Balancing the Drake Faction
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- Dragonking
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That won't stop us trying it.Doc Paterson wrote:Neo, if you're thinking that Pillager has some sort of say as to whether or not the unit would be put into the game, you're mistaken. Make the unit if it'd be fun for you to make it- Just don't expect anything to happen with it, commital-wise.Elvish Pillager wrote: Well, you asked for someone to make stats, and I made them. As it happens, I also designed them to be a reasonable unit that I'd like, to some extent, to see in-game. Is that good enough for you?
There aren't any people involved in MP balancing that see any serious change-worthy problem with the Drakes as they are.
What about a saurian with a blowgun.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
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She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
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Or with a bola. Hey impact damage AND slow.wayfarer wrote: What about a saurian with a blowgun.

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http://www.wesnoth.org/forum/viewtopic. ... 760#131760
http://www.wesnoth.org/forum/viewtopic. ... 1358#11358
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Sounds cool what about splitting them into two parts some slow saurians strong but rather week compared to other heavy units of other races and some week and expensive skirmishers with this status modificators who prepare the way for the others.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
Gliders already do impact damage.falco1029 wrote:change the gliders damage to impact, and either increase other resistances or decrease the cold weakness, and we're good. Undead kill me as drakes all the time

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Actually, please tell me a reason (from _balancing_ point of view) why drakes need more impact?
Are they really so weak against unit weak to impact? Their powerful fire damage doesn't work against those units? Or maybe you just want to not worry about how proper your recruitment is, and to not be afraid of too many recruited clashers/fighters/saurians instead of burners, because you will have "ultimate" faction good against everything, no matter what you get?
Are they really so weak against unit weak to impact? Their powerful fire damage doesn't work against those units? Or maybe you just want to not worry about how proper your recruitment is, and to not be afraid of too many recruited clashers/fighters/saurians instead of burners, because you will have "ultimate" faction good against everything, no matter what you get?
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