League of Legends - Season 1
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Re: League of Legends - Season 1
Yea our script is taking about twice as long to run as we expected - there's a shitton of you @_@.
It is possible, but difficult, to use custom skins with the new launcher. As I don't use them I'm afraid I don't know the procedure offhand, but I'm sure Leaguecraft is on it.
I'm transitioned over to Jozrael on LoL, so re-add me on that name
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It is possible, but difficult, to use custom skins with the new launcher. As I don't use them I'm afraid I don't know the procedure offhand, but I'm sure Leaguecraft is on it.
I'm transitioned over to Jozrael on LoL, so re-add me on that name

Re: League of Legends - Season 1
Had a game last night where the enemy aced us, and had Vlad and Garen pushing into our base, taking out our nexus turrets, and starting to hit the inhibitor with a horde of minions.
I'm sure you've all seen the "fountain dive" that some tough tanks do end game. Well Garen did that, and got killed by the fountain in a few seconds. I revived (as Heimerdinger), rushed out, beat off the minions (and Vlad), was reinforced by an ally who revived, and successfully saved the nexus.
We went on to win that game. Garen must have been kicking himself.
(part of it was due to their Mundo leaving; but still).
I'm sure you've all seen the "fountain dive" that some tough tanks do end game. Well Garen did that, and got killed by the fountain in a few seconds. I revived (as Heimerdinger), rushed out, beat off the minions (and Vlad), was reinforced by an ally who revived, and successfully saved the nexus.
We went on to win that game. Garen must have been kicking himself.

(part of it was due to their Mundo leaving; but still).
The Fires of Pride 0.3, a heavily story based campaign.
On hold while I try and finish my book
On hold while I try and finish my book
- Pentarctagon
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Re: League of Legends - Season 1
hohums posted on the LoL forums that there was going to no official help on this, so it'll probably be a whileJozrael wrote:It is possible, but difficult, to use custom skins with the new launcher. As I don't use them I'm afraid I don't know the procedure offhand, but I'm sure Leaguecraft is on it.

i actually switched back to the original launcher so i could keep using the custom skins until the new launcher becomes the only launcher lol
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: League of Legends - Season 1
Haha I see.
Yea, that'll be pretty soon :p
Yea, that'll be pretty soon :p
Re: League of Legends - Season 1
I have a friend who thinks that Nasus does no damage. He will grudgingly admit that late game, Nasus can deal damage, but before that, no.
I brought up the fact that I went toe to toe with Renekton (who we both agree does good damage) and would have won except that I ran out of mana, and is response is "Well that's what happens when a carry tries to fight a tank". Confused, I inquired further, and revealed that he thinks that Renekton is a carry, Nasus is a tank, and that carries always lose to tanks 1v1.
Ignoring the fact that both Nasus and Renekton are considered tanky DPS, and that a carry is by definition supposed to have a weak early game and strong late game (the opposite of Renekton, and fitting perfectly with Nasus), Renekton has tankier base stats than Nasus! Gah!
But he insists that Nasus can deal no damage. Well, I just went 17-7-18 in a game and dealt more damage than anyone in the game, except for our AP Amumu who was super good at cleaning up what I started.
Forgive me for ranting a bit. This guy just always forms dumb opinions like that and sticks to them like glue, and I feel like venting from time to time.
I brought up the fact that I went toe to toe with Renekton (who we both agree does good damage) and would have won except that I ran out of mana, and is response is "Well that's what happens when a carry tries to fight a tank". Confused, I inquired further, and revealed that he thinks that Renekton is a carry, Nasus is a tank, and that carries always lose to tanks 1v1.
Ignoring the fact that both Nasus and Renekton are considered tanky DPS, and that a carry is by definition supposed to have a weak early game and strong late game (the opposite of Renekton, and fitting perfectly with Nasus), Renekton has tankier base stats than Nasus! Gah!
But he insists that Nasus can deal no damage. Well, I just went 17-7-18 in a game and dealt more damage than anyone in the game, except for our AP Amumu who was super good at cleaning up what I started.

Forgive me for ranting a bit. This guy just always forms dumb opinions like that and sticks to them like glue, and I feel like venting from time to time.

The Fires of Pride 0.3, a heavily story based campaign.
On hold while I try and finish my book
On hold while I try and finish my book
Re: League of Legends - Season 1
Hmm, I thought of Nasus as just a glorified farmer with a tanky ultimate but no good tank skills e.g. no taunts, stuns, knockups or grabs. But maybe that is because I haven't seen anyone play him right yet. 
Also, not related, but I wrote a full guide for playing Anivia as a Support Mage. Please try it out and give me some votes!
http://www.mobafire.com/league-of-legen ... mage-74178
If anyone else has a guide they would like to share, please post it.

