Centaurs
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This in no way resolves the issue. The flaming sword is meant to be magical, and it is special precisely because it is magical. But, having a unit with a flaming sword would both make the current flaming sword artifact less special, and be an abuse of the magic system.Huche_wawa wrote:just to end the fight, there already is a flaming sword item in the game so their![]()
It is like the difference between having the palantiri* be extremely rare artifacts, which are special because they are some of the last relics of great elven magic in Middle Earth, and having everyone communicate with each other with palantiri the same way we communicate with each other with computers or telephones. The first one adds to the fantasy world, the second greatly detracts.
Why would star gazers improve defence?Huche_wawa wrote:for the shaman line:
shaman-->soothsayer-->Which Doctor
-->Star Gazer
star gazer has a move which improves defence

*: I might have pluralized that wrong, I don't remember.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
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- Elvish_Pillager
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"palantiri" is correct. And please remember, it is not a flaming sword, it is THE Flaming Sword.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
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he stil cant dodge or block.
don't try tp argue with that. you cant.
and about the flamins sword: oil is liquid. liquid drips. down. you hold sowrds by the hilt at the bottom. his hands would catch on fire.
youd be better off with polearms.
I have not yet begun to argue
don't try tp argue with that. you cant.
and about the flamins sword: oil is liquid. liquid drips. down. you hold sowrds by the hilt at the bottom. his hands would catch on fire.
youd be better off with polearms.
I have not yet begun to argue
Oh no look out its a ray gun.
You should move to avoid the rays
the rays are coming out of the gun
if you are hit by the rays
you will be shot by the rays
the rays are fast so you should be fast to
can you win against the fast rays from the gun?
You should move to avoid the rays
the rays are coming out of the gun
if you are hit by the rays
you will be shot by the rays
the rays are fast so you should be fast to
can you win against the fast rays from the gun?
They would use those long normand shields too and some kind of... how was this thing called... pole with long blade on the end used by pawns... well one of those, they are strong and should be able to swing one of those with strenght, and be able to parry.[/furthers his centaur mythos]
Cuyo Quiz,where madness meets me 
Turn on, tune in, fall out.
"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004

Turn on, tune in, fall out.
"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004
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positive feedback... this is so unusual i think i might die
since i hear no comments about the fury or its weapon i'll rexplain. its a double ended pickaxe with very long handle. the Avengers has a blade extending out of the end so it has perice as well as slash.
with Crossbow units i noticed that all only shoot once except the orcs one so the Centuars has more strapped on its horse parts so it can fire lots each turn.
Since you all object so much i defy you! they can bend their legs, stupid allowing them to duck and also hit crouching units and drop the bull about being to tall because the knight uses a sword

since i hear no comments about the fury or its weapon i'll rexplain. its a double ended pickaxe with very long handle. the Avengers has a blade extending out of the end so it has perice as well as slash.
with Crossbow units i noticed that all only shoot once except the orcs one so the Centuars has more strapped on its horse parts so it can fire lots each turn.
Since you all object so much i defy you! they can bend their legs, stupid allowing them to duck and also hit crouching units and drop the bull about being to tall because the knight uses a sword

[/rant]
kill one man your a murderer
kill ten men your a monster
kill a hundred your a hero
kill a Thousand your a legend
kill one man your a murderer
kill ten men your a monster
kill a hundred your a hero
kill a Thousand your a legend
that last idea: good, the sudden defiance: bad.
now I must eat you.
an dknights did not use swords on horseback. thye used lances.. second, haalf a foot of ducking matters little when you are 7 or more feet tall. unless of course the swordsmna took a swing at something two feet higher than his own head.

now I must eat you.
an dknights did not use swords on horseback. thye used lances.. second, haalf a foot of ducking matters little when you are 7 or more feet tall. unless of course the swordsmna took a swing at something two feet higher than his own head.

