Girl unDead

Discussion and development of scenarios and campaigns for the game.

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bubhead
Posts: 9
Joined: March 4th, 2022, 7:38 pm

Re: Girl unDead

Post by bubhead »

I can't load the game for some reason. It told me this:

The following add-on had errors and could not be loaded:
/Users/bubhead/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.16/data/add-ons/Girl_unDead/_main.cfg

Please report this to the author or maintainer of this add-on.

Details:

Found invalid closing tag [/gold] for tag [gold_carryover]
opened at ~add-ons/Girl_unDead/scenarios/02_escape.cfg:163
included from ~add-ons/Girl_unDead/_main.cfg:92
closed at ~add-ons/Girl_unDead/scenarios/02_escape.cfg:166
included from ~add-ons/Girl_unDead/_main.cfg:92
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ZIM
Posts: 115
Joined: September 22nd, 2015, 10:04 am
Location: Indonesia

Re: Girl unDead

Post by ZIM »

bubhead wrote: July 6th, 2022, 7:27 am I can't load the game for some reason. It told me this:

The following add-on had errors and could not be loaded:
/Users/bubhead/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.16/data/add-ons/Girl_unDead/_main.cfg

Please report this to the author or maintainer of this add-on.

Details:

Found invalid closing tag [/gold] for tag [gold_carryover]
opened at ~add-ons/Girl_unDead/scenarios/02_escape.cfg:163
included from ~add-ons/Girl_unDead/_main.cfg:92
closed at ~add-ons/Girl_unDead/scenarios/02_escape.cfg:166
included from ~add-ons/Girl_unDead/_main.cfg:92
You could fix it yourself by going to the add-on folder, edit the scenario file with a text editor, and then go to the line mentioned in the error and replace the [/gold] with [/gold_carryover]
howwitty
Posts: 68
Joined: May 29th, 2006, 5:05 am
Location: U.S.

Re: Girl unDead

Post by howwitty »

Thanks ZIM
I'm tired.
Rodry9000
Posts: 1
Joined: July 16th, 2018, 9:52 pm
Location: Portugal

Re: Girl unDead

Post by Rodry9000 »

Hello, i seem to be having a problem with the 8th scenario "puppeteer".
The game doesnt seem to load Malica and the other characters. This makes the scenario a instant loss when it begins.
Im playing in Wesnoth 1.14, after checking the scenario file it seems that it also skips some dialogue and events.
Any help is appreciated
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Rendy55
Posts: 141
Joined: January 16th, 2021, 8:23 pm

Re: Girl unDead

Post by Rendy55 »

Final snerio is too hard i get smashed in just 10 turns even when i somehow survive enemies supremacy large amount of them amass at final chamber and i can't advance further .Also i can't recruit and ai recruit massively.
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Kruggov
Posts: 28
Joined: February 1st, 2021, 11:42 am

Re: Girl unDead

Post by Kruggov »

You have way better terrain (the castle tiles), a small, two tile passage where you can attack those two tiles from three, and healers. You can just turtle up and keep going until the enemy runs their gold in the negatives.

Though I agree that a siege like that is exhausting, I once played a map like this and it took me a better part of day (and I think I took out something like 15k gold worth of trolls).
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KameRamen
Posts: 130
Joined: November 22nd, 2023, 3:46 am
Location: Japan

Re: Girl unDead

Post by KameRamen »

After several attempts, I have completely ported it for Wesnoth 1.18 as version 1.4.1. Probably bug free. I had previously used a dedicated thread, but now that I have succeeded in a pure port, I think it would be better to use here.
Kame means turtle in Japanese. I chose this name because I love turtles and ramen.
Founder of: Project Legacy
Current main project: The Dark Hordes
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KameRamen
Posts: 130
Joined: November 22nd, 2023, 3:46 am
Location: Japan

Re: Girl unDead

Post by KameRamen »

Version 1.4.2 has been released with several fixes.
Kame means turtle in Japanese. I chose this name because I love turtles and ramen.
Founder of: Project Legacy
Current main project: The Dark Hordes
howwitty
Posts: 68
Joined: May 29th, 2006, 5:05 am
Location: U.S.

Re: Girl unDead

Post by howwitty »

The title could use a refresher. To my ear, "Girl Undead" sounds awkward, like a newspaper headline, memorandum, or perhaps even as generic as simply "Girl, age 17". Perhaps in keeping with the fidelity of the literal translation, we are losing context and/or style. Here are some alternatives which may be plagiaristic; they are less prosaic.

- Living Dead Girl
- Femme Fatale
- Death of a Girl
- Spirited Away
- Lady in Dirges
- Feminine Funeral Fury

etc. or could there be some catchphrase or idiom which is more apropos than the generic version of "Bond, James Bond" of funeral rites? I don't think as many would have read/watched Ian Fleming if the stories were titled "Male agent".
I'm tired.
User avatar
ZIM
Posts: 115
Joined: September 22nd, 2015, 10:04 am
Location: Indonesia

Re: Girl unDead

Post by ZIM »

howwitty wrote: May 31st, 2025, 2:34 am The title could use a refresher. To my ear, "Girl Undead" sounds awkward, like a newspaper headline, memorandum, or perhaps even as generic as simply "Girl, age 17". Perhaps in keeping with the fidelity of the literal translation, we are losing context and/or style. Here are some alternatives which may be plagiaristic; they are less prosaic.

- Living Dead Girl
- Femme Fatale
- Death of a Girl
- Spirited Away
- Lady in Dirges
- Feminine Funeral Fury

etc. or could there be some catchphrase or idiom which is more apropos than the generic version of "Bond, James Bond" of funeral rites? I don't think as many would have read/watched Ian Fleming if the stories were titled "Male agent".
imo, the name is fine as it is. The original author of this campaign is Japanese, that perhaps explain the unconventional naming, but at this point I think it's kinda iconic, and changing the name now would confuse people who doesn't follow this forum.
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