[Historical] Campaign-Rebirth of the North

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Mortsubite
Posts: 42
Joined: August 5th, 2004, 11:22 pm
Location: Warrenville

Error message- Stolen Gold- 1.8 & 1.9

Post by Mortsubite »

I am getting an error message that prevents me from playing Stolen Gold on both versions 1.8 and 1.9:

"The game could not be loaded: load_game_failed. Invalid starting position (0,0) for the leader of side 6."

Aaaarrrrrgghhhhhh!!!!
"Imagine waking up in the morning and realizing that's as good as you're going to feel all day" - Dean Martin on sobriety.
freim
Retired Terrain Art Director
Posts: 1113
Joined: November 29th, 2003, 11:40 pm
Location: Norway

Post by freim »

Taurus wrote:I get most of the portraits from different sites on the internet. But I always make sure to contact the artist and get his/her permission to use them. Most of the time they don't have problem with it.
I'm sorry, but I have a very hard time believing this.

I can't imagine Larry Elmore (which has made several of the images you use) would allow or even be able to GPL images that he made for TSR's Dragonlance series.

I will delete the campaign from the campaign server for now. Do not upload it again until you have either removed the images or can point to a webpage which states that these images are released under the GPL.
Taurus
Inactive Developer
Posts: 674
Joined: May 4th, 2005, 8:16 pm
Location: Canada

Post by Taurus »

frame wrote: I'm sorry, but I have a very hard time believing this.

I can't imagine Larry Elmore (which has made several of the images you use) would allow or even be able to GPL images that he made for TSR's Dragonlance series.

I will delete the campaign from the campaign server for now. Do not upload it again until you have either removed the images or can point to a webpage which states that these images are released under the GPL.
You know, I think these images are becomming more trouble then they are worth. I will start by deleating all of Larry Elmore's images and gradually replace the rest. For the other artists I have emails directally from the artists themselves stating that I can use the images - which I can foreward to you if you want. But to be on the safe side I will still replace them.

Larry Elmore is the only artist I don't have direct permission to use his artwork. I read on his webpage when I originally was getting the images, that it is ok to use them for any non-commercial purpose. At the time (although I know better now) I thought that ment it was ok to use them. I have since emailed him but haven't recieved a reply.

I know this thing is my fault and I should have gotten to it sooner. Sorry :(

Oh, and thanks for pointing that bug out Mortsubite. I'll get that fixed as soon as I can.

P.S. If anybody want's to do any portraits to replace the ones I have, I will be happy to use them.
Creater of the campaign, "Northern Rebirth"

Compleater of the campaign, "Son of the Black Eye"
Taurus
Inactive Developer
Posts: 674
Joined: May 4th, 2005, 8:16 pm
Location: Canada

Post by Taurus »

Ok, I took all of Larry Elmore's portraits off and just put some temporary ones up instead (until I get some new ones). And I fixed that bug that Mortsubite pointed out. At least now it's back up on the server. :?
Creater of the campaign, "Northern Rebirth"

Compleater of the campaign, "Son of the Black Eye"
Steelclad Brian
Posts: 110
Joined: November 15th, 2005, 5:26 am

Post by Steelclad Brian »

It seems like an interesting and ambitious campaign, but I'm having a hard time playing through it because the first two scenarios have just been so enormous in scale and so unpredictable. The peasant uprising was a cool idea, but controlling dozens of level zero units is tedious, particularly if you have to rely on weird variables like if the computer will attack the other computer to win. Similiarly, the second scenario is so utterly overwhelming, long, and unpredictable I don't particularly feel motivated to try and figure out how to beat it when I could be playing another campaign with an easier learning curve.

I'll give the second scenario another try, but I don't really know where to begin.
Taurus
Inactive Developer
Posts: 674
Joined: May 4th, 2005, 8:16 pm
Location: Canada

Post by Taurus »

Steelclad Brian wrote:It seems like an interesting and ambitious campaign, but I'm having a hard time playing through it because the first two scenarios have just been so enormous in scale and so unpredictable. The peasant uprising was a cool idea, but controlling dozens of level zero units is tedious, particularly if you have to rely on weird variables like if the computer will attack the other computer to win. Similiarly, the second scenario is so utterly overwhelming, long, and unpredictable I don't particularly feel motivated to try and figure out how to beat it when I could be playing another campaign with an easier learning curve.

I'll give the second scenario another try, but I don't really know where to begin.
Thanks for the imput Brian. I think that if you are expecting to play a campaign where each scenario is short, uses only a few units, and where you save/load every seccond turn in order to build up your army, then you shouldn't be playing this campaign. This campaign leans towards bigger "epic" scenarios which should take a few hours each to compleate. You will be dealing with rather large armies so if some of your leveled up units die, then you don't have to save/load otherwise face doom in the next scenario. The scenarios shouldn't be too unpredictable, where you have to spend hours upon hours trying to figure them out. On the other hand, they aren't mindless either - you do have to scout, probe, think and plan your moves. And most of the time there is more then one route to victory as well.