Also, not related, but I wrote a full guide for playing Anivia as a Support Mage. Please try it out and give me some votes!
http://www.mobafire.com/league-of-legen ... mage-74178
If anyone else has a guide they would like to share, please post it.
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."
Re: League of Legends - Season 1
Exactly, and Renekton's ultimate does essentially the same thing, so why is one a carry and one a tank?
I've actually been interested in trying Anivia out, but unfortunately I missed her free week, and she's pretty expensive.
She seems like she'd be pretty difficult to use optimally cause her wall often requires precise timing and placement. Plus her stun is tricky, if it's anything like Heimer's grenade.
P.S. Is anyone else using smartcast? I'm tinkering around with it. So far I'm not sure if I'm doing better than I did without it, but I guess time will tell.
EDIT: YES! YES! YES! Sapient you are my hero!
EDIT2: Hm, looking back at the top, I see that you recommend getting a Meki Pendent after you finish boots, but don't build it into anything. Is that there intentionally as some "mid-game mana regen" to be sold off later? Anivia IS pretty mana intensive, isn't she?
I've actually been interested in trying Anivia out, but unfortunately I missed her free week, and she's pretty expensive.

P.S. Is anyone else using smartcast? I'm tinkering around with it. So far I'm not sure if I'm doing better than I did without it, but I guess time will tell.
EDIT: YES! YES! YES! Sapient you are my hero!
I know too many people who look at the k/d/a count, and consider themselves good because they're not the noob that only looks at k/d.Finally, I would like to point out that the ultimate goal of any build should be to help your team win, whatever that entails. If you choose to play Anivia as a Support Mage you will not have the highest kill count on your team; if maximizing kills is your goal check another guide.
However there are some things that the stats don't measure. For example, the game does not track how many times you save your teammates from certain death, but it is very rewarding and helpful when you do so. The game also doesn't track how many times you pushed a lane solo all the way up to the enemy base and made them waste valuable time and attention trying in vain to catch you while your teammates dominate the other lanes thanks to your distraction.
EDIT2: Hm, looking back at the top, I see that you recommend getting a Meki Pendent after you finish boots, but don't build it into anything. Is that there intentionally as some "mid-game mana regen" to be sold off later? Anivia IS pretty mana intensive, isn't she?
The Fires of Pride 0.3, a heavily story based campaign.
On hold while I try and finish my book
On hold while I try and finish my book
Re: League of Legends - Season 1
Nothing is wasted! It builds into Morello's Evil Tome.Joram wrote: EDIT2: Hm, looking back at the top, I see that you recommend getting a Meki Pendent after you finish boots, but don't build it into anything. Is that there intentionally as some "mid-game mana regen" to be sold off later? Anivia IS pretty mana intensive, isn't she?
Thanks for checking it out. Please give my ego a boost by voting it up.

http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."
Re: League of Legends - Season 1
Sapient, I don't recall your summoner name.
Also, what server do you play on?
Also, what server do you play on?
Re: League of Legends - Season 1
Doh! Sorry, haven't gotten used to that item yet.Sapient wrote:Nothing is wasted! It builds into Morello's Evil Tome.Joram wrote: EDIT2: Hm, looking back at the top, I see that you recommend getting a Meki Pendent after you finish boots, but don't build it into anything. Is that there intentionally as some "mid-game mana regen" to be sold off later? Anivia IS pretty mana intensive, isn't she?

The Fires of Pride 0.3, a heavily story based campaign.
On hold while I try and finish my book
On hold while I try and finish my book
Re: League of Legends - Season 1
What, still no votes?
Here's another one I wrote:
http://www.mobafire.com/league-of-legen ... t-me-76514
I call it "Rammus: Thnx 4 Target Me"
Here's another one I wrote:
http://www.mobafire.com/league-of-legen ... t-me-76514
I call it "Rammus: Thnx 4 Target Me"

http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."
Re: League of Legends - Season 1
Well I'd like to play Anivia before I vote on a guide for her.
As for that Rammus guide--I don't know. Personally, I'm not sure you could have gotten further from my usual build if you'd tried (okay, exaggeration
)
I usually max taunt first instead of DBC, cause Taunt gives you some early killing power with a good ally. Also, I generally don't get a thornmail first unless they have at least 4 strong auto attackers (and sometimes not even then). Rammus is a low health tank, and already has resistance boost from DBC, so I generally focus more on health early on.
In general, I think that focusing on CDR will help Rammus more than a bit of AP. His taunt is what makes him super annoying, and if you can get the cooldown down to 7 seconds, you've done a good job. Plus, CDR will increase the amount of time he can have DBC active, increasing your resistances even further. And finally, his ult is already on a really short Cooldown for how good it is. 40% CDR means that you have virtually any time you want it. I've used it for a gank, and then had it for pushing down the tower after I'd cleared the minion wave.
I personally go Randuin's, Banshees, SoulShroud, Frozen Heart, Boots of choice, and Aegis. Not in that order of course. The advantage to this build is that it has THREE small items that are still really useful that can be upgraded later (HoG, KindleGem, Glacial Shroud). You get the primary benefit of the "big" item without much cost at all. You can then fill in with what's needed for the situation (like Thornmail) without slowing yourself down much. It also takes care of any mana problems that Rammus might run into (not that mana intensive a champ, but I have run out before).
Of course, looking at it, I definitely see some merit to your build, but I think I'm gonna remain neutral on it for now.