Oh no look out its a ray gun.
You should move to avoid the rays
the rays are coming out of the gun
if you are hit by the rays
you will be shot by the rays
the rays are fast so you should be fast to
can you win against the fast rays from the gun?
You should move to avoid the rays
the rays are coming out of the gun
if you are hit by the rays
you will be shot by the rays
the rays are fast so you should be fast to
can you win against the fast rays from the gun?
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This is my first post, and I just started to play the game ... so first off I wanted to say thanks to all the developers, scenario writers, artists, testers, etc. Great game, very addictive and I like the KISS mentality.
Now, here's my two cents on centaurs:
first cent: the mythology of them is generally about their wisdom as great teachers, healers and their skill with the bow. So this lends itself to a bow attack, and/or mage attack. Also it would make sense to have a second level as a healer.
See also:
http://www.psych.yorku.ca/orgs/cheiron/myth.htm
second cent: the warhorse in the middle ages was trained to kick and generally throw its weight around. If an trained horse could do this, imagine what a smart centaur could do. So kick also makes sense as a basic (lvl1) melee attack.
See:
http://en.wikipedia.org/wiki/Warhorse
So maybe to keep it simple and based on reality (or rather mythology), maybe just two tracks:
Centaur fighter (lvl1)
8 - 2 (melee) kick
5 - 3 (ranged) bow
---> Centaur bowman (lvl2)
---> ?
----> Centaur warrior (lvl2)
----> Centaur warmaster (leader)
Centaur magi (lvl1)
---> Centaur soothsayer (heals)
---> Centaur loremaster (magic attacks)
Just ideas. It could probably be condensed into one track: fighter --> soothsayer or warrior --- > etc.
But I don't like the idea of using weapons overmuch. It seems like they'd use their brains, speed, kicks, and bows. Also, using kicks makes them more unique.
Now, here's my two cents on centaurs:
first cent: the mythology of them is generally about their wisdom as great teachers, healers and their skill with the bow. So this lends itself to a bow attack, and/or mage attack. Also it would make sense to have a second level as a healer.
See also:
http://www.psych.yorku.ca/orgs/cheiron/myth.htm
second cent: the warhorse in the middle ages was trained to kick and generally throw its weight around. If an trained horse could do this, imagine what a smart centaur could do. So kick also makes sense as a basic (lvl1) melee attack.
See:
http://en.wikipedia.org/wiki/Warhorse
So maybe to keep it simple and based on reality (or rather mythology), maybe just two tracks:
Centaur fighter (lvl1)
8 - 2 (melee) kick
5 - 3 (ranged) bow
---> Centaur bowman (lvl2)
---> ?
----> Centaur warrior (lvl2)
----> Centaur warmaster (leader)
Centaur magi (lvl1)
---> Centaur soothsayer (heals)
---> Centaur loremaster (magic attacks)
Just ideas. It could probably be condensed into one track: fighter --> soothsayer or warrior --- > etc.
But I don't like the idea of using weapons overmuch. It seems like they'd use their brains, speed, kicks, and bows. Also, using kicks makes them more unique.
"Metaphor is richer than reality." -SG
- Temuchin Khan
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- Location: Player 6 on the original Agaia map
My two cents: If you want Centaurs, listen to wandering roque. He's making some excellent points there.
I would only add this: the Centaurs of Greek myth were also known to have a wild side: in one myth, a wedding that centuars were invited to devolved into a brawl when some of them tried to rape the bride! In another, a centuar tried to kidnap Deianira, wife of Heracles, and then, when Heracles brought him down with a poisoned arrow, tricked Deianira into poisoning Heracles in turn -- with the lie that Heracles cloak with the Centaur's blood would make Heracles invincible instead of poisoning him to death.
So: wild side and poisonous blood. Maybe they should have at least one chaotic unit:
Centuar Rebel -> Centaur Brawler -> Centaur Abducter
I would only add this: the Centaurs of Greek myth were also known to have a wild side: in one myth, a wedding that centuars were invited to devolved into a brawl when some of them tried to rape the bride! In another, a centuar tried to kidnap Deianira, wife of Heracles, and then, when Heracles brought him down with a poisoned arrow, tricked Deianira into poisoning Heracles in turn -- with the lie that Heracles cloak with the Centaur's blood would make Heracles invincible instead of poisoning him to death.
So: wild side and poisonous blood. Maybe they should have at least one chaotic unit:
Centuar Rebel -> Centaur Brawler -> Centaur Abducter
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Thanks!Temuchin Khan
My two cents: If you want Centaurs, listen to wandering roque. He's making some excellent points there.
I like the idea of a chaotic unit of Centaurs.
What about the basic units -- Lawful or Neutral?
I'm thinking Neutral might be more appropriate, since Elves are also Neutral. I don't think Centaurs should be at a disadvantage at night.
"Metaphor is richer than reality." -SG