Thank you for your imput however. I do try to make a campaign that everyone will likes, but on the other hand, if you try to please all, you end up pleasing none.
Creater of the campaign, "Northern Rebirth"

Compleater of the campaign, "Son of the Black Eye"
freim
Retired Terrain Art Director
Posts: 1113
Joined: November 29th, 2003, 11:40 pm
Location: Norway

Post by freim »

Taurus wrote: You know, I think these images are becomming more trouble then they are worth. I will start by deleating all of Larry Elmore's images and gradually replace the rest. For the other artists I have emails directally from the artists themselves stating that I can use the images - which I can foreward to you if you want. But to be on the safe side I will still replace them.

Larry Elmore is the only artist I don't have direct permission to use his artwork. I read on his webpage when I originally was getting the images, that it is ok to use them for any non-commercial purpose. At the time (although I know better now) I thought that ment it was ok to use them. I have since emailed him but haven't recieved a reply.

I know this thing is my fault and I should have gotten to it sooner. Sorry :(
Ok, if you have permission for the others to use under GPL (which indeed does mean that they can be used for commercial purpose as described in the license) then it's fine. I'm glad you want to replace them anyway, it's better to have original art imo.
Mortsubite
Posts: 42
Joined: August 5th, 2004, 11:22 pm
Location: Warrenville

Error message- Get the Gold

Post by Mortsubite »

I am getting an error message that prevents me from playing Get the Gold on version 2.0.1

"The game could not be loaded: load_game_failed. Invalid starting position (0,0) for the leader of side 4."

Again "Aaaarrrrrgghhhhhh!!!!" says I.
"Imagine waking up in the morning and realizing that's as good as you're going to feel all day" - Dean Martin on sobriety.
Taurus
Inactive Developer
Posts: 674
Joined: May 4th, 2005, 8:16 pm
Location: Canada

Re: Error message- Get the Gold

Post by Taurus »

Mortsubite wrote:I am getting an error message that prevents me from playing Get the Gold on version 2.0.1

"The game could not be loaded: load_game_failed. Invalid starting position (0,0) for the leader of side 4."

Again "Aaaarrrrrgghhhhhh!!!!" says I.
2.0.1 :-S Last version I posted was 1.10. But anyhow, thanks again for pointing out that error. As of Wesnoth version 1.0.2, you have to put "no_leader=yes" if a side doesen't have a leader. All the codeing was done before that so that is the source of the problem. In any case, i will try to have a fix up by saturday.
Creater of the campaign, "Northern Rebirth"

Compleater of the campaign, "Son of the Black Eye"
Mortsubite
Posts: 42
Joined: August 5th, 2004, 11:22 pm
Location: Warrenville

Post by Mortsubite »

Oops- sorry, you are right. The version is 1.10, not 2.0.1. I must have version 2 on the brain. I'll wait for your fix and test it out to the end of the campaign.
"Imagine waking up in the morning and realizing that's as good as you're going to feel all day" - Dean Martin on sobriety.
Taurus
Inactive Developer
Posts: 674
Joined: May 4th, 2005, 8:16 pm
Location: Canada

Post by Taurus »

Ok, I managed to get it out early this time :) Also, in addition to fixing that bug, I updated the transalations. According to wescamp, there should be a full German transalation. However, I am not really sure if it is working since when I go to change the language to German, I don't see German in the list... unless it is called something else. It's probobally a bonehead error, anyone care to point me in the right direction?
Creater of the campaign, "Northern Rebirth"

Compleater of the campaign, "Son of the Black Eye"
claus
Posts: 186
Joined: April 4th, 2005, 5:51 am

Post by claus »

The entries in the "language selection menu" are translated into their language, not into the currently selected language. (for example "German" is displayed as "Deutsch")
Taurus
Inactive Developer
Posts: 674
Joined: May 4th, 2005, 8:16 pm
Location: Canada

Post by Taurus »

claus wrote:The entries in the "language selection menu" are translated into their language, not into the currently selected language. (for example "German" is displayed as "Deutsch")
Thanks claus. I thought it was something like that. Now I can say for sure that the German transilation is working. Special thanks to Belchion for taking the time to transalate it.
Creater of the campaign, "Northern Rebirth"

Compleater of the campaign, "Son of the Black Eye"
Clint Eastwood
Posts: 13
Joined: December 27th, 2005, 5:22 pm

Post by Clint Eastwood »

After the to the mines map your supporter goes to your recall list and doesn't appear anymore in the begining of the map. But he and Tallin still talk to each other, and his name is replaced by Tallin's on the message box. I'm using the 1.0.2 version.
"I tried being reasonable, I didn't like it. "
Clint Eastwood
Taurus
Inactive Developer
Posts: 674
Joined: May 4th, 2005, 8:16 pm
Location: Canada

Post by Taurus »

Clint Eastwood wrote:After the to the mines map your supporter goes to your recall list and doesn't appear anymore in the begining of the map. But he and Tallin still talk to each other, and his name is replaced by Tallin's on the message box. I'm using the 1.0.2 version.
Thanks for bringing that up. Actually the problem was that the game would select a supporter from your recall list automatacally. Sometimes it would select Tallin because he was in the same unit line as the supporter, up till a certain point in the game anyway. Anyhow, I fixed the problem and the latest version is on the server. Thanks again for pointing that out.
Creater of the campaign, "Northern Rebirth"

Compleater of the campaign, "Son of the Black Eye"
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