Play with the Wesnoth developers

General feedback and discussion of the game.

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pete
Posts: 19
Joined: August 19th, 2005, 5:12 pm

Post by pete »

Thanks for letting me (and us all) know!
I'll be there today...
Dave
Founding Developer
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Joined: August 17th, 2003, 5:07 am
Location: Seattle
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Post by Dave »

Okay, a little late but Li'sar and I will be playing a little today. I have uploaded a Windows version of CVS here: http://www.wesnoth.org/files/wesnoth-wi ... _08_27.exe

David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
Rhuvaen
Inactive Developer
Posts: 1272
Joined: August 27th, 2004, 8:05 am
Location: Berlin, Germany

Post by Rhuvaen »

ivanovic wrote:The devsrv has now been updated to be 0.9.6+cvs. So please update your clients to match this version if you do want to play on the cvs server today.
Oh dear, and I already compiled :( ...

Recompiling, then I'll come...
bruno
Inactive Developer
Posts: 293
Joined: June 26th, 2005, 8:39 pm
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Post by bruno »

Things were sparse today (possibly because it is Labor
Day weekend in the U.S. and no one built a windows
version of current CVS), but we did get some playing
done. There were five different people that I saw play
games on the development server.

I stopped by the regular server and there was several
games (8 or so) going on, so other people were around.
Though some people in the lobby hadn't heard of
"play with the developers" and were wondering what
I was talking about.

If this practice is going to continue for a long time, it
might be nice to make the announcement sticky and to
have an automated build process for a windows install
executable that runs Friday nights.

Today was fun, but Pete, Winterheart and I set things a
bit tough and got stomped two games before playing an
easy game to close out the day.
Dave
Founding Developer
Posts: 7071
Joined: August 17th, 2003, 5:07 am
Location: Seattle
Contact:

Post by Dave »

Tomorrow, Saturday 17 September, developers will once again be participating in this.

We will be using the release Wesnoth server (server.wesnoth.org), and participants will be able to use either 0.9.7 or 0.9.7+cvs -- so all users should be able to play. (These versions are compatible with each other).

This may be the last time this happens before a 1.0 RC is released, so please participate in this last-minute testing.

David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
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Ankka
Posts: 594
Joined: January 2nd, 2005, 2:40 pm
Location: Finland

Post by Ankka »

Dave wrote:Tomorrow, Saturday 17 September, developers will once again be participating in this.

We will be using the release Wesnoth server (server.wesnoth.org), and participants will be able to use either 0.9.7 or 0.9.7+cvs -- so all users should be able to play. (These versions are compatible with each other).

This may be the last time this happens before a 1.0 RC is released, so please participate in this last-minute testing.

David
That sounds cool. I'll hope to be there ow that I don't need to compile CVS. :)
Nicolas
Posts: 349
Joined: May 18th, 2005, 4:41 pm
Location: In the isle of Anduin,chasing the Undead.

Post by Nicolas »

Ill try to be there tomorrow,15 october.But when does it finishes?
Great Mage Nicolas
Elwynd
Posts: 7
Joined: October 14th, 2005, 2:30 pm
Location: UK

Post by Elwynd »

Anyone else planning to be there this afternoon? Or have you all stopped celebrating 1.0? :wink: (One thing I haven't figured out is when 1.0 was actually released...?)

But, er, I'm a newbie, so kill me nicely, will you? :roll:
bruno
Inactive Developer
Posts: 293
Joined: June 26th, 2005, 8:39 pm
Contact:

Post by bruno »

Today isn't too good for me. I am still sick (though much better today than most of last week) and didn't want to start early, and I am supposed to roleplay later and didn't think I could finish a late starting game before I would have to leave.
I do like playing multiplayer against the computer, which seems to be a hallmark of developer games. So I will still be insterested on some Saturdays.
I a good place to try to drum up a developer game is on the #wesnoth-dev chat room. From today's log, it doesn't look too busy, so it might be hard to drum up a game, but you could try.
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