Imperial Multiplayer Era - version 0.17 released

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Elvish_Pillager
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Post by Elvish_Pillager »

Small error: the Aragwaith Greatbow is lawful (it's supposed to be neutral.)
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turin
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Post by turin »

Elvish Pillager wrote:Small error: the Aragwaith Greatbow is lawful (it's supposed to be neutral.)
Fixed in SVN. Thanks.
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turin
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Post by turin »

Ranger M: Do you have everything committed? I'm going to release in a few hours.
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Ranger M
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Post by Ranger M »

Yep, should be fine for everything that I want in this release. I'll hopefully be updating the rest by the next release, and adding some other stuff (animations, attack icons, etc).
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turin
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Post by turin »

Sounds good. I'm releasing within the hour.
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And I hate stupid people.
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turin
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Post by turin »

Imperial Era 0.12 Released.
(revision 138 from the IE SVN)

Changes in this release:

Code: Select all

	* update all unit WML for 1.2
	* New Units:
		* Nemidian River Calf, River Horse, Hippopotamus
	* New Graphics:
		* better pilum and gladius attack images
		* tcolored Lavinian Legionnaire and Lavinian Bowman lines
		* tcolored Nemidian Horseman line
		* New graphics for Arendian Archer line
		* New graphics for Arendian Swordsman line
	* Major balancing changes to Arendians and Aragwaithi
(^trimmed down changelog^)
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And I hate stupid people.
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Noyga
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Post by Noyga »

I notice that you still have the .cfg of a few obsolete Aragwaithi units (Horselord, Hunter and Stormbringer).
One of these is also used as a leader (the Hunter), which is problematic because it no longer has pictures and one of its advancements doesn't exist.
You might change the leaders for the faction to these ones :
leader=Aragwaith Longswordsman,Aragwaith Flagbearer,Aragwaith Strongbow,Aragwaith Guard,Aragwaith Pikeman,Aragwaith Wizard

BTW you might want to enable female mages, you will find some .cfg for the mage line here.
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Post by Elvish_Pillager »

Noyga wrote:BTW you might want to enable female mages, you will find some .cfg for the mage line here.
Don't do it! The images for the female warlock (so inaptly named the Warlockess) look NOTHING LIKE the warlock images. It violates the rule that they should look like the same unit.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
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Post by Elvish_Pillager »

Could not find the unit being advanced to: Spahi (it needs to be "Kedari Spahi" in Kedari_Desert_Raider.cfg)
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
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Post by Noyga »

Elvish Pillager wrote:
Noyga wrote:BTW you might want to enable female mages, you will find some .cfg for the mage line here.
Don't do it! The images for the female warlock (so inaptly named the Warlockess) look NOTHING LIKE the warlock images. It violates the rule that they should look like the same unit.
For me they look like a female variation of the same unit, except probably the lvl 3
Image Image
Image Image
Image Image
The names are problematic through.
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Post by turin »

Honestly, I'd prefer to not enable the female versions, and instead steal those images for the Marauder Sorceress line. It's not often you find quality, unused graphics just lying around for the taking...
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wayfarer
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Post by wayfarer »

If I have to say something in this case and I think I have at least as I created this stuff.

The female should stay though I'm still working at one thing for those guys.

http://img147.imageshack.us/img147/8418/test4xq.png
(This one is cutted unfinished and rather small )

Some smaller portraits and this one was the first I've started with and I won't change the route.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?

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Post by Ranger M »

wayfarer wrote:If I have to say something in this case and I think I have at least as I created this stuff.

The female should stay though I'm still working at one thing for those guys.

http://img147.imageshack.us/img147/8418/test4xq.png
(This one is cutted unfinished and rather small )

Some smaller portraits and this one was the first I've started with and I won't change the route.
Seeing as your here wayfarer I'm going to ask this. Turin is going on a rampage recently, trying to get the imperial era (and other history) fleshed out backstory wise. Currently we have absolutely nothing for the aragwaith, and this could lead to their removal from the imperial era in the future (although they'll still be around for campaign use, etc) being somebody who likes the aragwith I wouldn't want this (I want them somewhere) so I'm going to ask you, what backstory do the aragwaith have in your mind (what can you think of), or if not that, what kind of role/society do they have? If you give me something I'll try to fit it in with Turin's history.
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Post by Elvish_Pillager »

How come the male version has dark outlines and hair, but the female version has light outlines and hair? It might be OK with just the hair, but whoever heard of different people having different color outlines?
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
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Post by wayfarer »

Elvish Pillager wrote:How come the male version has dark outlines and hair, but the female version has light outlines and hair? It might be OK with just the hair, but whoever heard of different people having different color outlines?
You could ask the same about the great mage and it's female counterpart.

The truth is that the male version is old and the female was drawn when I got some more experience. If wouldn't mind if the male version goes but the female has to stay.
Ranger M wrote:
wayfarer wrote:If I have to say something in this case and I think I have at least as I created this stuff.

The female should stay though I'm still working at one thing for those guys.

http://img147.imageshack.us/img147/8418/test4xq.png
(This one is cutted unfinished and rather small )

Some smaller portraits and this one was the first I've started with and I won't change the route.
Seeing as your here wayfarer I'm going to ask this. Turin is going on a rampage recently, trying to get the imperial era (and other history) fleshed out backstory wise. Currently we have absolutely nothing for the aragwaith, and this could lead to their removal from the imperial era in the future (although they'll still be around for campaign use, etc) being somebody who likes the aragwith I wouldn't want this (I want them somewhere) so I'm going to ask you, what backstory do the aragwaith have in your mind (what can you think of), or if not that, what kind of role/society do they have? If you give me something I'll try to fit it in with Turin's history.
Well words aren't my strange especially in English. I planed that every portrait of this units will have a special theme.

For the mages sorrow and sacrifice.

Image

for the spearman something like vegeance and rage. Something that lies covert in there past that has changed them.

I didn't mind much about their backround as I created them though they could get used for a versatile use at the moment it seems to be a knock out criteria.

Though I wouldn't mind if we could handle this though pm's I'm not that hot to spread the discussion over the forum.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?

-Ghost Fields
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