Search found 321 matches

by gnombat
January 18th, 2021, 3:44 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7478
Views: 1451123

Re: Legend of the Invincibles

I think you are right thinking this comes from a version problem. Wesnoth and LotI have changed a lot in two years. What version of Wesnoth are you currently using. Two years ago, you were probably still using Wesnoth 1.12. try installing it, dl LotI on it and load your old save on it. If I am righ...
by gnombat
January 14th, 2021, 1:31 pm
Forum: Coder’s Corner
Topic: Questions about replays, random seed, recruit and unit checksum
Replies: 7
Views: 1480

Re: Questions about replays, random seed, recruit and unit checksum

:? It seems a lot simpler just to keep an old version of the game installed to view old replays...
by gnombat
December 20th, 2020, 10:32 pm
Forum: Users’ Forum
Topic: How is the in-game editor used?
Replies: 33
Views: 1291

Re: How is the in-game editor used?

Before you clear out a feature, it would be interesting to know why people don't use it. It the reason they don't use it is that it needs some improvement before it becomes usable and that improvement is feasible, it might be worth keeping. I think it's just that the scenario-related features in th...
by gnombat
December 20th, 2020, 9:37 pm
Forum: Users’ Forum
Topic: Mainline and UMC lore
Replies: 7
Views: 429

Re: Mainline and UMC lore

I agree that A New Order is good but it doesn't really seem to fit in with much of the rest of the lore in either mainline or in any other UMC; most campaigns tend to act like it never happened. There wouldn't be many campaigns that could potentially mention the events of A New Order , since it occ...
by gnombat
December 15th, 2020, 12:59 am
Forum: Scenario & Campaign Development
Topic: From Rocks and Blood - Troll Campaign
Replies: 23
Views: 3346

Re: From Rocks and Blood - Troll Campaign

It's the nagas, the player is facing them level 21. Some of my units are making human sounds when they are wounded. I want to rethink totally this faction because I think I created a simple mirror of merfolk race, strategically speaking. I really love nagas and want to explore this race. Some chang...
by gnombat
December 11th, 2020, 5:34 pm
Forum: Technical Support
Topic: unable to join main 1.14 server
Replies: 11
Views: 1156

Re: unable to join main 1.14 server

bitcoin wrote: December 11th, 2020, 4:09 pm is the main server on ?
You can check if the main server is running here:

https://status.wesnoth.org/

It seems to be up and running right now (I'm not sure if it was when you tried it before).
by gnombat
December 11th, 2020, 5:31 pm
Forum: WML Workshop
Topic: Error when uploading an add-on
Replies: 11
Views: 1566

Re: Error when uploading an add-on

If there's a bad/hidden file in the folder, you could probably just do this: Delete the entire From_rocks_and_blood folder (I'm assuming you have a backup of all your add-on files somewhere!) Re-create the From_rocks_and_blood folder (using New > Folder in Windows) Copy all your add-on files into th...
by gnombat
December 10th, 2020, 3:49 pm
Forum: Strategies & Tips
Topic: my Outpost hurts Hard
Replies: 56
Views: 11574

Re: my Outpost hurts Hard

If I had to suggest a scale... Most of the difficulties in this scale sound reasonable to me, except this one I'm not sure about: Beginner -- Suitable for players who understand the rules well, but who have little understanding of strategies like troop rotation, zones of control, kiting, and day/ni...
by gnombat
December 9th, 2020, 3:43 pm
Forum: WML Workshop
Topic: Build your own faction - How to proceed?
Replies: 8
Views: 249

Re: Build your own faction - How to proceed?

In single-player, you don't need to make an era to make a faction. I tried googling "wesnoth single-play faction", but did not find anything meaningful. Can you give me a hint how factions are called in singleplayer? Since I can't find an explanation on that? Factions really only exist in...
by gnombat
December 1st, 2020, 2:20 pm
Forum: Scenario & Campaign Development
Topic: Single player scenario: "Forward They Cried"
Replies: 39
Views: 16809

Re: Single player scenario: "Forward They Cried"

Are you going to be updating the version on the 1.14 server, too? A backport might bring about errors or complications. However, I shall try it out and see if I can bring v1.0.4 to the 1.14.x server as well. For starters, I have to revert the type changes for the Naga guards. Ringcaster and Ophidia...
by gnombat
December 1st, 2020, 1:53 pm
Forum: Writers’ Forum
Topic: The Mists of Time: Reimagining Irdya as Earth's Mythical Past
Replies: 4
Views: 306

Re: The Mists of Time: Reimagining Irdya as Earth's Mythical Past

Andrettin wrote: November 30th, 2020, 10:08 pm Reimagining Irdya as our Earth's fictional past brings up the question of what happens then to the Under the Burning Suns storyline, since it is set in Irdya's far future.
That seems to suggest yet another possibility: Irdya is actually our Earth's future. ^_^
by gnombat
December 1st, 2020, 1:28 pm
Forum: Ideas
Topic: #ifdef NORMAL, HARD
Replies: 19
Views: 615

Re: #ifdef NORMAL, HARD

Thanks. I guess I just don't see why WML needs to involve preprocessors or symbols. I guess historical reasons why it is how it is. Specifically, the preprocessor is a feature found in the C (and C++) programming language. The Wesnoth preprocessor is very similar in design and syntax to the C/C++ p...
by gnombat
November 21st, 2020, 8:31 pm
Forum: Writers’ Forum
Topic: Knalgan Outlaws' Masks versus Dwarven Taboo
Replies: 6
Views: 401

Re: Knalgan Outlaws' Masks versus Dwarven Taboo

How come they ally themselves the most eagerly with the human faction that mask themselves daily, as seen on Outlaws, Assassins, Trappers, Bandits and their advancements, for a reason not so different at all to the Masked Racist Dwarf Faction ? :hmm: I think it's mostly just for balance in multipla...
by gnombat
November 13th, 2020, 8:36 pm
Forum: WML Workshop
Topic: Struggling to Get My Campaign to Load
Replies: 5
Views: 206

Re: Struggling to Get My Campaign to Load

Use an [event] with name=moveto . Inside of that, filter by side (the side of the unit that just moved to a hex) and x and y (the coordinates of the hex). Then tell it to [endlevel] with result=defeat . There's an example of this in some mainline campaign scenarios, e.g., "Weldyn Besieged"...
by gnombat
November 10th, 2020, 5:30 am
Forum: Strategies & Tips
Topic: How do you get better in Campaigns?
Replies: 8
Views: 1201

Re: How do you get better in Campaigns?

It sounds like you're playing a campaign, for the first time through, on one of the harder difficulties (maybe the hardest)? Obviously, it's up to you what difficulty you choose, but for most campaigns, I think the harder difficulties are designed more to improve the replay value of the campaign, ra...