Search found 27 matches
- May 6th, 2006, 12:15 pm
- Forum: Technical Support
- Topic: Is there any plug-in API?
- Replies: 1
- Views: 695
There is no plugin api... :( but if ya don't mind digging in... the source code is darn good cpp ... nicely done at oob i feel... (some things could be easier) I just started going through the code myself trying to get familar... log.cpp contained statstic print out information for log file i belive...
- May 6th, 2006, 11:35 am
- Forum: Strategies & Tips
- Topic: nonsense about MP versions relating to Undead strats
- Replies: 9
- Views: 3233
- May 6th, 2006, 11:32 am
- Forum: Strategies & Tips
- Topic: Arguments over sound undead strategies
- Replies: 24
- Views: 5668
- May 6th, 2006, 11:00 am
- Forum: Strategies & Tips
- Topic: Arguments over sound undead strategies
- Replies: 24
- Views: 5668
yup the wml i used was considering the stable version ... which is used majority for multiplayer. Really? cos, I said in the other thread: I'm sorry, but have you even looked at the pole in the users forum? Currently: SVN 6 1.1.2 24 1.0.2 1 Seems that the majorty of multiplayer users use 1.1.2 (a) ...
- May 6th, 2006, 10:09 am
- Forum: Strategies & Tips
- Topic: Arguments over sound undead strategies
- Replies: 24
- Views: 5668
yup the wml i used was considering the stable version ... which is used majority for multiplayer. Here is how to calculate damage for attacks... To find a percent divide the percent your looking for by 100 : P/100 For this i am using Skeleton and Walking Corpse during day. No number should be rounde...
- May 6th, 2006, 9:46 am
- Forum: Strategies & Tips
- Topic: nonsense about MP versions relating to Undead strats
- Replies: 9
- Views: 3233
Stable (1.0.x branch) Dev version isn't considered .... when talking strats.... since 99.9% of players play on stable.... :wink: That is for players that spend more time playing multiplayer than chatting in forums... :roll: which gives +10 to blade res.... and -10 impact.... doing impact damage the...
- May 6th, 2006, 9:01 am
- Forum: Strategies & Tips
- Topic: Arguments over sound undead strategies
- Replies: 24
- Views: 5668
- May 6th, 2006, 8:49 am
- Forum: Strategies & Tips
- Topic: Arguments over sound undead strategies
- Replies: 24
- Views: 5668
What happened to not recruiting DAs against the hordes of Horsemen idea though? Again, your meat. Not as much as with Drakes, but you'll want these guys near your front line at all times to counter-attack HI and to knock out the high defense Fencers. fencers have no weakness to cold.. blade=-30 pie...
- May 6th, 2006, 8:40 am
- Forum: Strategies & Tips
- Topic: Arguments over sound undead strategies
- Replies: 24
- Views: 5668
WCs don't resist Blade or Impact. movement_type=undeadfoot ...... [movetype] name=undeadfoot [movement_costs] deep_water=4 shallow_water=3 swamp_water=2 grassland=1 sand=2 forest=2 hills=2 mountains=3 village=1 castle=1 cave=2 canyon=100 cavewall=100 tundra=2 [/movement_costs] [defense] deep_water=...
- May 6th, 2006, 7:28 am
- Forum: Strategies & Tips
- Topic: Arguments over sound undead strategies
- Replies: 24
- Views: 5668
Walking Corpse: Use these freebies to beat up Archers, to turn Adepts to your side - if you play it right - and to finish Skeletons who are on bad terrain. In the Zombie v. Skelton matchup, the Skeleton wins unless he has a bow. They are free though, and are great for stopping village stealing, esp...
- May 6th, 2006, 7:08 am
- Forum: Strategies & Tips
- Topic: Arguments over sound undead strategies
- Replies: 24
- Views: 5668
Undead versus Loyalists: Ghoul: Useful to hold villages and scare off high hp units. Does your opponent have too many HI to kill in one turn? Poison one and make sure you kill the rest. This guy resists everything except Impact (and obviously Holy) just a little bit, so he can be a nice damage soak...
- May 6th, 2006, 6:24 am
- Forum: Users’ Forum
- Topic: Statistics Question: Best chance of kill?
- Replies: 8
- Views: 2492
- May 6th, 2006, 6:15 am
- Forum: Multiplayer Development
- Topic: Dwarwes have no chance to win in Wesnoth
- Replies: 33
- Views: 6261
- May 6th, 2006, 6:13 am
- Forum: Ideas
- Topic: May I ask you to upgrade the Gryphon Rider to level 3 ?
- Replies: 14
- Views: 3442
- May 6th, 2006, 6:11 am
- Forum: Ideas
- Topic: L2 lich idea
- Replies: 12
- Views: 2689