Direction of sun movement

General feedback and discussion of the game.

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Which is more intuitive for YOU?

Sun moves left to right
40
56%
Sun moves right to left
31
44%
 
Total votes: 71

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Gafgarion
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Joined: February 26th, 2004, 10:48 pm

Post by Gafgarion »

xtifr wrote:
scott wrote:But it sounds like you're saying that the problem is that people don't know what time it is.
That was a major problem for me when I first started playing, yes.
scott wrote:I think they mostly do but are annoyed by the graphics.
I don't think it's annoying, I just think it's confusing. Having it go backwards (and I agree that there are going to be a lot of people who think it's backwards no matter which way it goes) is just one more thing to cope with when you're trying to learn the game. Like any other part of the game, once you learn how it works, it's not a problem, but having a confusing display is simply one more obstacle in the path of people who are trying to learn the game mechanics. Having text (it could also be a tooltip) won't help experienced players, but will definitely help the beginners, and I think that's a good thing.
There already is a tooltip, though. Just mouse over the image and a tooltip will display that shows the time of day and what effect it has on different alignments.

I'm getting confused because you talk like there's no way to see what time of day it is when all you have to do is move the mouse... How much easier does it need to be made?
-Gafgarion
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stormoog
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Post by stormoog »

xtifr wrote: why not simply print the name of the time of day below the image?
Even if we can't all agree it's the best solution, we might agree that it's an improvement of the current situation. From what I understand (and can imagine), it wouldn't take a lot of code to implement. Printing the name of the day below the image would not be bad as a temporary measure as long as we don't agree on the question, and certainly the right thing to do if we will never agree.

And yes, I'm tooltipping the image all the time already...
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Dave
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Re: writing direction

Post by Dave »

rogue wrote: I wrote a patch for this and submitted it on the project site. It's now up to the devs if they want to use it or not.
I have committed your patch to the CVS. Thank you for your contribution.

David
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xtifr
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Re: writing direction

Post by xtifr »

Dave wrote: I have committed your patch to the CVS. Thank you for your contribution.
Well, that seems to settle the matter for once and for all. Thanks to Gafgarion for pointing out the tooltip, which I definitely hadn't noticed. I guess there's only so much you can do to help extremely unobservant newbies, such as I used to be. :)

Side note: the tooltip doesn't seem to appear consistently, but it's definitely there sometimes. Not sure what that's about.
Sangel
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Post by Sangel »

Excellent. This has been a very interesting topic, and I think it has been concluded in the most satisfactory way.
"Pure logic is the ruin of the spirit." - Antoine de Saint-Exupéry
rogue
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Post by rogue »

Great! I'm glad I could help out.

I hope the change will put this issue to rest.
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ihsan
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moon

Post by ihsan »

So we solved sun's problem :)

Lets talk about moon. It's harder than sun. Beside where we live it has phases. Halfmoon, fullmoon, crescent ...

And I can continue, there is solar and moon eclipse. What if we put these
events randomly to the game and give the mages some benefits. It seem
realistic ? I do not know. Do you?

Have fun.

Ihsan
Phyvo
Posts: 24
Joined: March 1st, 2005, 1:51 pm

Post by Phyvo »

What's really hilarious is that this sun thing is so confusing, I voted for "right to left" instead of "left to right." In most cases I know where left and right are... but this isn't one of them.
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