Search found 9 matches
- December 29th, 2009, 4:53 pm
- Forum: Users’ Forum
- Topic: The old iPhone port thread
- Replies: 204
- Views: 58489
Re: Wesnoth for iPhone out now!
I would also like to support the last two posters in their request for more easily visible resistances.
- December 22nd, 2009, 4:36 am
- Forum: Users’ Forum
- Topic: The old iPhone port thread
- Replies: 204
- Views: 58489
Re: Wesnoth for iPhone out now!
Actually was going to download the free version. Couldn't take the crashing anymore. But when I clicked on applications in iTunes, there it was!
- December 20th, 2009, 6:27 pm
- Forum: Users’ Forum
- Topic: The old iPhone port thread
- Replies: 204
- Views: 58489
Re: Wesnoth for iPhone out now!
I think this is a brilliant idea. Then, you can download other campains as you go, based on your interest in them. This seems better than getting them all at once.
- December 16th, 2009, 7:33 pm
- Forum: Users’ Forum
- Topic: The old iPhone port thread
- Replies: 204
- Views: 58489
Re: Wesnoth for iPhone out now!
This was discussed earlier in the thread. Essentially you're paying for the work that KylePoole has done in porting the game to iPhone.
- December 16th, 2009, 3:53 pm
- Forum: Users’ Forum
- Topic: The old iPhone port thread
- Replies: 204
- Views: 58489
Re: Wesnoth for iPhone out now!
From another thread on this forum. ...5) Zoom has to wait until the framerate is improved, or it will run even slower if it has to draw 4x the stuff at 1/2 scale... Thanks for the suggestions! Also, http://wesnoth.kylepoole.com for some suggestions on getting 1.0 to run a bit more smoothly (specific...
- December 14th, 2009, 9:35 pm
- Forum: Users’ Forum
- Topic: The old iPhone port thread
- Replies: 204
- Views: 58489
Re: Wesnoth for iPhone out now!
Indeed, and seconded.aegil wrote:Thanks JemDaddyO, for making me wish I was a beta tester... *hits refresh on the app store some more*
- December 12th, 2009, 4:56 pm
- Forum: Users’ Forum
- Topic: The old iPhone port thread
- Replies: 204
- Views: 58489
Re: Wesnoth for iPhone out now!
Hmmm, about the icon, it seems that users click on a game for more info based on a good icon. Icons with characters look a lot better than others. I also plan to have a new icon for each episode, with something to do with the featured campaign. Here's the next icon for Invasion from the Unknown, it...
- December 11th, 2009, 3:54 pm
- Forum: Users’ Forum
- Topic: The old iPhone port thread
- Replies: 204
- Views: 58489
Re: Wesnoth for iPhone out now!
After some more time spent with the game, I have to say I'm anticipating the update greatly. There are some pretty severe bugs and issues with this release. I'd like to second the suggestion to use the Wesnoth shield as an icon rather than the current one. It's very busy for such a small space. Also...
- December 10th, 2009, 2:27 pm
- Forum: Users’ Forum
- Topic: The old iPhone port thread
- Replies: 204
- Views: 58489
Re: Wesnoth for iPhone out now!
I'd just like to add myself to the list of people who have said this game is great. I was unaware of Wesnoth before the release of the iPhone client and now I've been enjoying both the OSX version and iPhone. Thanks for all the work that goes into this project, and the 4.99 was very reasonable consi...