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Redeth
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Post by Redeth »

turin wrote:Here's a skeleton death animation. He already has one (which I made), but it's two frames, and practically worthless. This one's 8 frames, and much better, I think.
Yup, I prefer the 'crumbling skel' :wink:

I finished this one mostly for fun and to practice a few techniques, what do you think?

Note: no, there's NO BLOOD, it's just fire and ashes :lol: And yes, I'm sick, but with a sense of humor 8)
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Post by Elvish_Pillager »

lol :D that's nice.

However, I'd have to see it in game to tell whether that actually looked anything like fire. :|

As to turin's animations: The Troll Whelp is nice, but the skeleton doesn't look like a definitive improvement over the current one.
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turin
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Post by turin »

I think I understand the criticisms of both my animations. I'll work on the Troll Whelp later today, and put the skelly on the backburner - for now.
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Darth Fool
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Post by Darth Fool »

Here is my version of the troll whelp death. It is consistent with the future skeleton-troll unit. ;)
images have been committed.
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Last edited by Darth Fool on February 4th, 2006, 1:07 pm, edited 1 time in total.
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turin
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Post by turin »

"Images have been committed"? Images of what? ;)


I think it might be a good idea to delete the posts of animations that have been committed; a la the old Units Thread. That, or edit their post and put a big, green committed at the bottom. I still don't know which, if any, of these animations have been committed yet.
Last edited by turin on February 4th, 2006, 12:59 pm, edited 1 time in total.
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Ranger M
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Post by Ranger M »

sorry, but why would a troll disintergrate when it died?

It's a good animation, but doesn't make sense. :?
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Post by toms »

It looks like he turns itno a skeleton and starts burn for a moment and then falls down and becomes dust. :P :roll:
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turin
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Post by turin »

I think I prefer my troll death animation. Yours looks... unnatural. Why would he disintegrate? :?
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Post by toms »

turin wrote:I think I prefer my troll death animation. Yours looks... unnatural. Why would he disintegrate? :?
At least, I think your animation is better because Darth Fool´s goes in a bloody/brutal direction, and I think it´s a game wich doesn´t need to be bloody or something like that.
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Post by Boucman »

if one of your frame is a "troll whelp skeleton" it would be nice to keep :P

actually a partly desintegrated one would do a nice zombie vraiant...
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Post by turin »

Redeth wrote:
turin wrote:Here's a skeleton death animation. He already has one (which I made), but it's two frames, and practically worthless. This one's 8 frames, and much better, I think.
Yup, I prefer the 'crumbling skel' :wink:

I finished this one mostly for fun and to practice a few techniques, what do you think?

Note: no, there's NO BLOOD, it's just fire and ashes :lol: And yes, I'm sick, but with a sense of humor 8)
I think that for this animation, we should heed what Jetryl once said (don't remember where) - we should not try to draw pixelized stuff like fire and smoke. Eventually, we will have a particle engine, which will draw it for us. Until then, DON"T add it manually.
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Post by Darth Fool »

Well, in my view the trolls shouldn't die the way humans do, since they have regenerate. Also, this is consistent with the troll skeleton death, part of a new skeleton army (not yet committed):

http://www.wesnoth.org/forum/viewtopic.php?t=6991
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Redeth
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Post by Redeth »

turin wrote:I think that for this animation, we should heed what Jetryl once said (don't remember where) - we should not try to draw pixelized stuff like fire and smoke. Eventually, we will have a particle engine, which will draw it for us..
Will we? Nice, looking forward to see it.
turin wrote:Until then, DON"T add it manually
But where's the fun? :wink:
toms wrote:At least, I think your animation is better because Darth Fool´s goes in a bloody/brutal direction, and I think it´s a game wich doesn´t need to be bloody or something like that.


Brutal? That disintegrating troll looks brutal to you? :o
Elvish Pillager wrote:lol :D that's nice. However, I'd have to see it in game to tell whether that actually looked anything like fire. :|
IMHO it looks better in game, but you can judge for yourself.
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Post by toms »

Redeth wrote:
toms wrote:At least, I think your animation is better because Darth Fool´s goes in a bloody/brutal direction, and I think it´s a game wich doesn´t need to be bloody or something like that.


Brutal? That disintegrating troll looks brutal to you? :o
I said that it goes in that direction. :| And it´s not realistic if a troll whelp turns into a skeleton
when it is hit hard by say-a sword or an arrow. :?
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Post by Darth Fool »

toms wrote:
Redeth wrote:

Brutal? That disintegrating troll looks brutal to you? :o
I said that it goes in that direction. :| And it´s not realistic if a troll whelp turns into a skeleton
when it is hit hard by say-a sword or an arrow. :?
But you see, when a troll dies, the magic that sustains its regeneration fades, and its flesh dissolves, leaving only the skeleton, which in turn collapses as the connective tissue breaks down. Finally, the skeleton itself turns to dust...
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