As for that Rammus guide--I don't know. Personally, I'm not sure you could have gotten further from my usual build if you'd tried (okay, exaggeration

I usually max taunt first instead of DBC, cause Taunt gives you some early killing power with a good ally. Also, I generally don't get a thornmail first unless they have at least 4 strong auto attackers (and sometimes not even then). Rammus is a low health tank, and already has resistance boost from DBC, so I generally focus more on health early on.
In general, I think that focusing on CDR will help Rammus more than a bit of AP. His taunt is what makes him super annoying, and if you can get the cooldown down to 7 seconds, you've done a good job. Plus, CDR will increase the amount of time he can have DBC active, increasing your resistances even further. And finally, his ult is already on a really short Cooldown for how good it is. 40% CDR means that you have virtually any time you want it. I've used it for a gank, and then had it for pushing down the tower after I'd cleared the minion wave.
I personally go Randuin's, Banshees, SoulShroud, Frozen Heart, Boots of choice, and Aegis. Not in that order of course. The advantage to this build is that it has THREE small items that are still really useful that can be upgraded later (HoG, KindleGem, Glacial Shroud). You get the primary benefit of the "big" item without much cost at all. You can then fill in with what's needed for the situation (like Thornmail) without slowing yourself down much. It also takes care of any mana problems that Rammus might run into (not that mana intensive a champ, but I have run out before).
Of course, looking at it, I definitely see some merit to your build, but I think I'm gonna remain neutral on it for now.

The Fires of Pride 0.3, a heavily story based campaign.
On hold while I try and finish my book
On hold while I try and finish my book
Re: League of Legends - Season 1
When you combine the Blue Golem buff with the 9 Greater Glyph of Celerity runes, the passive of Randuin's Omen and the boost of Elixir of Brilliance, Rammus's cooldown reduction will be perfectly maxed out at just over 40%. I just added a note about that.
As for taunt, yeah I heard someone else say that to me before, but I prefer maxing his damage output (and the survival benefits) first and foremost. As you said he is a bit vulnerable early on. The thornmail and DBC also helps with farming entire waves of minions very quickly, which translates into more gold to buy cool stuff. Maybe in high ELO people are smart enough not to target him while DBC is active, but personally I never have any problem with people continuing to target him even after the taunt wears off! Maybe they see their laning partner start hitting him and get confused, I don't know? In practice during the early game I often save the taunt to be used defensively, i.e. to pull someone off of my squishier laning partner and to help them get away safely.
Yeah, AP Rammus is an atypical build, but for me that's what makes it fun for me. It does work! Give it a try.
As for taunt, yeah I heard someone else say that to me before, but I prefer maxing his damage output (and the survival benefits) first and foremost. As you said he is a bit vulnerable early on. The thornmail and DBC also helps with farming entire waves of minions very quickly, which translates into more gold to buy cool stuff. Maybe in high ELO people are smart enough not to target him while DBC is active, but personally I never have any problem with people continuing to target him even after the taunt wears off! Maybe they see their laning partner start hitting him and get confused, I don't know? In practice during the early game I often save the taunt to be used defensively, i.e. to pull someone off of my squishier laning partner and to help them get away safely.
Yeah, AP Rammus is an atypical build, but for me that's what makes it fun for me. It does work! Give it a try.
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."
Re: League of Legends - Season 1
Hm, I never consider blue golem when thinking about CDR. Maybe cause I'm not utilizing it enough.
Well, if it works for you, by all means. I may experiment a bit with him in the future, but for now, I'm spending all my experimentation on new champs, and I save Rammus for when I don't want to think about my build too much
Well, if it works for you, by all means. I may experiment a bit with him in the future, but for now, I'm spending all my experimentation on new champs, and I save Rammus for when I don't want to think about my build too much

The Fires of Pride 0.3, a heavily story based campaign.
On hold while I try and finish my book
On hold while I try and finish my book
Re: League of Legends - Season 1
Fiddle sure got his damage nerfed in the last patch. 

The Fires of Pride 0.3, a heavily story based campaign.
On hold while I try and finish my book
On hold while I try and finish my book