Search found 893 matches
- June 10th, 2025, 10:01 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8251
- Views: 2547368
- June 10th, 2025, 12:41 pm
- Forum: WML Workshop
- Topic: filter_adjacent in resistance tag not working
- Replies: 31
- Views: 570
Re: filter_adjacent in resistance tag not working
Wouldn't it be confusing to make a different rule just for one specific case that works differently from the way filters work everywhere else?
- June 10th, 2025, 12:21 pm
- Forum: WML Workshop
- Topic: filter_adjacent in resistance tag not working
- Replies: 31
- Views: 570
Re: filter_adjacent in resistance tag not working
If filter_adjacent are 'added', then what is the point of being able to put several in the same ability? Isn't it just a general rule that listing multiple filters (of any type) is equivalent to combining them with [and] ? See the example in Writing complex filters : "...a simple rule: [and] t...
- June 10th, 2025, 11:31 am
- Forum: Lua Labs
- Topic: Another basic lua query
- Replies: 15
- Views: 1440
Re: Another basic lua query: location set
I guess the actual code to generate a random location from a location set named reach_locs would be something like: local rand_x,rand_y = location_set.random(reach_locs) The wiki doesn't give an example so I'd like to check syntax. (Doesn't seem to be used in any .lua files the BfW directory tree n...
- June 9th, 2025, 9:43 pm
- Forum: Liberty
- Topic: Scenario Review: Liberty 8 - Glory
- Replies: 61
- Views: 93404
- June 9th, 2025, 2:52 pm
- Forum: Lua Labs
- Topic: Another basic lua query
- Replies: 15
- Views: 1440
Re: Another basic lua query: location set
Did you try location_set.random ?
- June 9th, 2025, 1:36 pm
- Forum: WML Workshop
- Topic: filter_adjacent in resistance tag not working
- Replies: 31
- Views: 570
Re: filter_adjacent in resistance tag not working
Surely the wiki needs to be fixed then? Isn't it telling people to do the exact opposite of that?
- June 9th, 2025, 1:20 pm
- Forum: WML Workshop
- Topic: filter_adjacent in resistance tag not working
- Replies: 31
- Views: 570
Re: filter_adjacent in resistance tag not working
Is that really true? The documentation for [filter_adjacent] says specifically not to do that.newfrenchy83 wrote: ↑June 9th, 2025, 12:57 pm you must use [filter_adjacent] in a [filter] tag for this to work.
- June 6th, 2025, 7:16 pm
- Forum: Users’ Forum
- Topic: Why do I "like" this game so much?
- Replies: 6
- Views: 408
Re: Why do I "like" this game so much?
Maybe try 0 A.D. then? (It can't be modern if it is 2000 years old)
- June 1st, 2025, 9:23 am
- Forum: Technical Support
- Topic: Crashy Bug on Mac OS, maybe a memory leak
- Replies: 8
- Views: 13497
Re: Crashy Bug on Mac OS, maybe a memory leak
Note that the cause of this issue has possibly been identified and fixed already (and the fix should be in the next release).
https://github.com/wesnoth/wesnoth/issues/10031
https://github.com/wesnoth/wesnoth/issues/10031
- May 30th, 2025, 6:43 pm
- Forum: WML Workshop
- Topic: My Era not loading with no error message
- Replies: 28
- Views: 635
Re: My Era not loading with no error message
The faction loads, the only problem now is that none of my units' sprites load, all recruitable units and their advancements are completely invisible. Log says "error image: could not open image 'images/units/alliance/ft_footman.png'" for all units. I checked to make sure that their unit ...
- May 30th, 2025, 5:51 pm
- Forum: WML Workshop
- Topic: My Era not loading with no error message
- Replies: 28
- Views: 635
Re: My Era not loading with no error message
Originally that was what I tried to do, I looked at the _main.cfg file for Era of Magic, and did my best to replicate the parts I thought were applicable to me. OK, beware that the Era of Magic is a bit complicated, but we can still work with that... Line 37 of the _main.cfg file for the Era of Mag...
- May 30th, 2025, 5:04 pm
- Forum: WML Workshop
- Topic: My Era not loading with no error message
- Replies: 28
- Views: 635
Re: My Era not loading with no error message
Actually I did get some AI help on a couple of the main files (can't trust those darn machines) What specifically am I attempting to do here? Is there a guide I could follow? Thanks for bearing with me, I know I must seem like a total buffoon (sort of am) I'll retry so code I handwrote from the &qu...
- May 30th, 2025, 4:15 pm
- Forum: WML Workshop
- Topic: My Era not loading with no error message
- Replies: 28
- Views: 635
Re: My Era not loading with no error message
Was any of this code generated by an AI?ArchMessenger wrote: ↑May 30th, 2025, 4:09 pm I'll be honest I'm not a seasoned coder, most of my stuff is copy-pasted with some renaming, so I don't remember where I took that from
It looks like it may be hallucinating WML tags that don't actually exist...
- May 30th, 2025, 1:02 pm
- Forum: WML Workshop
- Topic: My Era not loading with no error message
- Replies: 28
- Views: 635
Re: My Era not loading with no error message
I would, the only thing is that the mod takes a lot of inspiration from another video game that I don't own the IP to, (for that reason I wasn't planning on posting the completed product, just keep it to myself) It would be okay if I shared it then on this forum though? It seemed like there were so...