Search found 8 matches

by theeggman85
January 3rd, 2009, 12:28 am
Forum: Technical Support
Topic: Dumb question about SurvivalXtreme
Replies: 3
Views: 781

Re: Dumb question about SurvivalXtreme

Wow, I knew that...

thanks for the help! (lol why did I not try that... -.-)
by theeggman85
January 3rd, 2009, 12:12 am
Forum: Technical Support
Topic: Dumb question about SurvivalXtreme
Replies: 3
Views: 781

Dumb question about SurvivalXtreme

I just downloaded the SurvivalXtreme maps addon as well as the actual SurvivalXtreme addon. However, I can't find a game mode or the maps I've downloaded when I go to start a game. How do I start this? Sorry for the dumb q, I'll bet the answer is really simple. *waits to be proven right*
by theeggman85
December 23rd, 2008, 9:45 pm
Forum: Multiplayer Development
Topic: Dark Forecast - create your own?
Replies: 10
Views: 2800

Re: Dark Forecast - create your own?

Oh I know no one will do the work for me, I'm talking in the place of people who have no idea what they're doing. I just think it would be appreciated among people who don't know how to edit these files if someone were to make a tutorial for doing this. I will give that cfg file a looksie
by theeggman85
December 23rd, 2008, 8:51 pm
Forum: Multiplayer Development
Topic: Dark Forecast - create your own?
Replies: 10
Views: 2800

Re: Dark Forecast - create your own?

Dark Forecast is full of pretty extreme WML, due to all the random variables. It even has a built in weather tracker that is smart enough to not repeat the same weather type twice in a row, even though it's random. If you just want to make a normal survival type of map I suggest you take a look at ...
by theeggman85
December 23rd, 2008, 12:54 am
Forum: Ideas
Topic: Adjustable AI strength
Replies: 17
Views: 4678

Re: Adjustable AI strength

I agree that adjusting AI should be easier, especially in multiplayer where only one of the AI's seems to make sense. Perhaps an AI intelligence slider, which would be hard to program I would assume. However, more clever AI would be amazing and a great addition to this game.
by theeggman85
December 21st, 2008, 11:13 pm
Forum: Multiplayer Development
Topic: Dark Forecast - create your own?
Replies: 10
Views: 2800

Re: Dark Forecast - create your own?

Peter the Great wrote:
theeggman85 wrote: What is that?
:shock: I'm surprised you have been in the dark.
I'm basically an uber Wesnoth n00b, so I don't know much. thanks for the link; I'll check that out.
by theeggman85
December 21st, 2008, 8:12 pm
Forum: Multiplayer Development
Topic: Dark Forecast - create your own?
Replies: 10
Views: 2800

Re: Dark Forecast - create your own?

Wintermute wrote:it is all done with WML.
What is that?
by theeggman85
December 21st, 2008, 6:42 am
Forum: Multiplayer Development
Topic: Dark Forecast - create your own?
Replies: 10
Views: 2800

Dark Forecast - create your own?

I want to try to create a Dark Forecast-style map for myself, but I don't know any python whatsoever. Can I somehow use a basic AI file to generate my enemies and make the objective, and then create my own map w/ cycling weather?