League of Legends - Season 1

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Pentarctagon
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Re: League of Legends - Season 1

Post by Pentarctagon »

Those support changes are brutal :augh: . I mean they're not just nerfing one or two things about sustain, they're nerfing everything.
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Re: League of Legends - Season 1

Post by Maeglin Dubh »

They're only nerfing support sustain, though.

Udyr/WW/Morde solo top will still be as unkillable as ever.
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Re: League of Legends - Season 1

Post by Jozrael »

Pentarctagon wrote:Those support changes are brutal :augh: . I mean they're not just nerfing one or two things about sustain, they're nerfing everything.
They're also all receiving buffs though. If they find themselves nerfed to trash tier, it's easy to then buff their offense/utility (so long as their detrimental aspects have been sufficiently nerfed).

Kinda like what happened with Kayle - she got a remake, and came out worse for the wear, so she's getting some strict buffs. They'll nudge her back into place.
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Re: League of Legends - Season 1

Post by Pentarctagon »

They may have been buffed a little, but its like 80% nerfs + 20% buffs. The exception to that being nidalee, though she is definitely going to have some serious mana issues after this patch.
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Re: League of Legends - Season 1

Post by Joram »

Finally made it up to bronze level a few days ago. Gonna sit tight and not play ranked till the ELO reset. :D

Personally, I'm really glad they buffed Taric's AS. Will make an AS build more effective. One of the things I love about Taric is that he can be built just about any way under the sun (aura, AS/AD, AP, tank). Rather than a lot of other champs that are pigeon holed into specific builds, he has the versatility to be whatever you want. My only concern at this point is that if they hit his heal too hard that AP Taric will become sub-par. But whatevah. I'll wait and see.

P.S. Just recently got back into Amumu and holy cow, if you build him with a Ryalai's and Abyssal he does a heck of a lot of damage. :shock:
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Re: League of Legends - Season 1

Post by Jozrael »

I just played Soraka (with you @_@) - she is SO MUCH FUN. Give it a chance ;D

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Re: League of Legends - Season 1

Post by Pentarctagon »

Though to be fair, we weren't exactly facing a very strong lane either :roll:
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Re: League of Legends - Season 1

Post by Joram »

People crunched numbers and determined that Gangplank and Fiddle were getting nerfed with their reworks. People were really upset that Riot would take an already UP champ and make them worse. A few patches and minor buffs later, and they were considered two of the most powerful champs in the game (still are, in some circles). Really, Fiddle got a .5 second channel reduction and went to godlike status from unplayable trash, despite all the math proving his overall damage was reduced.

That's not to say that I think Riot will always get it right; just that it's impossible to tell without playing a fair amount; something I haven't done and Riot has. I will therefore keep my mouth shut about the power level of champs (especially considering I'm not anywhere close to being a good player).


I retain the right to get upset over reworks if I feel it changes the champs flavor and style unnecessarily. :P

P.S. And then of course, there were all the people comparing Leona's draw-me-to-you-thingy and Amumu's Bandage Toss, and waxing eloquent on how stupid it was of Riot to give Leona essentially the same skill with lower damage, lower range, higher mana costs, and longer cooldown. Everyone joined in bashing this horrendous oversight. Personally though, I feel that in many cases, Leona's thingy is STRONGER than Amumu's, because 1) it isn't blocked by minions and 2) it takes you to the BACK of the enemy team, as opposed to the front.

I will therefore never criticize a change Riot makes from theory alone.
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Re: League of Legends - Season 1

Post by Jozrael »

Haha <3.

That is definitely a goal of reworks, to retain as much of the original flavor and playstyle as possible while removing critical flaws (especially those that harm game health), and improving the Champion in ways that don't impact the first point.
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Re: League of Legends - Season 1

Post by Thrawn »

Joram wrote:People crunched numbers and determined that Gangplank and Fiddle were getting nerfed with their reworks. People were really upset that Riot would take an already UP champ and make them worse. A few patches and minor buffs later, and they were considered two of the most powerful champs in the game (still are, in some circles). Really, Fiddle got a .5 second channel reduction and went to godlike status from unplayable trash, despite all the math proving his overall damage was reduced.
This is because people's number crunching was based off their opinion that the character sucked already. The community has a long history of under-judging champs that are OP, and they only realize the potential *after* the OP ness has gone away (Irelia was very very strong when she came out, but because people assumed she was just a bad xin, no one tried to use her, for example).
P.S. And then of course, there were all the people comparing Leona's draw-me-to-you-thingy and Amumu's Bandage Toss, and waxing eloquent on how stupid it was of Riot to give Leona essentially the same skill with lower damage, lower range, higher mana costs, and longer cooldown. Everyone joined in bashing this horrendous oversight. Personally though, I feel that in many cases, Leona's thingy is STRONGER than Amumu's, because 1) it isn't blocked by minions and 2) it takes you to the BACK of the enemy team, as opposed to the front.

I will therefore never criticize a change Riot makes from theory alone.

Eh, it sounds more like your theory crafting just isn't taking everything it should into account. Also, I always find people directly comparing abilities hilarious (must be my wesnoth background), because I always get the urge to be like paraphrase the "units aren't balanced against other units--it's the factions that are balanced"--people look at small aspects of the champ without looking at them as a whole.
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Re: League of Legends - Season 1

Post by Joram »

I don't disagree with a single thing you said Thrawn. I still stick to my opinion though. :wink:

I actually got really, really bugged by this one Veigar thread; the guy made TONS of one-to-one comparisons between champion skills belonging to Veigar and then a host of other champs, like Annie, Kass, Malz, and Cho'Gath. The problem was that he didn't do it consistently. He essentially only made the comparisons when they supported his point that Veigar was bad. He compared Rupture to Dark Matter, then when he compared Cho and Veig's ults, he made some parenthetical comment about how he was beginning to wonder if Cho was better at being Veigar than Veigar was; ignoring the other two skills and the HUGE range difference on the ults. :annoyed: Try building glass cannon Cho, and you won't survive to use your ult.

And then the whole Dark Matter comparisons were flawed anyway, because he looked at it in a vacuum. He got off saying that Annie's W skill was much, much better because it was reliable; again ignoring the fact that she has to be in your face to use it and that Veigar has a 2.5 sec stun to complement his DM.

I don't remember how, but I think he even slanted Veigar's stun to be in a bad light.

Sad thing is, this thread full of faulty comparisons and bad reasoning got tons of upvotes. :(
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Re: League of Legends - Season 1

Post by Pentarctagon »

Just reached a new elo high of 1332 :D

Also made a thread about my thoughts on the Nidalee changes if anyone is interested.
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Re: League of Legends - Season 1

Post by Valinor »

Did anyone else play any Dominion while it was out?

I played 1 game and found it quite fun; managed to win 4v5 as Pantheon. It seems to be balanced in favor of champs with teleport moves or move speed buffs (panth, tf, sivir, teemo etc..) although from one game I am hardly an authority.
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Re: League of Legends - Season 1

Post by Jozrael »

I did :D

<3 Akali so much on it.
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Re: League of Legends - Season 1

Post by Pentarctagon »

Public testing is coming back :shock:
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