directory gets used for. It's not 48x48, the Windows XP standard, rather it's 64x64. So I made a 64x64 version.

Image

Anyways, I've committed that and the new logo with the crossed swords - look forward to it next release. :)
Attachments
logoDemo.jpg
logoDemo.jpg (48.94 KiB) Viewed 3654 times
XJaPaN
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Post by XJaPaN »

As usual, good work Jetryl.
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Post by Quensul »

Jetryl wrote:Of the following two icons, which do you guys think would be better for the OS X version?
For what it's worth, I prefer the text-less version. Perhaps it's just me, but I prefer icons that are, well, iconic. The sword and shield is plenty representative of Wesnoth, without the need to be explicit. Plus, IIRC the vast majority of OS X icons don't include text; it would fit in better without.

Regardless, they're both quite spiffy. :-)
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