Gentes Orcorum (Roman gladiator-type Orcs)
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- Temuchin Khan
- Posts: 1845
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Thanks for the encouragement!
Also, I should specify that when they get capped it level 2, it really is "2.5"; that is, they'll be more powerful than ordinary level 2's, kind of like the "0.5" units in the Lavinian Legion.
Also, I should specify that when they get capped it level 2, it really is "2.5"; that is, they'll be more powerful than ordinary level 2's, kind of like the "0.5" units in the Lavinian Legion.
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HAIL TEMUCHIN!
...
HAIL!.
I have to do something when i see this kind of continuous work to show my respects.
...
HAIL!.
I have to do something when i see this kind of continuous work to show my respects.
Cuyo Quiz,where madness meets me 
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"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004

Turn on, tune in, fall out.
"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004
Hm... art is a tough part. Perhaps Temuchin should try his hand at it. That would be interesting. 

For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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- Temuchin Khan
- Posts: 1845
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Yeah, that would be interesting.turin wrote:Hm... art is a tough part. Perhaps Temuchin should try his hand at it. That would be interesting. ;)
Still, I'll have a lot more free time on my hands after Saturday, so maybe I could find the time to learn pixel art.
I have a Mac OSX 10.2.8. What sort of art program would be good with that and where would I find it?
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OK, I guess these guys are mine now... I'm going to work on them until I get reference images for the Aiyira. Or until I get bored. Or something. My hope is that if I complete all of the level 1 and level 0 images (probably ripping a lot of stuff from the Lavinians while I'm at it), someone else can make the levels 2 and 3...
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
- Temuchin Khan
- Posts: 1845
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Wow. Haven't posted on the Wesnoth forums in a while. Anyway, I still get a notice if my posts get a response!
Here's the advancement tree in its most recent form:
And feel free to take over. I've been caught up in other things.
Do the level 0's and level 1's and you're already half done -- remember, I decided in the end that the gladiator Orcs should probably be capped at level 2 (really "2.5"). Level 3's, I decided, would not be in the spirit of the Roman arena. They liked variety and exitement -- and besides, any gladiator successful enough to become level 3 would probably have won his freedom by then!turin wrote:OK, I guess these guys are mine now... I'm going to work on them until I get reference images for the Aiyira. Or until I get bored. Or something. My hope is that if I complete all of the level 1 and level 0 images (probably ripping a lot of stuff from the Lavinians while I'm at it), someone else can make the levels 2 and 3...
Here's the advancement tree in its most recent form:
Code: Select all
Orcish Pugnator -- unarmored; club (high damage, low reps) & whip (melee impact, low damage, high reps)
-> Orcish Paegniarius -- whip (gains marksman) & club; gains shield (strapped to arm)
-> Orcish Bestiarius -- unarmored; whip (gains marksman) & spear, loses club
Orcish Gallus -- longsword, helmet, no shield
-> Orcish Murmillo -- longsword (high damage, low reps), helmet with face guard, shield, gains charge (blade)
-> Orcish Provocator -- longsword (gains marksman), breastplate, helmet, shield
-> Orcish Dimacherius -- two swords (high damage, high reps), but low resistances, no helmet, no shield, no armor
Orcish Samnis -- short sword (low damage, high reps), helmet, shield
-> Orcish Hoplomachus -- short sword, breastplate, helmet, shield, gets better resistances, gains spear
-> Orcish Secutor -- short sword (gains marksman), helmet with face guard, shield
-> Orcish Thraex -- sickle-sword (medium reps, medium damage), helmet, shield; no special abilities or additional armor, but greater speed.
