Search found 18 matches
- December 26th, 2006, 6:23 am
- Forum: Game Development
- Topic: Good open source/free mac games
- Replies: 18
- Views: 8417
UFO:AI is built off Quake 2 and SDL, so in theory building for OSX shouldn't be impossible if you work from the Linux makefiles and aren't afraid to muddle through things, there isn't a mac binary because nobody from the Mac community is interested in helping make one it seems. *shrugs* Lazy so and ...
- December 23rd, 2006, 1:53 pm
- Forum: Game Development
- Topic: Dwarven Fortress
- Replies: 5
- Views: 4219
Nice to see people encountering Bay 12's games, some of the others are just as interesting if you have a look. I personally haven't played DF, it keeps on getting recommended to me by a friend, but I never seem to get away from LCS. Yeah EA should be shot, canning the development of DK3 was beyond c...
- December 22nd, 2006, 2:33 pm
- Forum: Game Development
- Topic: First person TBS
- Replies: 15
- Views: 6430
- December 19th, 2006, 8:33 am
- Forum: Game Development
- Topic: RTSFPS?
- Replies: 22
- Views: 8434
- December 19th, 2006, 3:01 am
- Forum: Game Development
- Topic: Planeshift
- Replies: 38
- Views: 15504
Actually it's partially my fault. I do understand what you're saying about the GPL, and the easiest explanation I can make is that it doesn't cover electronic distribution at all, only physical. I think maybe in my head I got confused with the LGPL which is more upto date (not sure right this second...
- December 19th, 2006, 2:29 am
- Forum: Game Development
- Topic: Planeshift
- Replies: 38
- Views: 15504
- December 19th, 2006, 2:22 am
- Forum: Game Development
- Topic: Planeshift
- Replies: 38
- Views: 15504
- December 19th, 2006, 1:48 am
- Forum: Game Development
- Topic: Planeshift
- Replies: 38
- Views: 15504
When I say not free I'm referring to monetary concepts in this case, and I never said closing the source, never even attempted to think it, since that is a breach of the license, just that Planeshift can easily be made a commercial product, which one person presented they couldn't since they used Cr...
- December 18th, 2006, 12:08 pm
- Forum: Game Development
- Topic: First person TBS
- Replies: 15
- Views: 6430
TBS still use fog of war to emulate the old line of sight. In many wargames you use a forward observer to spot for your artillery who obviously don't have LoS, Tribes used a similar idea on the FPS front with you being able to drop beacons or tag targets with a laser for indirect fire weaponry. All ...
- December 18th, 2006, 10:36 am
- Forum: WML Workshop
- Topic: Making cpu attackwithout thought
- Replies: 5
- Views: 1872
Well Orks are both big and ugly, while Elvcs tend to be fair skinned and light haired, add to the fact the Germans produced some of the finest weapons in both world wars. I still like to shoot a Mauser KAR-98 when I get the chance, which is a WWI rifle that got revamped into the KAR-98k for WWII (th...
- December 18th, 2006, 9:58 am
- Forum: Users’ Forum
- Topic: BfW art license
- Replies: 5
- Views: 1690
As a writer and coder I tend to like using the creative commons license, however I tend to leave the licensing of the art and sound upto the individual who produced it unless I specifically commissioned it and then it's between the artist and myself to butt heads until one of us gives in on the lice...
- December 18th, 2006, 9:49 am
- Forum: Users’ Forum
- Topic: How did you find out about Wesnoth?
- Replies: 666
- Views: 176442
- December 18th, 2006, 9:42 am
- Forum: WML Workshop
- Topic: Which WML Editors Do You Use?
- Replies: 18
- Views: 5523
- December 18th, 2006, 9:37 am
- Forum: WML Workshop
- Topic: Making cpu attackwithout thought
- Replies: 5
- Views: 1872
Not very realistic (Elves would be a bit closer than Orks), although I could just imagine an Ork done up with a moustache like Adolph's standing around yapping in a trench for a bit of fun. Have you done anything to them that might be causing their delay? While I could understand them sitting put in...
- December 18th, 2006, 7:17 am
- Forum: Game Development
- Topic: Planeshift
- Replies: 38
- Views: 15504
*sighs* Open Source != free by default. It is legal to charge for GPL'ed software provided you still make the source code available on request (it is possible to have a fee for source access legally BTW), in fact it's possible to do this under a lot of the common licenses. The GPL is one of the more...