Search found 21 matches

by Kerth
December 21st, 2009, 11:38 pm
Forum: Art Workshop
Topic: Gremlin Era Graphics
Replies: 42
Views: 10734

Re: Gremlin Era Graphics

You could use photoscape for easy gif animations. It's free.
by Kerth
December 21st, 2009, 3:03 am
Forum: Art Workshop
Topic: Cactose
Replies: 22
Views: 7610

Re: Cactose

Uh... I'll save the melee and ranged for last. Working with multiple frames is scary D: I'm going to sidetrack and do an attempt at a defense. The face is the least thorny part of the Cactose, so he protects his face as a defense. I think I'll try to do a slamming animation for the melee, like a clu...
by Kerth
December 21st, 2009, 2:25 am
Forum: Scenario & Campaign Development
Topic: The Sojournings of Grog (3.6.1 is out)
Replies: 633
Views: 185272

Re: The Sojournings of Grog (1.7)

I'm starting to attempt animations now... hopefully I'll have at least one done soon!
by Kerth
December 19th, 2009, 8:57 pm
Forum: Art Workshop
Topic: Cactose
Replies: 22
Views: 7610

Re: Cactose

Here's a first attempt at a melee attack. (I'm aware of the appearing/disappearing thorns, just seeing if this is going down the right path before fixing that)
by Kerth
December 19th, 2009, 3:42 am
Forum: Art Workshop
Topic: Cactose
Replies: 22
Views: 7610

Re: Criticism Request

Thread necro! Of course, it's my thread, and I don't see the need to make a new one when it is regarding the same subject. I finally have time to give it a melee, ranged, and defense sprite, but the problem is... I'm not sure exactly what to make the frames (i.e. what does he do for attack).
by Kerth
December 13th, 2009, 11:50 pm
Forum: Scenario & Campaign Development
Topic: The Sojournings of Grog (3.6.1 is out)
Replies: 633
Views: 185272

Re: The Sojournings of Grog (1.7)

Sorry, I've been terribly busy. Feel free to do what you want with the sprite. I'll get to it when I have the time.
by Kerth
October 31st, 2009, 2:37 am
Forum: Art Contributions
Topic: dismal's sprites for The Rise of Wesnoth
Replies: 8
Views: 4591

Re: dismal's sprites for The Rise of Wesnoth

Wow. That REALLY looks like the portrait! Nice job!
by Kerth
October 30th, 2009, 12:57 am
Forum: Scenario & Campaign Development
Topic: The Sojournings of Grog (3.6.1 is out)
Replies: 633
Views: 185272

Re: The Sojournings of Grog (1.7)

I'd create the other frames, myself, too. The Cactose sprite was actually made from some heavy editing of the Wose walking corpse... you can see the similarities if you look at the body, though. The arms were made all by myself. My idea for melee is the front arm pivots and looks a bit straighter, a...
by Kerth
October 27th, 2009, 12:55 am
Forum: Scenario & Campaign Development
Topic: A Matter of Perception (Better name needed)
Replies: 31
Views: 7741

Re: The Great War

Perhaps you could use saurians in there as the dragon's "minions", like in TRoW?
by Kerth
October 26th, 2009, 10:55 pm
Forum: Art Workshop
Topic: Cactose
Replies: 22
Views: 7610

Re: Criticism Request

I'm pretty sure I've gotten rid of all the pure black (The mouth is just really dark green, not black :p). I think it looks bad as a plain transparency with the checkered tile and everything with the brown/yellow spines (I had to darken them because they just looked silly), but when placed on a dese...
by Kerth
October 26th, 2009, 3:40 am
Forum: Art Workshop
Topic: Cactose
Replies: 22
Views: 7610

Re: Criticism Request

I need it to be woselike still, as it is a Cactus Wose, not just a walking Cactus, meaning it still needs the woselike features... I'm just trying to decide if this is the fine line where I stop, or if I should go further and do the vertical grooves that you suggest I do :/
by Kerth
October 26th, 2009, 12:36 am
Forum: Art Workshop
Topic: Cactose
Replies: 22
Views: 7610

Re: Criticism Request

I really don't know what I'm going to do about the root system... I didn't make this unit from scratch, fyi. I took the wose walking corpse and heavily edited it (you can see the similarities mostly in the body). The tree trunk is the best I can do... If I leave it like it is however, it may still g...
by Kerth
October 25th, 2009, 10:34 pm
Forum: Art Workshop
Topic: Cactose
Replies: 22
Views: 7610

Re: Criticism Request

I like the flower idea a lot :D . I did notice the lack of spines, I'm still trying to make them look good. I haven't spined the bottom of the Cactose (Cactus Wose) because I do agree it needs to look more like a cactus then roots. I do think the spines I did add help make it more of a cactus, thoug...
by Kerth
October 25th, 2009, 7:34 pm
Forum: Art Workshop
Topic: Cactose
Replies: 22
Views: 7610

Cactose

Alright, I'm trying to make my first unit (Cactose, for a user made campaign... and if they don't want I'm sure I can somebody too.). So far, I've got a rough draft of an idle stance done... I'd just like to see how to improve it. (i.e. I'm not very good at making shadows). I made the eyes magenta b...
by Kerth
October 25th, 2009, 4:41 am
Forum: Scenario & Campaign Development
Topic: The Sojournings of Grog (3.6.1 is out)
Replies: 633
Views: 185272

Re: The Sojournings of Grog (1.6)

If you haven't already got somebody working on the cactose, I'd like to try. I've only got the part of the idle stance right now, but I'd like to see if you think this is going down the right path :)


Also, I think A1 just went missing D: