Orc Portrait Series

Production of artwork for the game by regular contributors takes place here.

Moderator: Forum Moderators

Locked
User avatar
LordBob
Portrait Director
Posts: 1322
Joined: December 8th, 2008, 8:18 pm
Location: Lille, France
Contact:

Re: Orc Portrait Series

Post by LordBob »

Woah, it really seems beyond me to visit this place more than once a month, lately. :shock: I blame life...
Anyway, I haven't dropped out of orcish business and there has been progress on the archer. Just not much time to show it :wink:

I'll take note of the scabbard comment. However, the elbow will most likely remain hidden : 'tis a lot of work for what I consider a minor fix.
Want to see more of my art ? Visit my portfolio !
User avatar
LordBob
Portrait Director
Posts: 1322
Joined: December 8th, 2008, 8:18 pm
Location: Lille, France
Contact:

Re: Orc Portrait Series

Post by LordBob »

And here goes a nearly finished Archer. A few minor light adjustments are still needed, I think.
Attachments
orc_archer.png
orc_archer.png (128.57 KiB) Viewed 4962 times
Want to see more of my art ? Visit my portfolio !
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Orc Portrait Series

Post by thespaceinvader »

He looks a ltitle dark to me - the lighting is cool, but it does make it kind of difficult to see the character...
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: Orc Portrait Series

Post by artisticdude »

Very cool, but it looks like he's got his back to a fire on a dark night... mainly because the light is so yellow.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
Rigor
Posts: 941
Joined: September 27th, 2007, 1:40 am

Re: Orc Portrait Series

Post by Rigor »

i just read "his ass is on fire" :mrgreen: alternative to the yellow color you could also mix some red light in that might illuminate his blood-thirsty face. depends on what it looks like.
User avatar
LordBob
Portrait Director
Posts: 1322
Joined: December 8th, 2008, 8:18 pm
Location: Lille, France
Contact:

Re: Orc Portrait Series

Post by LordBob »

artisticdude wrote:Very cool, but it looks like he's got his back to a fire on a dark night... mainly because the light is so yellow.
What I had in mind was more like sunset, actually, but a fire works just as fine... :roll:
Remember that orcs are creatures of the night. Hence my trying to portrait them in a light dimmer than the loys'.
In that respect, the contrast between fiery lights/blue-ish darks has become some kind of a trademark features of the orc series. This being mostly because a/ I like it and b/ there has to be some manner of light showing their faces :mrgreen:

Anyway, would you consider this further attempt enlightening (haha) ?

Edit : last-minute fix of overall saturation levels that made him stand out a LOT among previous orc portraits.
Attachments
orc_archer.png
orc_archer.png (169.77 KiB) Viewed 4763 times
orc_archer_small.png
orc_archer_small.png (36.78 KiB) Viewed 4763 times
Last edited by LordBob on May 17th, 2010, 6:20 pm, edited 1 time in total.
Want to see more of my art ? Visit my portfolio !
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Orc Portrait Series

Post by thespaceinvader »

Looks fine to me.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
LordBob
Portrait Director
Posts: 1322
Joined: December 8th, 2008, 8:18 pm
Location: Lille, France
Contact:

Re: Orc Portrait Series

Post by LordBob »

Good. Then I say commit him and I'll move on with the preliminary shading for grunt #6
Attachments
orc_grunt_6.png
orc_grunt_6.png (138.27 KiB) Viewed 4693 times
Want to see more of my art ? Visit my portfolio !
User avatar
xtifr
Posts: 414
Joined: February 10th, 2005, 2:52 am
Location: Sol III

Re: Orc Portrait Series

Post by xtifr »

Yay, with the archer, we finally have that green orc that people have been begging for! :lol2:

/me runs and hides...
"When a man is tired of Ankh-Morpork, he is tired of ankle-deep slurry" -- Catroaster

Legal, free live music: Surf Coasters at Double Down Saloon, Las Vegas on 2005-03-06. Tight, high-energy Japanese Surf-Rock.
User avatar
LordBob
Portrait Director
Posts: 1322
Joined: December 8th, 2008, 8:18 pm
Location: Lille, France
Contact:

Re: Orc Portrait Series

Post by LordBob »

A first version of finished grunt #6

Comments welcome, next I'll take care of grunt #7
Attachments
orc_grunt_6.png
orc_grunt_6.png (197.8 KiB) Viewed 4443 times
orc_grunt_6_small.png
orc_grunt_6_small.png (47.91 KiB) Viewed 4443 times
Want to see more of my art ? Visit my portfolio !
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: Orc Portrait Series

Post by artisticdude »

:shock: Dude, you never disappoint... awesome, as always. I really like the dynamic pose.

The one thing that throws me a bit is that object on his belt. At first I thought it was a piece of armor, but I think it's intended to be a pouch...?
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
Jetrel
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Re: Orc Portrait Series

Post by Jetrel »

artisticdude wrote::shock: Dude, you never disappoint... awesome, as always. I really like the dynamic pose.

The one thing that throws me a bit is that object on his belt. At first I thought it was a piece of armor, but I think it's intended to be a pouch...?
It looks like a breastplate part that's been grafted onto the chainmail - which fits the canon. Orcs don't have good metalworking, and usually don't take good enough care of all the complicated parts, therefore they usually don't have the nice "complete" armor sets like humans do. In fact most of their armor is plundered from fights with humans. This is a salvaged "frankenstein" set of armor - it's mostly chain, but he's got some bits of plate strapped on wherever he can manage, and leather filling any gaps where the chain has been broken.

They're smart enough to use armor, and smart enough to take "okay" care of it, but they're not smart enough to do a good job of making it on their own.
Play Frogatto & Friends - a finished, open-source adventure game!
User avatar
Rigor
Posts: 941
Joined: September 27th, 2007, 1:40 am

Re: Orc Portrait Series

Post by Rigor »

a very plausible explanation. i really like it. what about making the blade slightly broader, since its a strong orc an not a feeble human wielding it?
User avatar
artisticdude
Moderator Emeritus
Posts: 2424
Joined: December 15th, 2009, 12:37 pm
Location: Somewhere in the middle of everything

Re: Orc Portrait Series

Post by artisticdude »

Jetrel wrote:It looks like a breastplate part that's been grafted onto the chainmail
Okay, that works for me. :) Again, awesome work, LordBob.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
User avatar
em3
Posts: 342
Joined: April 1st, 2009, 8:59 pm
Location: Poland

Re: Orc Portrait Series

Post by em3 »

Rigor wrote:a very plausible explanation. i really like it. what about making the blade slightly broader, since its a strong orc an not a feeble human wielding it?
Well, it can be a salvaged human sword. I doubt human blacksmiths make 'em in XL size "just in case an Orc will take it".
ride on shooting star
Locked