Search found 13 matches

by Slayer
September 3rd, 2006, 8:10 pm
Forum: Game Development
Topic: Battle for Tidestone: web-based strategy RPG (in wesnoth?)
Replies: 11
Views: 6254

Well the fun lasted... for about 3 minutes. Thank god noone else had to play it. Its not that it was bad. It just had a TON of bugs and little glitches.
by Slayer
July 19th, 2006, 10:40 pm
Forum: Game Development
Topic: Wesnoth paper-based Roleplay
Replies: 31
Views: 10817

Acually IM making a D&D based Wesnoth game. Not thebest, but I wil play it with the members of my family that like D&D. Id show you the character sheet but I dont have one of dem scanner things for my printer.
by Slayer
July 18th, 2006, 6:44 pm
Forum: Game Development
Topic: Battle for Tidestone: web-based strategy RPG (in wesnoth?)
Replies: 11
Views: 6254

Currently Battle for Tidestone's link doesnt seem to work so I cant play it.
by Slayer
July 18th, 2006, 4:51 pm
Forum: Game Development
Topic: Help beta test Nexus War!
Replies: 14
Views: 5662

So has anyone played this yet? How did you find the gameplay and graphics? Ive been playing Nexus War for quite a while now. At first I stopped playing because the interface takes a while to get used to. The general goal of the game is (there really isnt an ACUAL goal) is to join a faction and then...
by Slayer
July 17th, 2006, 4:25 pm
Forum: Game Development
Topic: Battle for Tidestone: web-based strategy RPG (in wesnoth?)
Replies: 11
Views: 6254

It lookes interesting. I just registered but I didnt get da email yet.

[EDIT] I got the email and started the game. Its really cool. Just needs some updating. Whenever I go into the inventory i get some kind of error screen. (I am using Firefox if that matters)
by Slayer
July 17th, 2006, 3:35 pm
Forum: Users’ Forum
Topic: Where are Wesnoth players located?
Replies: 56
Views: 23143

I added mine to the list. (i have nothing else to do a you can see).
by Slayer
July 17th, 2006, 3:25 pm
Forum: Users’ Forum
Topic: On what version did you first play Wesnoth?
Replies: 305
Views: 89999

Oh god, I don't know. 0.7 maybe?
by Slayer
July 16th, 2006, 8:15 pm
Forum: Ideas
Topic: Save files names
Replies: 8
Views: 1911

ILikeProgramming wrote:If this were implemented subdirectories would be easy.

savenames = %c / - %n - %s - %t
I know it would be easy. I never said it would be hard. I just said it would be confusing. Not hard.
by Slayer
July 16th, 2006, 7:39 pm
Forum: Ideas
Topic: "Courteous Villaging"
Replies: 15
Views: 3187

Pretty good idea. But I agree with xtifr, it is getting really close to FPI.
by Slayer
July 16th, 2006, 7:31 pm
Forum: Ideas
Topic: Save files names
Replies: 8
Views: 1911

The idea seems interesting. The Wildcard idea seems WAY to confusing for the average player (ie: me). If I were a develaper (i know. i spelled it wrong)
I would add it into the game but, alas, I am not a developer (i know, i know). It seems like a good idea overall.
by Slayer
July 16th, 2006, 6:58 pm
Forum: Faction & Era Development
Topic: Imperial Multiplayer Era - version 0.17 released
Replies: 920
Views: 191408

Great era! I use it most of the time when I play the Al (In game it looks like Al not AI) and it doesnt seem to have many problems balance wise. Awsome looking units too.
by Slayer
July 16th, 2006, 6:52 pm
Forum: Users’ Forum
Topic: What's your favourite campaign?
Replies: 18
Views: 4669

I would say UtBS. I have never finished a campain (did I spell that right?) but UtBS seems to have the most origionality to it.
by Slayer
July 16th, 2006, 4:31 pm
Forum: Users’ Forum
Topic: How did you find out about Wesnoth?
Replies: 666
Views: 176591

I voted on From A Friend. That is the closest to A Family Member.