Goblin Piscator -- unarmored; net (ranged impact, slow, low damage, high reps) & trident; scout line
-> Goblin Retiarius -- gains dagger (low damage, low reps) and shoulder guard, gains skirmisher; otherwise like Piscator
-> Goblin Laquerius -- has lasso (ranged impact, slow, low damage, high reps) rather than net, has lance (firststrike) rather than trident, unarmored
Goblin Latronis -> Goblin Venator -- archer line
-> Goblin Essedarius -- archer in fox-drawn chariot; faster, but not as good on defense
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- Temuchin Khan
- Posts: 1845
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
I just thought I'd add that, as far as I'm concerned, there might as well not be any level 0 units -- just level 1's and level 2's.turin wrote:level 1 and level 0 images
Still, if people think the lowest level units of the two goblin lines should be level 0, I won't object.
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- Maeglin Dubh
- Moderator Emeritus
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You might be amused when you look around the forums and see how much Cuyo and I have been missing you, Temuchin. Welcome back.
Cuyo Quiz wrote:I really should push for Temuchin's brainstorming with all my might someday, when the skies are cloudy, the winds dance and the light is free to roam over the soil along the fog.
- Temuchin Khan
- Posts: 1845
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Thanks!Maeglin Dubh wrote:You might be amused when you look around the forums and see how much Cuyo and I have been missing you, Temuchin. Welcome back.
Check out my book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
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- Temuchin Khan
- Posts: 1845
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
I was looking at this, and decided one or two adjustments were in order, particularly to the Goblin Piscator line.
Code: Select all
Orcish Pugnator -- unarmored; club (high damage, low reps) & whip (melee impact, low damage, high reps)
-> Orcish Paegniarius -- whip (gains marksman) & club; gains shield (strapped to arm)
-> Orcish Bestiarius -- unarmored; whip (gains marksman) & spear, loses club
Orcish Gallus -- longsword (high damage, low reps), helmet, no shield
-> Orcish Murmillo -- longsword, helmet with face guard, shield, gains charge (blade) in addition to normal blade attack
-> Orcish Provocator -- longsword (gains marksman), breastplate, helmet, shield
-> Orcish Dimacherius -- two swords (high damage, high reps), but low resistances (for a lvl 2), no helmet, no shield, no armor
Orcish Samnis -- short sword (low damage, high reps), helmet, shield
-> Orcish Hoplomachus -- short sword, breastplate, helmet, shield, gets better resistances, gains spear
-> Orcish Secutor -- short sword (gains marksman), helmet with face guard, shield
-> Orcish Thraex -- sickle-sword (medium reps, medium damage), helmet, shield; no special abilities or additional armor, but greater speed.
Goblin Piscator -- unarmored; net (ranged impact, slow, low damage, low reps) & trident (melee pierce, high damage, low reps); scout line
-> Goblin Retiarius -- gains dagger (low damage, low reps) and shoulder guard, gains skirmisher; net given iron studs to deal more damage
-> Goblin Laquerius -- has lasso (ranged impact, slow, low damage, high reps) rather than net, has lance (firststrike) rather than trident, unarmored
Goblin Latronis -> Goblin Venator -- archer line
-> Goblin Essedarius -- archer in fox-drawn chariot; faster, but not as good on defense
Check out my book!
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
https://www.amazon.com/dp/1956715029/re ... oks&sr=1-1
Re: Chariots
Traditional chariots won't work, so just rethink them, use something called Lemures Equus Plaustrum a "ghost horse chariot".
A chariot drawn by a white ball of ectoplasmic energy which is actually the spirit of a dead horse bound by necromancy to a specific chariot, that would easily fit within the horse square.
Not sure what works better, plaustrum or chariot. Or if "ghost chariot" and "ghost charioteer" works in a sentence.
A chariot drawn by a white ball of ectoplasmic energy which is actually the spirit of a dead horse bound by necromancy to a specific chariot, that would easily fit within the horse square.
Not sure what works better, plaustrum or chariot. Or if "ghost chariot" and "ghost charioteer" works in a sentence.
I don't think of the Orces Gentorum as particularly necromantic...
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
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- Maeglin Dubh
- Moderator Emeritus
- Posts: 1154
- Joined: November 16th, 2005, 8:38 pm
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Or magical...Maeglin Dubh wrote:Or necromantic at all....
They usually leave that to their undead counterparts, they prefer brutish combat.
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