Northerners flag
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Re: Northerners flag
I guess there's only one solution, then: It must be eliminated.Turuk wrote:I tried playing with the frame speeds but i could not sort out the one sudden gust that still seems to make it jump, that one frame seems to control the impression of how the entire animation appears to the viewer.
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Re: Northerners flag
Something like this?Sangel wrote:I guess there's only one solution, then: It must be eliminated.
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- thespaceinvader
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Re: Northerners flag
I suspect that the frame removed had too much amplitucde of swing in it. Making it correspondingly smaller would be fine. The animation should be even around the vertical position - as i've been saying all along...
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Re: Northerners flag
I was being melodramatic there, but looking at your test image with the frame removed entirely, I agree with SpaceInvader that the optimum solution is to replace the frame with one where the flag swings slightly to our left, but not as far as the frame did originally. Perhaps half the distance in pixels, or thereabouts.Turuk wrote:Something like this?Sangel wrote:I guess there's only one solution, then: It must be eliminated.
"Pure logic is the ruin of the spirit." - Antoine de Saint-Exupéry
Re: Northerners flag
Oh, I know you were, but you made me think that it actually might make a huge difference in the animation, so I gave it a go.Sangel wrote:I was being melodramatic there, but looking at your test image with the frame removed entirely
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Re: Northerners flag
I didn't play with the timings, but that's out of my hands anyway.
EDIT: In case this is it, here are the pngs. EDIT2: moved to a zip below
Last edited by doofus-01 on June 26th, 2009, 10:38 pm, edited 2 times in total.
- thespaceinvader
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Re: Northerners flag
That's about there i think =)
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Northerners flag
its a tad quick on return when it reaches the left side. at least thats what i see
Re: Northerners flag
Yeah, it's the quick return and the fact that the flag appears to hang for a second at the farthest extent, but that can be tweaked with timing.
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Re: Northerners flag
One thing's still bothering me. Frames 3 and 6 are essentially identical neutral frames. It seems like in frame 3 the bottom of the flag should be pulling to the right a bit - hanging behind - while in frame six it should be pulling to the left a bit - again, hanging just a bit behind.
There's this kind of weird effect right now where frame 3 looks like the flag's flickering backwards for a moment. (If you look at the middle of the flag, you don't see it so much; mostly at the bottom.)
Here's a slight edit to try and show what I mean. I hope you don't mind. I also fiddled a bit with the timing.
There's this kind of weird effect right now where frame 3 looks like the flag's flickering backwards for a moment. (If you look at the middle of the flag, you don't see it so much; mostly at the bottom.)
Here's a slight edit to try and show what I mean. I hope you don't mind. I also fiddled a bit with the timing.
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Re: Northerners flag
You have accentuated the part where the flag seems to stop a bit more than before, thus improving little on doofus-01's flag.
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Re: Northerners flag

Please upload a .zip of the frames.
(if we find it bugging us later; it's easy enough to fix.)
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- Simons Mith
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Re: Northerners flag
Can the animation engine handle random changes in frame-to-frame animation times? Particularly for things like fires, smoke, water and flags in the breeze, the ability to adjust the cycle rate by a small amount - perhaps up to +/-25% per cycle or so - would make a much bigger difference than tiny tweaks to an already passable image.
Re: Northerners flag
This is what I have.Jetryl wrote:Please upload a .zip of the frames
I don't know about the engine, but you might be able to make a really long & repetitive animation sequence that fakes a timing change.Simons Mith wrote:Can the animation engine handle random changes in frame-to-frame animation times?
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Re: Northerners flag
Unfortunately this was never committed.
But a couple additional points.:
* flags need a 24x16 static icon image to go in the menu bar.
* compared to other flags, this one is really short. Is that intentional?
With an icon it could be committed.
But a couple additional points.:
* flags need a 24x16 static icon image to go in the menu bar.
* compared to other flags, this one is really short. Is that intentional?
With an icon it could be committed.
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