Search found 9 matches

by Orick
July 18th, 2010, 12:15 pm
Forum: Scenario & Campaign Development
Topic: Modifiable Android Project (new MP scenarios coming soon!)
Replies: 17
Views: 6976

Re: Modifiable Android Project (Beta 0.9.5 Released)

Makes no sense. I was killed after few turns, due to lack of energy. How on earth could I charge my android?! Needs a lot of work.
by Orick
July 16th, 2010, 7:49 am
Forum: Scenario & Campaign Development
Topic: Blademasters (campaign idea)
Replies: 1
Views: 648

Blademasters (campaign idea)

Hello, it’s an idea of mine, which is somehow a response to all folks, who wanted a „Star Wars” mod. The main character of this setting is somehow connected to Jedi/Sith warriors (guys with their unique swords, masters of weapon, using their special powers and following a strict code), but in fantas...
by Orick
February 27th, 2010, 10:15 am
Forum: Multiplayer Development
Topic: Brotherhood of Light - Multiplayer RPG Scenario
Replies: 233
Views: 87758

Re: Brotherhood of Light - Multiplayer RPG Scenario (0.5.7)

Yeah, if you insist on roleplaying, then just play your roles in game, there's an option to communicate ;] What's more, Brotherhood of light is really long and it would take you ages to finish it by e-mail. Here's the save with the bug which I mentioned before. I don't know if this file is ok, cause...
by Orick
February 26th, 2010, 7:28 am
Forum: Multiplayer Development
Topic: Brotherhood of Light - Multiplayer RPG Scenario
Replies: 233
Views: 87758

Re: Brotherhood of Light - Multiplayer RPG Scenario (0.5.7)

I've finished this scenario yesterday with our cousins. It was totally awesome, good work indeed. Anyway, we found a funny bug - one of our mages had "lighting" in his attacks even if he didn't cast the spell. Was it your intension to "learn" lighting after three or four "c...
by Orick
February 26th, 2010, 7:04 am
Forum: Multiplayer Development
Topic: Brotherhood of Light - Multiplayer RPG Scenario
Replies: 233
Views: 87758

Re: Brotherhood of Light - Multiplayer RPG Scenario (0.5.7)

I think yes, because I played it with team of 3 guys. Wasn't too difficult, apart from final fight, which was a real challenge - but that's why it's a final fight :P
by Orick
February 24th, 2010, 5:30 pm
Forum: Multiplayer Development
Topic: Into The Underworld - MP RPG!
Replies: 78
Views: 39153

Re: Into The Underworld - MP RPG!

But maybe even idea of having 1 HP to move on would work - you can be poisoned by stepping on some hexes while exploring the swamps, so it wouldn't be so difficult to lower your HP :P
by Orick
February 24th, 2010, 2:01 pm
Forum: Off-Topic
Topic: Books discussion
Replies: 1067
Views: 413863

Re: What are you reading right now?

Catch 22. For the 31243324 time. I am going to refer to this book in forthcoming exams in school, so I had to remember some things. ;]

I simply love it, I laugh everytime :)
by Orick
February 24th, 2010, 10:34 am
Forum: Multiplayer Development
Topic: Brotherhood of Light - Multiplayer RPG Scenario
Replies: 233
Views: 87758

Re: Brotherhood of Light - Multiplayer RPG Scenario (0.5.7)

I've finished this scenario yesterday with our cousins. It was totally awesome, good work indeed. Anyway, we found a funny bug - one of our mages had "lighting" in his attacks even if he didn't cast the spell. Was it your intension to "learn" lighting after three or four "ca...
by Orick
February 24th, 2010, 10:25 am
Forum: Multiplayer Development
Topic: Into The Underworld - MP RPG!
Replies: 78
Views: 39153

Re: Into The Underworld - MP RPG!

I've just downloaded your scenario and it's simply perfect. I love the reference to the "Brotherhood of Light" (encounter with four brothers in the beginning) which I have also enjoyed. Anyway - The Swamps. Shouldn't the beasts spawn from time to time? I've killed all of them before I foun...