Fossil: The Great Journey (6 SCENARIOS ONLINE)

Discussion and development of scenarios and campaigns for the game.

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Hulavuta
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Hulavuta »

Well, not really the files, but also the coding. But I'll figure that out.
F:tGJ, Saurian Campaign
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
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Captain_Wrathbow
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Captain_Wrathbow »

Got these units done finally. Sorry for taking so long. :(
Make sure you put the images in Fossil/images/units/saurians/ and it ought to work.
And btw- the ID of each unit has a zero tacked on the end to differentiate them from the standard saurians. So if you want these to appear in your scenario, you have to type Saurian Skirmisher0. :wink:
And thanks for being patient with me even though I took so long. :)
Attachments
Flanker.cfg
(4.15 KiB) Downloaded 394 times
Ambusher.cfg
(4.15 KiB) Downloaded 290 times
Skirmisher.cfg
(4.93 KiB) Downloaded 305 times
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Hulavuta
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Hulavuta »

They'll work. One question, how do I point the main file into using these units in the scenario files?
F:tGJ, Saurian Campaign
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
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artisticdude
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by artisticdude »

Put this after #ifdef CAMPAIGN_FOSSIL in the _main.cfg
[+units]
{~add-ons/Fossil/units}
[/units]
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
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Hulavuta
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Hulavuta »

Okay, I got it. Hopefully I did it right.
F:tGJ, Saurian Campaign
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
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Hulavuta
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Hulavuta »

I tried to test the campaign, but something went wrong, here is a snapshot:

Image
F:tGJ, Saurian Campaign
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
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Captain_Wrathbow
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Captain_Wrathbow »

I'm horrible trying to interpret error messages, but I think it means... you forgot to have the [/scenario] tag at the end of the first scenario? :hmm:
Try posting your first scenario as an attachment or in a spoiler and code tag if that's not it.
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Hulavuta
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Hulavuta »

Okay, I fixed it, and shadowmaster helped me on IRC with a few more things. A question I have is:

How do I make it that if a unit dies you lose? And how do I make it if a unit that is allied to you dies, you lose?

How do I tell the unit data to look for the unit's images inside the campaign folder for unit images?
F:tGJ, Saurian Campaign
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
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Captain_Wrathbow
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Captain_Wrathbow »

Hulavuta wrote:How do I make it that if a unit dies you lose? And how do I make it if a unit that is allied to you dies, you lose?
Both the same. You automatically lose when your leader dies, but if you want defeat to happen when another unit (allied or yours, or even enemy, but that would be one weird scenario...) you need to have an event that triggers when that unit dies, then cause defeat in that event, like this:

Code: Select all

[event]
   name=die
   [filter]
      id=Hulavuta
   [/filter]
   #insert last words dialogue here if you want
   [endlevel]
      result=defeat
   [/endlevel]
[/event]
Hulavuta wrote:How do I tell the unit data to look for the unit's images inside the campaign folder for unit images?
:hmm: Hm. I don't think you have to do anything. Not sure on this one though... Sorry. I know you have to tell it where to look for unit data files and scenarios and macros etc, but I don't think that's necessary for images...
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Hulavuta
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Hulavuta »

Well, I'll just take a look at the other campaigns that use custom unit images.

Anyway, I'm going to add the events now.
F:tGJ, Saurian Campaign
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
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Hulavuta
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Hulavuta »

A double post, but: Flight to Freedom contained 2 units I needed, and as it has now been uploaded to the server, I can download it and use the unit data instead of having to convert the old ones.

I need some feedback on whether or not the Saurians are too overpowered.

I've modified the Saurian Skirmisher because it's going to be the main fighting unit now, to attack ranged 3 times, I don't think that's that bad. I've made their melee attack 5-4, but, when I recruit, they are very often "strong" and get 6-4. Is that a little overpowered? I tried to model them after an Elf Fighter.

I gave the Saurian Brute a meager ranged attack of 6-1, so that it doesn't seem overpowered. I gave it the Skeleton Archer's 7-3 for his normal melee, and the horseman's 9-2 plus charge for his charge attack.
F:tGJ, Saurian Campaign
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
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Captain_Wrathbow
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Captain_Wrathbow »

Balancing in campaigns is difficult, well actually any sort of balancing is hard, but especially in campaigns because the line is blurrier. Each time you play it, you may have more or less gold or better or worse recalls, and the difficulty may be different. But the good thing is, balance doesn't matter quite so much in campaigns, as long as each difficulty level is roughly the actual difficulty you want it to be. I'd say your saurians sound fair enough, but I'm really not very good at any sort of balancing. You should get someone else's opinion too... :hmm:
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Hulavuta
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Hulavuta »

Well, I kinda only need to see if they're not overpowered.

Another question: As this campaign ties in with Son of the Black Eye's events, if you can pull up the map, you can see that there is a swamp of desolation nearby a beach, I'm deciding that's where the Saurians will be.

My question is, how do I put in the map in the story part and then put in the dots? Like in the campaigns where it shows where they are moving?
F:tGJ, Saurian Campaign
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
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Bialo224
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Bialo224 »

I've been following your progress on this campaign through this thread, and I must say, I'm really excited to play it once its finished. I think the idea of using Saurians is very refreshing and interesting. I wish there was some way I could help with the making of the campaign, but unfortunately I'm terrible with things like this. So keep up the good work and I look forward to playing this once its finished.
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Hulavuta
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Re: Fossil (New Saurian Campaign I'll actually try to finish)

Post by Hulavuta »

Well, I'm glad that people are looking forward to this, and you can help with playtesting and your opinions on if the Saurians are overpowered.

The First Scenario is taking too long because I'm trying to put in too many new concepts for me at once. (I want to put in get rid of fog, tons of dialogue, a bunch of moveto events, changing unit sides, placing units all over the map, putting a unit in to act as a portrait in talking for another unit, and then triggering it's death when the unit is killed, etc.)

I'm going to upload it when scenario two is finished, but scenario 2 is just a battle, so it shouldn't be long.
F:tGJ, Saurian Campaign
The Southern Chains, a fanfic
“The difference between winners and champions is that champions are more consistent."
~Sierra
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