Line art for New Kalenz Portrait

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scott
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Post by scott »

The specs remind me of this:

[edited so everyone can see the image]

I thought it was just elvish artistry.
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Last edited by scott on October 19th, 2005, 10:56 pm, edited 1 time in total.
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Zebulon
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Post by Zebulon »

I only get this :Image :?
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Jetrel
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Post by Jetrel »

Shading for the face & hair. A tough section, and one I'm likely to revisit at the end of this job. Still much more left to be done on other sections of the picture, but this is how I have to attack these things - chiseling away at them for a few hours now and then, in those rare moments of free time.

In fact, I've noticed a few things I've done wrong, but the correction of those is a tale for another time.

Image
deserter
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Post by deserter »

Sorry to say it this late but doesn't the same wind affect his hair that effects the cape?
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Post by Darth Fool »

doh!
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Post by Woodwizzle »

Elven Hairspray, come on, you knew that. =)
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deserter
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Post by deserter »

Woodwizzle wrote:Elven Hairspray, come on, you knew that. =)
Oh...
Well, now i know. :D
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Post by Heliomaster »

That looks awesome Jetryl!:)
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Jetrel
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Post by Jetrel »

deserter wrote:Sorry to say it this late but doesn't the same wind affect his hair that affects the cape?
Actually, that was thus far a deliberate choice - gusts of wind don't always hit the whole body. In this picture, I thought it would be more interesting to leave much of his hair hanging down. Wind, like light, is not necessarily a global effect. This type of stuff is used all the time in that Burne Hogarth book I've been reading.

Who knows - I might add in some strands being pulled by the wind to the left of his head... the litmus test is really "does it look good". I haven't tried it yet, so I don't know.

just keep in mind that I *did* think about that when I drew it.
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Kestenvarn
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Post by Kestenvarn »

Looking pretty good. Waiting to see how [future] shading affects some of the other parts, hopefully making them less flat.
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turin
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Post by turin »

(hate to borrow smilies from other sites but...)
Image This is awesome.

So, to get this right... what sections of the portrait do you have final coloring for? Any? I can tell which are shaded, but not which are colored.
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Jetrel
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Post by Jetrel »

turin wrote:(hate to borrow smilies from other sites but...)
Image This is awesome.
:oops: It's quite nice to have finally gotten good enough that.. well, you know...
turin wrote:So, to get this right... what sections of the portrait do you have final coloring for? Any? I can tell which are shaded, but not which are colored.
That which is shaded. And even then, the beauty of photoshop, especially when combined with the nice, sane way I've gone about doing this image (especially when compared to, say, my konrad image :shudder:) means that I can change my mind later.

His gray shirt will likely take on a slight green hue, or at least have vauge trappings of being green (hopefully a pattern). All in all - vaguely inspired by the sprite, but toned down for the big screen.
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Post by Woodwizzle »

Though this portrait is badass it doesn't at all match his unit graphic. Are they gonna be updated? I was also thinking about trying to color manip the lisar unit graphics to better match your wonderful lisar portrait. Is that cool? or is someone else working on that?
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Jetrel
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Post by Jetrel »

I've uploaded what I've got done so far to SVN. Don't anyone get the idea that this portrait is finished.

It ain't. In fact, there are several things wrong with the face - I might have to redraw his entire head, though I'll be shooting for the same grim, gritty character.

However, it matches the other portraits immensely better than that other POS portrait I put in did (which I put it because it, itself, was a much better match than the one before -it-). I'm currently investigating means to remove the flaws from this image - more on this several days/weeks from now, when I actually remove said flaws.

This will be a failure I learn a lot from - hopefully I can save this image just by fixing his head - I don't think anything else is misdrawn.
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Jetrel
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Post by Jetrel »

I've bumped the sword discussion over to Off-Topic, since at this point that's what it is. Being the person executing an action here, I've made an executive decision about doing something one way. The important thing is getting the image done.

----

Anyways, I've completely reconstructed his head, and this time, it should be perspective-correct. I don't have any eyes on there yet, because the eyes I did draw were inadequate. I need to sit down and do some nice, solid study of those things, and hopefully amend a long-running problem of mine.

Eyes in a 3/4 (or any angled) perspective are very difficult to get right for the vast majority of figure artists, and I am no exception - nor, in fact, are most professional artists. I do need to break in the "eyes are orbs, not flat shapes on the surface of the face" thing - my left brain understands it just fine, now it's time to drill that into the right side. I think this is what has caused most of my problems, and I'm tired of relying on luck to get eyes right, and thus make my pictures look good. It doesn't happen often enough (read - all the time).

Anyways, just to forestall one obvious comment - NO, I did not lose/delete any of the coloring (except for the face, since it's being remade). To make a correction like this, it's easiest to do it in my line art file, hence the black and white image.

Image
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