Search found 8 matches
- November 22nd, 2007, 9:37 pm
- Forum: Coder’s Corner
- Topic: Color Changes and Status
- Replies: 14
- Views: 7962
And the corresponding code is in /src/unit.cpp , in the unit::redraw() method if he is still interested. Moving back to WML Workshop as per... request. That's actually all I was really looking for here. Thnx, it's the most effective method for me thus far. Glad that there are plans for WML implemen...
- November 12th, 2007, 10:16 pm
- Forum: Coder’s Corner
- Topic: Color Changes and Status
- Replies: 14
- Views: 7962
- November 11th, 2007, 9:43 pm
- Forum: Coder’s Corner
- Topic: Color Changes and Status
- Replies: 14
- Views: 7962
Color Changes and Status
Where exactly is the code that causes a unit with status poisoned=yes to turn green and display the little green skull icon? Or to make a unit translucent when it has status hidden=yes ? I'm trying to make a weapon special that has a slightly different effect on HP and turns the unit red instead of ...
- October 5th, 2007, 11:32 pm
- Forum: Multiplayer Development
- Topic: AIs: Ideas for how to fix this AI problem?
- Replies: 1
- Views: 1060
AIs: Ideas for how to fix this AI problem?
It's starting to annoy me that the AI does not have a clue how to respond to units with Ambush or Nightstalk, or any other ability that makes units hide. I once fought the AI while playing Rebels, and it was Northerners; I retreated a Wose who had only 5HP left from its battle with a Goblin Knight, ...
- April 29th, 2007, 9:48 pm
- Forum: WML Workshop
- Topic: Modifying "Abilities"
- Replies: 3
- Views: 1730
Modifying "Abilities"
I'm teaching myself WML (although I'm still very new) and I'm having some trouble modifying abilities. The particular ability I want to make is a Weapon Special ability that will do damage to the player and all adjacent units (similar to the Explosive Bag in DotG, except it can be used indefinitely ...
- April 18th, 2007, 12:11 am
- Forum: Technical Support
- Topic: "Units" Folder can't be modified
- Replies: 3
- Views: 1188
- April 17th, 2007, 10:57 pm
- Forum: Technical Support
- Topic: "Units" Folder can't be modified
- Replies: 3
- Views: 1188
- April 14th, 2007, 9:24 pm
- Forum: Technical Support
- Topic: "Units" Folder can't be modified
- Replies: 3
- Views: 1188
"Units" Folder can't be modified
Hi, I've been playing the standard campaigns and add-on campaigns for a few months now without a problem. But now I'm trying to make my own campaign, with a few custom units, and when I create a new unit it can't be saved in the "Units" data folder without getting this error message: "...